Player Matchup

Discordia
Discordia
Algimmen
Discordia
Level 89
God Stats
6W - 2L
1,596 SR
Queue Stats
29W - 32L
1,428 Elo+
Solo
Ne Zha
Ne Zha
ExplodingHummus
Ne Zha
Level 159
God Stats
15W - 12L
1,437 SR
Queue Stats
201W - 168L
1,698 Elo+
Solo
Hera
Hera
GR1M MENACE
Hera
Level 115
God Stats
11W - 6L
1,492 SR
Queue Stats
237W - 275L
1,483 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,537 Elo+

VS

Team Averages
Level 120
1,556 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Doncho101
Cerberus
Level 99
God Stats
1W - 4L
1,465 SR
Queue Stats
75W - 78L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
SN1P1NGPANDA19
Hou Yi
Level 119
God Stats
5W - 5L
1,703 SR
Queue Stats
78W - 96L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Algimmen
Discordia
12
4 / 1 / 6
7,526
753
5,409
3,564
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 6
7,533
753
11,575
7,558
3,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 7
6,954
695
4,013
5,720
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 0
7,582
758
6,020
5,978
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Doncho101
Cerberus
10
0 / 4 / 3
6,639
664
2,029
11,292
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 3
6,112
611
2,508
6,380
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
0
1.5
W
Discordia
Algimmen
Discordia
4
1
6
7
L
Cerberus
Doncho101
Cerberus
0
4
3
0.38
W
4
1
6
7
W
2
1
7
5.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
10,557
16,842
Taken
23,650
6,865
Mitigated
11,247
5,411
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,020
315
0
829
5,978
1,964
19
2,748
3,230
36,578
0
W
Discordia
Algimmen
Discordia
5,409
236
590
948
3,564
1,049
621
1,591
1,973
20,222
0
L
Cerberus
Doncho101
Cerberus
2,029
18
0
2,451
11,292
7,607
16
5,129
6,163
6,565
0
W
11,575
2,406
0
1,485
7,558
3,884
0
3,176
4,382
0
28,240
W
4,013
705
0
2,388
5,720
1,932
374
3,716
2,004
22,794
0
L
2,508
685
326
1,075
6,380
1,676
0
1,864
4,516
0
10,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,013
Gold Earned
20,333
123
Minions Killed
112
3
Camps Cleared
6
567,446
Distance Traveled
468,299
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,582
758
71
7
5
169,254
4
W
Discordia
7,526
753
40
4
0
195,792
1
L
Cerberus
6,639
664
16
2
1
164,438
1
W
Ne Zha
7,533
753
23
2
0
196,260
3
W
Hera
6,954
695
60
6
3
175,394
4
L
Hou Yi
6,112
611
25
3
0
134,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role