Player Matchup

Guan Yu
Guan Yu
Lenimentus
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,366 Elo+
Solo
Zeus
Zeus
OldDeath22
Zeus
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,824 Elo+
Solo
Charybdis
Charybdis
Sneaky97
Charybdis
Level 57
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Team Averages
Level 80
1,392 SR
1,476 Elo+

VS

Team Averages
Level 100
1,489 SR
1,421 Elo+
Xing Tian
Xing Tian
Grumlus
Xing Tian
Level 49
God Stats
4W - 2L
1,455 SR
Queue Stats
50W - 68L
1,389 Elo+
Party 1
Bastet
Bastet
Zendigas1
Bastet
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 91L
1,305 Elo+
Party 1
Raijin
Raijin
salveca
Raijin
Level 145
God Stats
1W - 0L
1,512 SR
Queue Stats
40W - 34L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lenimentus
Guan Yu
14
2 / 3 / 3
9,344
667
7,919
15,131
18,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 2
9,668
691
11,700
8,598
2,461
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Sneaky97
Charybdis
12
1 / 7 / 3
8,520
609
3,793
12,332
3,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Grumlus
Xing Tian
14
1 / 1 / 9
9,481
677
2,380
9,730
9,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Zendigas1
Bastet
15
6 / 1 / 8
10,719
766
9,764
6,438
1,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
salveca
Raijin
17
8 / 3 / 6
11,707
836
19,671
12,135
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Grumlus
Xing Tian
1
1
9
5.5
L
Guan Yu
Lenimentus
Guan Yu
2
3
3
1.17
L
2
5
2
0.6
L
Charybdis
Sneaky97
Charybdis
1
7
3
0.36
W
Bastet
Zendigas1
Bastet
6
1
8
10
W
Raijin
salveca
Raijin
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
31,815
36,061
Taken
28,303
24,790
Mitigated
15,449
9,182
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Grumlus
Xing Tian
2,380
118
0
1,145
9,730
9,586
682
4,536
5,194
10,129
0
L
Guan Yu
Lenimentus
Guan Yu
7,919
761
1,363
6,105
15,131
18,529
0
7,986
6,621
487
25,259
L
11,700
970
0
360
8,598
2,461
0
5,180
3,224
56,014
0
L
Charybdis
Sneaky97
Charybdis
3,793
2,242
515
839
12,332
3,800
0
8,735
3,237
0
14,335
W
Bastet
Zendigas1
Bastet
9,764
2,496
0
913
6,438
1,967
1,055
3,784
2,654
0
20,477
W
Raijin
salveca
Raijin
19,671
1,174
43
2,145
12,135
3,896
767
4,225
7,910
69,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
31,907
169
Minions Killed
163
6
Camps Cleared
6
705,259
Distance Traveled
758,320
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,481
677
13
1
0
262,713
5
L
Guan Yu
9,344
667
45
3
2
268,827
5
L
Zeus
9,668
691
92
7
4
238,744
0
L
Charybdis
8,520
609
32
2
0
197,688
5
W
Bastet
10,719
766
25
2
1
262,483
2
W
Raijin
11,707
836
125
9
5
233,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role