Player Matchup

Neith
Neith
BloodDragonEdge
Neith
Level 49
God Stats
1W - 0L
1,490 SR
Queue Stats
17W - 14L
1,365 Elo+
Solo
Hera
Hera
YoungMathias420
Hera
Level 63
God Stats
8W - 9L
1,500 SR
Queue Stats
53W - 60L
1,284 Elo+
Solo
Cthulhu
Cthulhu
q_DaRkSiDe42_p
Cthulhu
Level 41
God Stats
22W - 19L
1,227 SR
Queue Stats
86W - 112L
1,284 Elo+
Solo
Team Averages
Level 51
1,406 SR
1,311 Elo+

VS

Team Averages
Level 59
1,574 SR
1,397 Elo+
Anubis
Anubis
Daequanbygod1
Anubis
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
20W - 15L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gungan47
Cu Chulainn
Level 63
God Stats
17W - 19L
1,473 SR
Queue Stats
76W - 137L
1,263 Elo+
Solo
Ganesha
Ganesha
King_Otar
Ganesha
Level 88
God Stats
0W - 1L
1,522 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 9
12,560
739
13,946
8,892
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 15
12,449
732
15,348
9,419
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 13
12,448
732
16,524
21,507
17,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 13 / 2
10,793
635
6,014
17,067
7,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Gungan47
Cu Chulainn
13
3 / 3 / 1
10,228
602
8,791
16,942
13,653
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
King_Otar
Ganesha
15
0 / 5 / 4
10,789
635
10,962
18,592
20,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
20
Kills
5
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
2
13
2
0.23
L
Cu Chulainn
Gungan47
Cu Chulainn
3
3
1
1.17
L
Ganesha
King_Otar
Ganesha
0
5
4
0.4
W
5
2
15
6.25
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,818
Damage
25,767
39,818
Taken
52,601
24,853
Mitigated
42,151
7,024
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,946
6,041
0
911
8,892
3,847
986
3,897
4,995
0
58,107
L
6,014
90
120
1,874
17,067
7,811
641
10,465
6,602
30,584
0
L
Cu Chulainn
Gungan47
Cu Chulainn
8,791
2,647
0
91
16,942
13,653
0
10,667
6,275
0
30,171
L
Ganesha
King_Otar
Ganesha
10,962
786
1,207
2,680
18,592
20,687
92
11,615
6,977
33,424
0
W
15,348
4,552
264
1,018
9,419
3,263
1,084
5,725
3,694
47,044
0
W
16,524
1,314
523
4,308
21,507
17,743
0
7,744
13,763
41,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
31,810
200
Minions Killed
145
10
Camps Cleared
3
930,980
Distance Traveled
756,240
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,560
739
73
4
4
299,229
0
L
Anubis
10,793
635
75
4
0
231,051
0
L
Cu Chulainn
10,228
602
64
4
2
224,973
0
L
Ganesha
10,789
635
6
0
1
300,216
4
W
Hera
12,449
732
64
4
4
327,740
1
W
Cthulhu
12,448
732
63
4
2
304,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role