Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BullDemonOP
Gilgamesh
Level 49
God Stats
6W - 0L
1,743 SR
Queue Stats
21W - 3L
1,929 Elo+
Party 1
Vulcan
Vulcan
HiGuysFrostFangs
Vulcan
Level 41
God Stats
4W - 0L
1,930 SR
Queue Stats
125W - 12L
1,931 Elo+
Party 1
Team Averages
Level 83
1,724 SR
1,787 Elo+

VS

Team Averages
Level 137
1,501 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Jos19
Shiva
Level 129
God Stats
0W - 3L
1,504 SR
Queue Stats
131W - 112L
1,597 Elo+
Solo
Janus
Janus
steppo15
Janus
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
6 / 0 / 9
8,643
864
7,077
8,830
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
BullDemonOP
Gilgamesh
12
5 / 3 / 10
8,149
815
7,784
10,316
8,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 2 / 10
8,557
856
11,376
6,611
3,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 4 / 2
7,052
705
5,282
8,806
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Jos19
Shiva
9
2 / 7 / 2
6,995
700
6,123
11,688
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
steppo15
Janus
11
0 / 6 / 3
6,707
671
3,081
8,317
2,807
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
0
9
10.5
L
Izanami
 
Izanami
2
4
2
0.75
W
Gilgamesh
BullDemonOP
Gilgamesh
5
3
10
3.33
W
6
2
10
5.5
L
Shiva
Jos19
Shiva
2
7
2
0.43
L
Janus
steppo15
Janus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
14,486
25,757
Taken
28,811
21,135
Mitigated
13,667
7,099
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,077
2,852
0
3,283
8,830
9,095
286
1,177
7,503
18,101
0
L
Izanami
 
Izanami
5,282
3,964
0
580
8,806
3,140
0
5,731
3,075
0
23,879
W
Gilgamesh
BullDemonOP
Gilgamesh
7,784
3,104
234
2,703
10,316
8,736
32
1,500
8,653
0
23,865
W
11,376
1,958
165
714
6,611
3,304
0
579
5,940
29,679
0
L
Shiva
Jos19
Shiva
6,123
1,440
0
1,012
11,688
7,720
0
6,853
4,835
0
9,449
L
Janus
steppo15
Janus
3,081
249
0
1,498
8,317
2,807
0
6,059
2,258
17,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
20,754
101
Minions Killed
99
7
Camps Cleared
1
632,157
Distance Traveled
486,840
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,643
864
23
2
1
202,770
3
L
Izanami
7,052
705
53
5
1
157,697
0
W
Gilgamesh
8,149
815
30
3
6
206,265
4
W
Vulcan
8,557
856
48
5
0
223,122
3
L
Shiva
6,995
700
15
2
0
178,677
0
L
Janus
6,707
671
31
3
0
150,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role