Player Matchup

Sylvanus
Sylvanus
AncientGrave
Sylvanus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,761 Elo+
Party 1
Neith
Neith
Groktorx
Neith
Level 124
God Stats
0W - 1L
1,643 SR
Queue Stats
7W - 8L
1,730 Elo+
Party 1
Hera
Hera
N3oX
Hera
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 7L
1,646 Elo+
Party 1
Team Averages
Level 137
1,476 SR
1,712 Elo+

VS

Team Averages
Level 143
1,701 SR
1,718 Elo+
Atlas
Atlas
Kampfunky
Atlas
Level 121
God Stats
8W - 2L
1,802 SR
Queue Stats
59W - 37L
1,684 Elo+
Party 2
Apollo
Apollo
Parasympathicus
Apollo
Level 154
God Stats
9W - 6L
1,679 SR
Queue Stats
278W - 184L
1,730 Elo+
Party 2
Eset
Eset
Sympathikus
Eset
Level 154
God Stats
9W - 5L
1,623 SR
Queue Stats
258W - 172L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AncientGrave
Sylvanus
12
4 / 4 / 3
8,125
739
8,193
14,507
13,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Groktorx
Neith
11
1 / 5 / 5
7,960
724
7,912
8,821
3,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
N3oX
Hera
11
2 / 8 / 4
7,645
695
9,303
9,640
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kampfunky
Atlas
14
3 / 1 / 14
9,193
836
7,260
11,180
11,797
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
11 / 2 / 4
10,460
951
13,092
11,663
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 9
8,822
802
8,379
10,149
3,299
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
17
17
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AncientGrave
Sylvanus
4
4
3
1.38
L
Neith
Groktorx
Neith
1
5
5
0.7
W
Atlas
Kampfunky
Atlas
3
1
14
10
L
Hera
N3oX
Hera
2
8
4
0.5
W
11
2
4
6.5
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,408
Damage
28,731
32,968
Taken
32,992
20,717
Mitigated
19,772
5,057
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AncientGrave
Sylvanus
8,193
2,392
1,028
2,913
14,507
13,585
0
6,159
8,348
15,456
4,081
L
Neith
Groktorx
Neith
7,912
2,961
0
764
8,821
3,560
0
4,816
4,005
0
24,090
W
Atlas
Kampfunky
Atlas
7,260
2,837
284
2,871
11,180
11,797
401
5,469
5,711
19,437
0
L
Hera
N3oX
Hera
9,303
1,572
0
352
9,640
3,572
0
4,858
4,782
23,147
0
W
13,092
7,094
0
2,018
11,663
4,676
1,363
5,086
6,577
0
50,265
W
8,379
485
446
1,870
10,149
3,299
740
6,641
3,508
34,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
28,475
97
Minions Killed
135
3
Camps Cleared
6
544,820
Distance Traveled
618,015
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,125
739
16
1
2
182,729
2
L
Neith
7,960
724
46
4
0
186,999
3
W
Atlas
9,193
836
21
2
0
213,337
2
L
Hera
7,645
695
35
3
1
175,092
4
W
Apollo
10,460
951
62
6
4
219,316
1
W
Eset
8,822
802
52
5
2
185,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role