Player Matchup

Bacchus
Bacchus
ELPalonDivino305
Bacchus
Level 40
God Stats
8W - 6L
1,500 SR
Queue Stats
50W - 75L
1,247 Elo+
Solo
Freya
Freya
ForgottenRituaL
Freya
Level 92
God Stats
28W - 27L
1,467 SR
Queue Stats
957W - 1,022L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
Xx Dion12 QC xX
Sun Wukong
Level 69
God Stats
4W - 4L
1,237 SR
Queue Stats
23W - 29L
1,251 Elo+
Solo
Nemesis
Nemesis
iron_berseker
Nemesis
Level 87
God Stats
3W - 4L
1,249 SR
Queue Stats
45W - 46L
1,346 Elo+
Solo
Olorun
Olorun
v Unexposed
Olorun
Level 69
God Stats
20W - 14L
1,334 SR
Queue Stats
620W - 616L
1,391 Elo+
Solo
Team Averages
Level 71
1,358 SR
1,315 Elo+

VS

Team Averages
Level 80
1,408 SR
1,324 Elo+
Athena
Athena
Dion_2005_
Athena
Level 41
God Stats
0W - 1L
1,147 SR
Queue Stats
29W - 48L
1,395 Elo+
Solo
Horus
Horus
GoingBuzzard457
Horus
Level 36
God Stats
5W - 6L
1,824 SR
Queue Stats
193W - 230L
1,204 Elo+
Solo
Neith
Neith
Joserubronegro
Neith
Level 157
God Stats
2W - 5L
1,291 SR
Queue Stats
29W - 27L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
SuperJuice2000
Ratatoskr
Level 60
God Stats
3W - 5L
1,332 SR
Queue Stats
165W - 216L
1,210 Elo+
Solo
Anubis
Anubis
louidiesel
Anubis
Level 107
God Stats
1W - 2L
1,447 SR
Queue Stats
6W - 9L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
6,315
574
6,197
6,785
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 0 / 5
5,669
515
4,681
2,149
605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Xx Dion12 QC xX
Sun Wukong
11
1 / 3 / 0
6,303
573
3,285
8,498
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
10
1 / 0 / 2
5,923
538
1,048
6,447
1,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
10
1 / 1 / 2
5,903
537
2,489
5,109
1,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dion_2005_
Athena
11
1 / 1 / 1
6,088
553
4,788
6,479
3,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 0
4,943
449
2,167
7,411
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,514
410
1,656
5,008
1,544
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
SuperJuice2000
Ratatoskr
9
1 / 2 / 0
5,391
490
615
3,839
1,188
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
louidiesel
Anubis
10
1 / 1 / 0
5,863
533
3,601
5,637
2,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
3
4
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
Dion_2005_
Athena
1
1
1
1.5
W
4
0
4
6
W
3
0
5
5.5
L
0
4
0
0
L
0
3
0
0
L
Ratatoskr
SuperJuice2000
Ratatoskr
1
2
0
0.5
W
Sun Wukong
Xx Dion12 QC xX
Sun Wukong
1
3
0
0.33
W
Nemesis
1
0
2
2
L
Anubis
louidiesel
Anubis
1
1
0
1
W
Olorun
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
12,827
28,988
Taken
28,374
11,856
Mitigated
11,617
12,173
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dion_2005_
Athena
4,788
916
38
1,542
6,479
3,053
0
186
6,293
29,309
0
W
6,197
1,036
319
2,731
6,785
4,396
0
862
5,923
16,878
0
W
4,681
2,160
0
725
2,149
605
0
360
1,751
18,155
0
L
2,167
1,064
336
2,319
7,411
3,214
350
4,584
2,827
0
9,390
L
1,656
840
132
663
5,008
1,544
480
4,441
567
0
16,790
L
Ratatoskr
SuperJuice2000
Ratatoskr
615
45
0
0
3,839
1,188
274
1,567
2,272
0
17,663
W
Sun Wukong
Xx Dion12 QC xX
Sun Wukong
3,285
835
0
2,815
8,498
3,576
614
4,090
4,015
0
34,793
W
Nemesis
1,048
438
0
2,637
6,447
1,708
0
979
5,468
0
33,706
L
Anubis
louidiesel
Anubis
3,601
43
0
2,604
5,637
2,618
0
2,589
3,048
37,889
0
W
Olorun
2,489
605
266
2,680
5,109
1,571
0
1,667
3,442
30,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
26,799
247
Minions Killed
242
0
Camps Cleared
0
1,101,408
Distance Traveled
1,044,967
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,088
553
75
7
0
208,957
0
W
Bacchus
6,315
574
19
2
0
238,093
1
W
Freya
5,669
515
29
3
0
215,914
0
L
Horus
4,943
449
20
2
0
214,221
0
L
Neith
4,514
410
34
3
0
177,562
0
L
Ratatoskr
5,391
490
48
4
0
244,454
3
W
Sun Wukong
6,303
573
71
6
0
192,847
0
W
Nemesis
5,923
538
65
6
0
249,288
0
L
Anubis
5,863
533
65
6
0
199,773
1
W
Olorun
5,903
537
63
6
0
205,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role