Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Darkname92
Cerberus
Level 114
God Stats
0W - 2L
1,283 SR
Queue Stats
30W - 30L
1,468 Elo+
Solo
Tiamat
Tiamat
Fuity
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,327 Elo+
Solo
Mercury
Mercury
Gwinblak
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,298 Elo+
Party 1
Shiva
Shiva
bossbrat
Shiva
Level 46
God Stats
2W - 2L
1,473 SR
Queue Stats
28W - 48L
1,303 Elo+
Party 1
Team Averages
Level 51
1,451 SR
1,379 Elo+

VS

Team Averages
Level 92
1,653 SR
1,541 Elo+
Heimdallr
Heimdallr
Oakshield18
Heimdallr
Level 89
God Stats
12W - 10L
1,500 SR
Queue Stats
128W - 122L
1,410 Elo+
Party 2
Bacchus
Bacchus
RobertQRingo
Bacchus
Level 154
God Stats
156W - 79L
1,734 SR
Queue Stats
749W - 440L
1,691 Elo+
Party 3
Thanatos
Thanatos
Sazeleo
Thanatos
Level 29
God Stats
13W - 4L
1,832 SR
Queue Stats
297W - 154L
1,666 Elo+
Party 3
Eset
Eset
andreas12300
Eset
Level 88
God Stats
5W - 5L
1,699 SR
Queue Stats
84W - 89L
1,436 Elo+
Party 2
Mulan
Mulan
ollythebear
Mulan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 7 / 5
8,454
470
6,277
15,274
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Darkname92
Cerberus
12
4 / 5 / 3
8,477
471
5,273
15,288
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Fuity
Tiamat
3
0 / 5 / 1
5,121
285
104
4,129
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Gwinblak
Mercury
10
3 / 11 / 3
7,052
392
5,575
15,250
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
bossbrat
Shiva
13
2 / 7 / 2
8,007
445
7,054
21,294
15,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Oakshield18
Heimdallr
16
5 / 3 / 7
10,902
606
13,377
12,626
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
RobertQRingo
Bacchus
13
4 / 2 / 14
9,504
528
11,309
12,716
14,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Sazeleo
Thanatos
17
17 / 0 / 6
11,447
636
18,388
10,152
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 3 / 7
10,542
586
4,989
7,940
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 3
10,307
573
8,219
13,074
5,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
10
Kills
35
35
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
7
5
0.5
L
Cerberus
Darkname92
Cerberus
4
5
3
1.1
L
Tiamat
Fuity
Tiamat
0
5
1
0.1
L
Mercury
Gwinblak
Mercury
3
11
3
0.41
W
Heimdallr
Oakshield18
Heimdallr
5
3
7
2.83
W
Bacchus
RobertQRingo
Bacchus
4
2
14
5.5
W
Thanatos
Sazeleo
Thanatos
17
0
6
20
W
6
3
7
3.17
L
Shiva
bossbrat
Shiva
2
7
2
0.43
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
56,282
71,235
Taken
56,508
33,547
Mitigated
34,077
14,513
Healing
23,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,277
3,094
0
2,430
15,274
3,903
0
5,176
10,098
0
47,403
L
Cerberus
Darkname92
Cerberus
5,273
207
70
3,760
15,288
10,003
0
2,392
12,892
33,107
0
L
Tiamat
Fuity
Tiamat
104
0
0
83
4,129
646
0
2,138
1,991
1,473
0
L
Mercury
Gwinblak
Mercury
5,575
1,916
0
1,312
15,250
3,106
0
3,420
11,830
0
21,618
W
Heimdallr
Oakshield18
Heimdallr
13,377
4,936
0
3,942
12,626
4,915
7,066
2,756
9,797
0
69,235
W
Bacchus
RobertQRingo
Bacchus
11,309
955
162
1,195
12,716
14,255
0
1,463
10,570
29,824
0
W
Thanatos
Sazeleo
Thanatos
18,388
5,920
0
13,997
10,152
6,214
0
1,056
8,866
0
73,852
W
4,989
287
0
1,189
7,940
2,699
2,258
516
7,354
49,248
83
L
Shiva
bossbrat
Shiva
7,054
871
227
6,631
21,294
15,889
0
3,172
18,122
0
33,628
W
8,219
1,021
0
3,268
13,074
5,994
5,306
267
12,289
0
54,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
52,702
270
Minions Killed
489
0
Camps Cleared
0
1,366,460
Distance Traveled
1,743,874
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,454
470
81
5
0
344,833
12
L
Cerberus
8,477
471
88
5
0
338,355
7
L
Tiamat
5,121
285
6
0
0
21,503
0
L
Mercury
7,052
392
37
2
0
347,061
3
W
Heimdallr
10,902
606
133
7
0
303,324
1
W
Bacchus
9,504
528
35
2
0
371,514
4
W
Thanatos
11,447
636
113
6
0
406,552
0
W
Eset
10,542
586
106
6
0
341,370
3
L
Shiva
8,007
445
58
3
0
314,708
2
W
Mulan
10,307
573
102
6
0
321,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role