Player Matchup

Ares
Ares
Popentu666
Ares
Level 51
God Stats
5W - 3L
1,555 SR
Queue Stats
52W - 62L
1,412 Elo+
Solo
Ra
Ra
RaMoBoS19
Ra
Level 9
God Stats
2W - 4L
1,318 SR
Queue Stats
2W - 7L
1,184 Elo+
Party 1
Izanami
Izanami
Tchoupi-380
Izanami
Level 34
God Stats
7W - 4L
1,686 SR
Queue Stats
244W - 282L
1,267 Elo+
Solo
Thanatos
Thanatos
delabaguette72
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,472 Elo+
Party 1
Achilles
Achilles
papiflow007
Achilles
Level 120
God Stats
1W - 3L
1,246 SR
Queue Stats
157W - 223L
1,364 Elo+
Solo
Team Averages
Level 59
1,461 SR
1,340 Elo+

VS

Team Averages
Level 79
1,451 SR
1,453 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DrLennie
Arachne
Level 23
God Stats
2W - 1L
1,462 SR
Queue Stats
38W - 33L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
Lm-Luchi10
Sylvanus
Level 107
God Stats
2W - 3L
1,394 SR
Queue Stats
168W - 150L
1,443 Elo+
Party 2
Anubis
Anubis
Pontyf
Anubis
Level 79
God Stats
3W - 1L
1,397 SR
Queue Stats
19W - 20L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
5,474
322
1,910
8,891
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 3
7,338
432
5,622
6,695
1,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Tchoupi-380
Izanami
12
0 / 10 / 2
7,523
443
6,744
13,561
2,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
4 / 6 / 5
8,108
477
8,675
14,998
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
papiflow007
Achilles
15
5 / 2 / 2
9,427
555
8,878
14,747
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
16 / 1 / 7
11,787
693
20,211
12,729
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
 
Gilgamesh
15
2 / 2 / 3
9,678
569
7,927
11,347
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
DrLennie
Arachne
15
4 / 1 / 5
9,330
549
3,527
7,707
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Lm-Luchi10
Sylvanus
12
3 / 4 / 13
8,512
501
6,154
15,125
12,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Pontyf
Anubis
13
7 / 3 / 3
8,665
510
8,059
12,793
5,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
11
Kills
32
32
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
16
1
7
19.5
W
Gilgamesh
 
Gilgamesh
2
2
3
1.75
W
Arachne
DrLennie
Arachne
4
1
5
6.5
W
Sylvanus
Lm-Luchi10
Sylvanus
3
4
13
2.38
W
Anubis
Pontyf
Anubis
7
3
3
2.83
L
0
9
0
0
L
2
5
3
0.7
L
Izanami
Tchoupi-380
Izanami
0
10
2
0.1
L
Thanatos
4
6
5
1.08
L
Achilles
papiflow007
Achilles
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,829
Damage
45,878
58,892
Taken
59,701
24,914
Mitigated
36,195
14,681
Healing
23,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
20,211
11,644
0
6,293
12,729
4,461
5,139
1,532
11,076
0
94,660
W
Gilgamesh
 
Gilgamesh
7,927
2,585
0
3,382
11,347
10,081
930
1,507
9,447
0
49,316
W
Arachne
DrLennie
Arachne
3,527
2,262
0
1,395
7,707
3,149
1,057
1,538
6,169
0
54,339
W
Sylvanus
Lm-Luchi10
Sylvanus
6,154
2,051
1,846
3,459
15,125
12,837
1,204
1,675
13,274
17,938
4,894
W
Anubis
Pontyf
Anubis
8,059
575
614
6,464
12,793
5,667
1,197
1,964
10,753
45,793
0
L
1,910
251
0
684
8,891
3,811
0
3,548
5,343
8,543
0
L
5,622
673
340
506
6,695
1,267
225
1,855
4,840
36,987
0
L
Izanami
Tchoupi-380
Izanami
6,744
4,320
0
1,813
13,561
2,466
1,075
2,770
10,791
0
50,176
L
Thanatos
8,675
2,315
0
7,462
14,998
4,096
0
3,925
11,073
0
36,355
L
Achilles
papiflow007
Achilles
8,878
2,347
0
3,876
14,747
13,274
0
1,423
13,324
3,402
47,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
47,972
338
Minions Killed
440
0
Camps Cleared
0
1,324,226
Distance Traveled
1,622,115
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,787
693
148
9
0
293,730
5
W
Gilgamesh
9,678
569
103
6
0
329,693
2
W
Arachne
9,330
549
91
5
0
428,131
2
W
Sylvanus
8,512
501
29
2
0
280,160
1
W
Anubis
8,665
510
69
4
0
290,401
2
L
Ares
5,474
322
11
1
0
181,939
0
L
Ra
7,338
432
78
5
0
287,609
0
L
Izanami
7,523
443
93
5
0
265,226
1
L
Thanatos
8,108
477
57
3
0
309,556
0
L
Achilles
9,427
555
99
6
0
279,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role