Player Matchup

Thanatos
Thanatos
BongoBadger
Thanatos
Level 60
God Stats
7W - 10L
1,225 SR
Queue Stats
12W - 16L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
Coldliver797
Kukulkan
Level 64
God Stats
2W - 1L
1,337 SR
Queue Stats
34W - 35L
1,462 Elo+
Solo
Chaac
Chaac
Hironak
Chaac
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
255W - 271L
1,446 Elo+
Party 2
Yemoja
Yemoja
Persephone1114
Yemoja
Level 86
God Stats
29W - 32L
1,491 SR
Queue Stats
199W - 207L
1,423 Elo+
Party 2
Izanami
Izanami
Swiftshots2k
Izanami
Level 117
God Stats
8W - 9L
1,328 SR
Queue Stats
335W - 300L
1,438 Elo+
Party 1
Team Averages
Level 95
1,376 SR
1,428 Elo+

VS

Team Averages
Level 117
1,377 SR
1,472 Elo+
Hercules
Hercules
HELPERE
Hercules
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 152L
1,502 Elo+
Solo
Chronos
Chronos
badema72
Chronos
Level 127
God Stats
24W - 22L
1,398 SR
Queue Stats
301W - 358L
1,419 Elo+
Party 3
Charybdis
Charybdis
kalendeer
Charybdis
Level 104
God Stats
9W - 6L
1,184 SR
Queue Stats
270W - 259L
1,533 Elo+
Solo
Fenrir
Fenrir
vikipiki
Fenrir
Level 97
God Stats
18W - 29L
1,473 SR
Queue Stats
349W - 420L
1,415 Elo+
Party 3
Sobek
Sobek
Искатель
Sobek
Level 158
God Stats
0W - 4L
1,330 SR
Queue Stats
58W - 66L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BongoBadger
Thanatos
12
3 / 5 / 1
7,369
491
4,518
10,233
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Coldliver797
Kukulkan
14
1 / 3 / 2
8,234
549
9,170
8,436
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Hironak
Chaac
14
4 / 2 / 1
8,832
589
10,275
13,456
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 3
7,878
525
6,494
12,298
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Swiftshots2k
Izanami
14
3 / 3 / 5
8,400
560
8,900
10,795
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HELPERE
Hercules
15
3 / 4 / 1
8,590
573
8,593
14,912
15,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
badema72
Chronos
13
3 / 2 / 1
7,910
527
6,999
10,374
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
kalendeer
Charybdis
8
3 / 2 / 0
6,204
414
4,657
5,429
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
vikipiki
Fenrir
14
5 / 4 / 2
8,230
549
8,142
12,556
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
1 / 2 / 7
7,692
513
5,905
15,705
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
14
Kills
15
16
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BongoBadger
Thanatos
3
5
1
0.7
W
Kukulkan
Coldliver797
Kukulkan
1
3
2
0.67
L
Hercules
HELPERE
Hercules
3
4
1
0.88
W
Chaac
Hironak
Chaac
4
2
1
2.25
W
3
3
3
1.5
W
Izanami
Swiftshots2k
Izanami
3
3
5
1.83
L
Chronos
badema72
Chronos
3
2
1
1.75
L
Charybdis
kalendeer
Charybdis
3
2
0
1.5
L
Fenrir
vikipiki
Fenrir
5
4
2
1.5
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,357
Damage
34,296
55,218
Taken
58,976
31,994
Mitigated
37,113
23,902
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BongoBadger
Thanatos
4,518
1,785
0
6,308
10,233
4,185
0
1,168
9,065
0
41,383
W
Kukulkan
Coldliver797
Kukulkan
9,170
1,292
0
1,361
8,436
2,936
306
4,546
3,890
69,029
0
L
Hercules
HELPERE
Hercules
8,593
3,562
67
3,013
14,912
15,742
322
2,460
11,832
0
53,275
W
Chaac
Hironak
Chaac
10,275
4,076
0
5,741
13,456
14,681
20
0
13,456
0
53,389
W
6,494
2,161
1,149
3,786
12,298
7,293
336
5,051
7,247
17,374
0
W
Izanami
Swiftshots2k
Izanami
8,900
6,112
1
5,556
10,795
2,899
0
2,139
8,656
0
57,454
L
Chronos
badema72
Chronos
6,999
1,991
0
2,752
10,374
3,877
758
5,988
4,386
53,713
0
L
Charybdis
kalendeer
Charybdis
4,657
2,246
0
1,688
5,429
1,294
54
714
4,715
0
26,332
L
Fenrir
vikipiki
Fenrir
8,142
2,478
0
3,224
12,556
4,641
172
2,598
9,869
0
50,627
L
5,905
556
511
6,985
15,705
11,559
0
3,904
11,801
27,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
38,626
439
Minions Killed
405
0
Camps Cleared
0
1,375,732
Distance Traveled
1,306,703
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,369
491
70
5
0
288,331
2
W
Kukulkan
8,234
549
134
9
0
273,382
3
L
Hercules
8,590
573
129
9
0
247,033
1
W
Chaac
8,832
589
115
8
0
284,839
1
W
Yemoja
7,878
525
15
1
0
257,574
8
W
Izanami
8,400
560
105
7
0
271,606
3
L
Chronos
7,910
527
107
7
0
277,047
6
L
Charybdis
6,204
414
59
4
0
160,035
1
L
Fenrir
8,230
549
77
5
0
311,880
3
L
Sobek
7,692
513
33
2
0
310,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role