Player Matchup

Achilles
Achilles
CODEKINGS11
Achilles
Level 88
God Stats
12W - 23L
1,291 SR
Queue Stats
69W - 102L
1,257 Elo+
Solo
Thanatos
Thanatos
Chistian862
Thanatos
Level 85
God Stats
7W - 6L
1,450 SR
Queue Stats
158W - 170L
1,410 Elo+
Solo
Janus
Janus
GOLF__GANG
Janus
Level 153
God Stats
10W - 11L
1,220 SR
Queue Stats
141W - 163L
1,368 Elo+
Solo
Nu Wa
Nu Wa
MH-SOMBRIO-BR
Nu Wa
Level 143
God Stats
57W - 53L
1,471 SR
Queue Stats
173W - 185L
1,327 Elo+
Solo
Rama
Rama
OJ_Killuh
Rama
Level 140
God Stats
7W - 3L
1,397 SR
Queue Stats
370W - 395L
1,515 Elo+
Solo
Team Averages
Level 122
1,366 SR
1,376 Elo+

VS

Team Averages
Level 107
1,409 SR
1,427 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Arlequín13
Apollo
Level 132
God Stats
5W - 8L
1,093 SR
Queue Stats
401W - 477L
1,436 Elo+
Solo
Amaterasu
Amaterasu
Zankuxx98
Amaterasu
Level 56
God Stats
3W - 3L
1,668 SR
Queue Stats
106W - 104L
1,502 Elo+
Solo
Thanatos
Thanatos
chupetadequeta
Thanatos
Level 63
God Stats
19W - 19L
1,348 SR
Queue Stats
168W - 150L
1,326 Elo+
Solo
Skadi
Skadi
specldark
Skadi
Level 160
God Stats
335W - 349L
1,435 SR
Queue Stats
607W - 690L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CODEKINGS11
Achilles
17
6 / 3 / 2
10,242
569
10,525
15,911
14,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Chistian862
Thanatos
17
7 / 0 / 2
10,222
568
6,510
8,277
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
15
2 / 3 / 5
9,233
513
9,757
11,792
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 2
8,424
468
5,653
7,612
2,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
14
0 / 4 / 1
8,122
451
5,799
12,398
4,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 2 / 2
9,590
533
6,281
9,271
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
3 / 4 / 4
10,331
574
8,886
16,673
6,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Amaterasu
Zankuxx98
Amaterasu
13
2 / 5 / 1
8,792
488
6,904
13,791
11,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
13
3 / 4 / 0
8,259
459
2,789
13,594
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
specldark
Skadi
15
4 / 1 / 2
9,146
508
7,069
8,591
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
16
Kills
14
14
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
2
1.5
L
Apollo
3
4
4
1.25
W
Achilles
CODEKINGS11
Achilles
6
3
2
2.33
W
Thanatos
Chistian862
Thanatos
7
0
2
8
W
Janus
2
3
5
1.5
W
1
4
2
0.5
W
Rama
0
4
1
0.13
L
Amaterasu
Zankuxx98
Amaterasu
2
5
1
0.5
L
Thanatos
3
4
0
0.75
L
Skadi
specldark
Skadi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
31,929
55,990
Taken
61,920
30,163
Mitigated
26,860
25,582
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,281
373
0
3,583
9,271
2,970
503
6,047
3,224
71,418
0
L
Apollo
8,886
6,559
0
7,290
16,673
6,008
3,978
4,808
11,865
0
78,671
W
Achilles
CODEKINGS11
Achilles
10,525
3,277
0
4,024
15,911
14,543
876
0
15,911
12,280
44,403
W
Thanatos
Chistian862
Thanatos
6,510
730
0
11,112
8,277
5,855
0
280
7,997
0
63,775
W
Janus
9,757
562
249
3,759
11,792
3,472
264
4,137
7,655
55,721
0
W
5,653
2,346
34
1,205
7,612
2,157
1,050
1,063
6,549
53,232
0
W
Rama
5,799
4,649
0
5,199
12,398
4,136
1,326
801
11,597
0
48,374
L
Amaterasu
Zankuxx98
Amaterasu
6,904
4,245
0
3,375
13,791
11,713
0
2,262
11,529
0
43,065
L
Thanatos
2,789
699
0
9,382
13,594
4,192
0
2,973
10,621
0
48,468
L
Skadi
specldark
Skadi
7,069
2,674
0
3,865
8,591
1,977
986
1,533
7,058
0
57,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
46,118
497
Minions Killed
548
0
Camps Cleared
0
1,638,246
Distance Traveled
1,561,982
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,590
533
140
8
0
322,529
6
L
Apollo
10,331
574
137
8
0
317,658
3
W
Achilles
10,242
569
97
5
0
331,478
2
W
Thanatos
10,222
568
115
6
0
379,861
2
W
Janus
9,233
513
112
6
0
325,369
1
W
Nu Wa
8,424
468
93
5
0
307,356
0
W
Rama
8,122
451
80
4
0
294,182
5
L
Amaterasu
8,792
488
97
5
0
284,636
2
L
Thanatos
8,259
459
73
4
0
332,343
0
L
Skadi
9,146
508
101
6
0
304,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role