Player Matchup

Atlas
Atlas
Aquabluejay77
Atlas
Level 82
God Stats
20W - 13L
1,520 SR
Queue Stats
116W - 100L
1,492 Elo+
Party 2
Skadi
Skadi
OvercomeSpy964
Skadi
Level 89
God Stats
6W - 4L
1,641 SR
Queue Stats
127W - 119L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
RedPandaKing14
Kukulkan
Level 60
God Stats
0W - 5L
1,308 SR
Queue Stats
30W - 40L
1,356 Elo+
Party 2
Team Averages
Level 77
1,489 SR
1,442 Elo+

VS

Team Averages
Level 104
1,613 SR
1,525 Elo+
Vulcan
Vulcan
AudyzzQC23
Vulcan
Level 24
God Stats
9W - 7L
1,520 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 1
Awilix
Awilix
MAX5150
Awilix
Level 146
God Stats
7W - 3L
1,718 SR
Queue Stats
324W - 249L
1,604 Elo+
Party 1
Jormungandr
Jormungandr
Samson8420
Jormungandr
Level 141
God Stats
24W - 12L
1,602 SR
Queue Stats
399W - 347L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
12,252
681
9,916
17,479
19,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 7 / 1
12,202
678
13,754
14,499
3,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
15
2 / 11 / 4
11,192
622
11,673
16,256
3,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AudyzzQC23
Vulcan
17
3 / 3 / 14
12,539
697
10,108
9,846
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
MAX5150
Awilix
19
15 / 4 / 2
14,396
800
20,979
15,942
6,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Samson8420
Jormungandr
19
3 / 2 / 17
13,606
756
13,341
23,541
26,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
21
21
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Vulcan
AudyzzQC23
Vulcan
3
3
14
3.33
W
Awilix
MAX5150
Awilix
15
4
2
4
L
6
7
1
0.93
L
Kukulkan
2
11
4
0.36
W
Jormungandr
Samson8420
Jormungandr
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,343
Damage
44,428
48,234
Taken
49,329
27,023
Mitigated
37,217
3,771
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,916
3,276
342
1,712
17,479
19,990
0
8,102
9,377
30,256
0
W
Vulcan
AudyzzQC23
Vulcan
10,108
4,681
0
2,293
9,846
4,429
1,294
5,267
4,579
30,964
0
W
Awilix
MAX5150
Awilix
20,979
6,584
0
1,981
15,942
6,743
858
7,904
8,038
0
72,636
L
13,754
5,809
0
425
14,499
3,367
0
6,586
7,913
0
40,045
L
Kukulkan
11,673
1,304
91
1,201
16,256
3,666
0
9,180
7,076
48,760
0
W
Jormungandr
Samson8420
Jormungandr
13,341
2,035
533
4,026
23,541
26,045
340
8,737
14,804
46,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
40,541
184
Minions Killed
205
5
Camps Cleared
12
853,884
Distance Traveled
986,160
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,252
681
36
2
0
317,739
4
W
Vulcan
12,539
697
60
3
1
331,272
0
W
Awilix
14,396
800
83
5
8
332,074
2
L
Skadi
12,202
678
77
4
3
264,990
2
L
Kukulkan
11,192
622
71
4
2
271,155
4
W
Jormungandr
13,606
756
62
3
3
322,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role