Player Matchup

Kali
Kali
Gold V
Poverty Pat09
Kali
Gold V
Level 86
God Stats
19W - 6L
1,831 SR
Queue Stats
123W - 121L
1,316 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,831 SR
1,316 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,275 SR
1,500 MMR
Merlin
Merlin
Bronze III
Johnny_Senseiii
Merlin
Bronze III
Level 33
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,650
1,081
6,081
6,636
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ChronosAtlasBellonaHeraAh Muzen Cab

VS

Bans
LokiBastetCthulhuOlorunIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,416
677
3,273
7,074
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,081
Damage
3,273
6,636
Taken
7,074
3,549
Mitigated
1,950
4,880
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,273
383
0
500
7,074
1,950
0
192
6,882
19,788
0
W
6,081
3,721
0
4,880
6,636
3,549
1,286
3,646
2,990
0
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,650
Gold Earned
5,416
86
Minions Killed
28
8
Camps Cleared
0
159,046
Distance Traveled
124,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,416
677
28
4
0
124,323
0
W
Kali
8,650
1,081
86
11
8
159,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role