Player Matchup

Ne Zha
Ne Zha
MerC13
Ne Zha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ROTTEL465
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
984 Elo+
Party 1
Shiva
Shiva
Rottel546
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 1
He Bo
He Bo
SamuraiRy
He Bo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,224 Elo+
Solo
Apollo
Apollo
afelitiks
Apollo
Level 58
God Stats
171W - 158L
1,539 SR
Queue Stats
241W - 242L
1,446 Elo+
Solo
Team Averages
Level 33
1,508 SR
1,262 Elo+

VS

Team Averages
Level 59
1,542 SR
1,438 Elo+
Horus
Horus
IDamiI
Horus
Level 69
God Stats
10W - 14L
1,294 SR
Queue Stats
189W - 263L
1,398 Elo+
Solo
Poseidon
Poseidon
RNG_TSM_GALAXY
Poseidon
Level 60
God Stats
8W - 2L
1,639 SR
Queue Stats
127W - 131L
1,447 Elo+
Party 2
Osiris
Osiris
cugixd
Osiris
Level 36
God Stats
2W - 2L
1,455 SR
Queue Stats
43W - 55L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
mcr_sami
Kumbhakarna
Level 27
God Stats
10W - 4L
1,653 SR
Queue Stats
27W - 33L
1,417 Elo+
Party 2
Izanami
Izanami
sztar55
Izanami
Level 104
God Stats
5W - 1L
1,668 SR
Queue Stats
25W - 14L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MerC13
Ne Zha
9
5 / 4 / 2
6,378
532
4,819
6,480
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 4 / 0
5,485
457
1,372
9,147
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Rottel546
Shiva
9
0 / 4 / 1
5,256
438
3,502
9,754
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
SamuraiRy
He Bo
9
4 / 6 / 1
6,034
503
5,600
6,994
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
afelitiks
Apollo
10
1 / 3 / 2
5,741
478
4,866
7,358
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IDamiI
Horus
12
4 / 1 / 5
7,560
630
6,351
10,378
5,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
12
4 / 1 / 2
7,235
603
5,149
5,146
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
cugixd
Osiris
14
9 / 0 / 3
8,396
700
6,533
6,326
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
mcr_sami
Kumbhakarna
8
0 / 5 / 4
6,035
503
1,507
10,981
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
sztar55
Izanami
11
4 / 3 / 4
7,438
620
6,734
6,413
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
10
Kills
21
21
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
IDamiI
Horus
4
1
5
6.5
L
Ne Zha
MerC13
Ne Zha
5
4
2
1.5
W
Poseidon
4
1
2
5
L
Ymir
0
4
0
0
L
Shiva
Rottel546
Shiva
0
4
1
0.13
L
He Bo
SamuraiRy
He Bo
4
6
1
0.75
L
Apollo
afelitiks
Apollo
1
3
2
0.67
W
Osiris
cugixd
Osiris
9
0
3
10.5
W
Kumbhakarna
mcr_sami
Kumbhakarna
0
5
4
0.4
W
Izanami
sztar55
Izanami
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
26,274
39,733
Taken
39,244
15,538
Mitigated
17,567
7,442
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
IDamiI
Horus
6,351
2,882
412
3,801
10,378
5,153
929
641
9,400
0
35,318
L
Ne Zha
MerC13
Ne Zha
4,819
2,095
0
1,543
6,480
1,679
324
1,762
4,718
0
18,787
W
Poseidon
5,149
586
0
746
5,146
1,388
924
1,663
3,450
37,594
0
L
Ymir
1,372
714
0
544
9,147
5,291
0
554
8,593
9,922
0
L
Shiva
Rottel546
Shiva
3,502
559
0
2,573
9,754
5,156
0
602
9,152
0
20,523
L
He Bo
SamuraiRy
He Bo
5,600
580
0
727
6,994
1,650
94
3,196
3,798
22,649
0
L
Apollo
afelitiks
Apollo
4,866
2,533
0
2,055
7,358
1,762
0
542
6,816
0
41,467
W
Osiris
cugixd
Osiris
6,533
2,307
0
1,025
6,326
3,499
240
1,127
5,166
0
53,215
W
Kumbhakarna
mcr_sami
Kumbhakarna
1,507
436
88
877
10,981
5,948
392
2,439
8,477
11,301
0
W
Izanami
sztar55
Izanami
6,734
5,470
0
1,652
6,413
1,579
2,106
1,102
5,311
0
35,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
36,664
220
Minions Killed
318
0
Camps Cleared
0
1,060,012
Distance Traveled
1,176,393
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,560
630
63
5
0
237,374
4
L
Ne Zha
6,378
532
31
3
0
202,241
0
W
Poseidon
7,235
603
61
5
0
260,601
0
L
Ymir
5,485
457
12
1
0
226,749
0
L
Shiva
5,256
438
46
4
0
201,341
2
L
He Bo
6,034
503
40
3
0
209,993
2
L
Apollo
5,741
478
91
8
0
219,688
0
W
Osiris
8,396
700
101
8
0
254,761
1
W
Kumbhakarna
6,035
503
20
2
0
197,678
0
W
Izanami
7,438
620
73
6
0
225,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role