Player Matchup

Artio
Artio
Bartatoni
Artio
Level 31
God Stats
2W - 3L
1,749 SR
Queue Stats
32W - 32L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
Brad9The9Owl
Kukulkan
Level 118
God Stats
2W - 2L
1,261 SR
Queue Stats
159W - 157L
1,447 Elo+
Solo
Ymir
Ymir
Giroudje
Ymir
Level 119
God Stats
7W - 5L
1,778 SR
Queue Stats
152W - 116L
1,593 Elo+
Party 2
Chronos
Chronos
StorkyLePen
Chronos
Level 28
God Stats
18W - 9L
1,909 SR
Queue Stats
121W - 52L
1,693 Elo+
Party 3
Thanatos
Thanatos
TôgataMirio
Thanatos
Level 69
God Stats
17W - 6L
1,787 SR
Queue Stats
144W - 73L
1,702 Elo+
Party 3
Team Averages
Level 73
1,697 SR
1,580 Elo+

VS

Team Averages
Level 107
1,505 SR
1,585 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DE I Rafiki
Poseidon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 15L
1,631 Elo+
Party 1
Jing Wei
Jing Wei
Donndy
Jing Wei
Level 148
God Stats
19W - 6L
1,808 SR
Queue Stats
232W - 148L
1,644 Elo+
Party 1
Horus
Horus
RegularSlinky
Horus
Level 135
God Stats
2W - 8L
1,078 SR
Queue Stats
137W - 76L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
ThirdCazza
Cthulhu
Level 89
God Stats
9W - 7L
1,638 SR
Queue Stats
237W - 193L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bartatoni
Artio
14
2 / 9 / 3
8,768
461
10,499
24,788
23,807
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Brad9The9Owl
Kukulkan
12
2 / 6 / 1
8,167
430
8,783
11,168
3,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
2 / 3 / 6
9,014
474
5,588
17,310
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
StorkyLePen
Chronos
14
2 / 5 / 4
8,612
453
5,822
13,618
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
TôgataMirio
Thanatos
16
7 / 7 / 4
10,618
559
13,125
16,307
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 2 / 4
11,560
608
12,112
9,220
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
DE I Rafiki
Poseidon
20
8 / 4 / 7
12,061
635
9,350
13,141
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Donndy
Jing Wei
20
11 / 3 / 1
12,654
666
20,984
14,132
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 9
9,546
502
4,973
20,040
17,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ThirdCazza
Cthulhu
17
3 / 3 / 14
11,057
582
14,858
16,093
11,929
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
15
Kills
30
30
Deaths
16
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
4
4.5
L
Artio
Bartatoni
Artio
2
9
3
0.39
L
Kukulkan
Brad9The9Owl
Kukulkan
2
6
1
0.42
W
Poseidon
DE I Rafiki
Poseidon
8
4
7
2.88
W
Jing Wei
Donndy
Jing Wei
11
3
1
3.83
L
Ymir
2
3
6
1.67
W
1
4
9
1.38
L
Chronos
StorkyLePen
Chronos
2
5
4
0.8
W
Cthulhu
ThirdCazza
Cthulhu
3
3
14
3.33
L
Thanatos
TôgataMirio
Thanatos
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,817
Damage
62,277
83,191
Taken
72,626
55,852
Mitigated
41,923
25,115
Healing
31,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,112
279
0
2,091
9,220
2,513
1,083
1,527
7,693
81,705
0
L
Artio
Bartatoni
Artio
10,499
1,212
0
6,466
24,788
23,807
0
12,064
12,724
49,879
0
L
Kukulkan
Brad9The9Owl
Kukulkan
8,783
730
361
1,455
11,168
3,017
156
7,339
3,829
51,772
0
W
Poseidon
DE I Rafiki
Poseidon
9,350
2,063
0
3,880
13,141
4,643
614
5,070
8,071
82,966
0
W
Jing Wei
Donndy
Jing Wei
20,984
17,799
0
8,569
14,132
5,007
5,811
6,633
7,499
0
110,245
L
Ymir
5,588
1,557
0
3,482
17,310
18,892
0
6,619
10,691
31,824
0
W
4,973
2,468
3,825
7,288
20,040
17,831
302
8,901
11,139
0
15,086
L
Chronos
StorkyLePen
Chronos
5,822
1,756
0
3,774
13,618
4,263
0
2,562
11,056
52,130
0
W
Cthulhu
ThirdCazza
Cthulhu
14,858
1,566
593
5,726
16,093
11,929
344
9,469
6,624
63,204
0
L
Thanatos
TôgataMirio
Thanatos
13,125
4,262
0
9,577
16,307
5,873
0
7,736
8,571
0
73,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,179
Gold Earned
56,878
456
Minions Killed
554
0
Camps Cleared
0
1,643,693
Distance Traveled
1,778,460
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,560
608
141
7
0
337,305
7
L
Artio
8,768
461
91
5
0
298,059
0
L
Kukulkan
8,167
430
108
6
0
280,423
5
W
Poseidon
12,061
635
121
6
0
405,642
1
W
Jing Wei
12,654
666
179
9
0
361,928
5
L
Ymir
9,014
474
47
2
0
334,413
7
W
Horus
9,546
502
17
1
0
359,604
7
L
Chronos
8,612
453
102
5
0
357,431
2
W
Cthulhu
11,057
582
96
5
0
313,981
6
L
Thanatos
10,618
559
108
6
0
373,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role