Player Matchup

Neith
Neith
Musajiro
Neith
Level 68
God Stats
2W - 0L
1,730 SR
Queue Stats
53W - 38L
1,517 Elo+
Solo
Tiamat
Tiamat
Surplus0
Tiamat
Level 126
God Stats
1W - 3L
1,520 SR
Queue Stats
176W - 181L
1,503 Elo+
Solo
Chiron
Chiron
TogetherCloud
Chiron
Level 137
God Stats
3W - 2L
1,660 SR
Queue Stats
94W - 92L
1,444 Elo+
Solo
Chronos
Chronos
XXdreXauXX
Chronos
Level 135
God Stats
5W - 3L
1,760 SR
Queue Stats
481W - 489L
1,495 Elo+
Solo
Geb
Geb
darckman7
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 148L
1,522 Elo+
Solo
Team Averages
Level 106
1,634 SR
1,496 Elo+

VS

Team Averages
Level 125
1,387 SR
1,455 Elo+
Nike
Nike
DøgøN
Nike
Level 139
God Stats
6W - 7L
1,500 SR
Queue Stats
134W - 137L
1,278 Elo+
Solo
Vamana
Vamana
FeanorTheElf
Vamana
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 69L
1,518 Elo+
Solo
Medusa
Medusa
LuschesMälfoi
Medusa
Level 123
God Stats
1W - 1L
1,370 SR
Queue Stats
208W - 192L
1,484 Elo+
Party 1
Artio
Artio
Rhogoth
Artio
Level 107
God Stats
5W - 7L
1,273 SR
Queue Stats
317W - 348L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
pokespriter
Cernunnos
Level 109
God Stats
0W - 2L
1,289 SR
Queue Stats
383W - 398L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Musajiro
Neith
20
5 / 6 / 11
12,887
678
29,168
22,577
12,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Surplus0
Tiamat
20
5 / 4 / 15
13,407
706
30,072
22,447
20,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 3 / 13
12,918
680
23,480
17,025
9,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
XXdreXauXX
Chronos
18
3 / 7 / 12
12,098
637
13,504
19,866
9,504
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 5 / 14
12,463
656
15,449
26,896
39,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DøgøN
Nike
17
1 / 8 / 15
11,357
598
11,109
26,272
27,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
20
12 / 4 / 13
14,176
746
21,737
29,276
32,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 3 / 12
12,923
680
29,154
24,055
9,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Rhogoth
Artio
19
2 / 4 / 17
12,374
651
5,992
26,530
35,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
pokespriter
Cernunnos
19
3 / 4 / 10
11,807
621
21,392
20,979
7,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
92
23
Kills
25
25
Deaths
23
65
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nike
DøgøN
Nike
1
8
15
1.06
L
Vamana
12
4
13
4.63
L
7
3
12
4.33
W
Neith
Musajiro
Neith
5
6
11
1.75
L
Artio
Rhogoth
Artio
2
4
17
2.63
W
Tiamat
Surplus0
Tiamat
5
4
15
3.13
W
7
3
13
4.5
W
Chronos
XXdreXauXX
Chronos
3
7
12
1.29
W
3
5
14
2
L
Cernunnos
pokespriter
Cernunnos
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,673
Damage
89,384
108,811
Taken
127,112
91,340
Mitigated
112,480
35,693
Healing
51,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
DøgøN
Nike
11,109
907
3,100
675
26,272
27,493
42
11,402
14,504
0
18,333
L
Vamana
21,737
12,615
4,701
11,033
29,276
32,286
135
12,950
16,037
0
38,179
L
29,154
11,956
4,315
9,527
24,055
9,919
2,636
11,662
12,107
0
66,901
W
Neith
Musajiro
Neith
29,168
12,196
1,364
5,987
22,577
12,080
2,797
876
21,701
0
55,283
L
Artio
Rhogoth
Artio
5,992
0
3,309
7,224
26,530
35,050
398
11,386
14,724
10,833
0
W
Tiamat
Surplus0
Tiamat
30,072
2,287
1,865
6,131
22,447
20,959
336
917
21,530
59,059
0
W
23,480
4,513
5,220
4,703
17,025
9,018
2,081
1,092
15,933
0
42,005
W
Chronos
XXdreXauXX
Chronos
13,504
6,325
1,725
3,911
19,866
9,504
1,840
1,077
18,789
26,694
0
W
15,449
1,920
1,318
3,469
26,896
39,779
408
2,030
24,866
25,351
0
L
Cernunnos
pokespriter
Cernunnos
21,392
8,409
2,088
5,610
20,979
7,732
1,992
9,950
10,715
0
45,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,773
Gold Earned
62,637
188
Minions Killed
207
0
Camps Cleared
0
1,669,708
Distance Traveled
1,806,632
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,357
598
18
1
0
293,732
0
L
Vamana
14,176
746
39
2
0
375,291
2
L
Medusa
12,923
680
86
5
0
371,076
0
W
Neith
12,887
678
32
2
0
310,019
3
L
Artio
12,374
651
13
1
0
391,600
0
W
Tiamat
13,407
706
84
4
0
338,610
4
W
Chiron
12,918
680
32
2
0
363,145
1
W
Chronos
12,098
637
30
2
0
310,096
0
W
Geb
12,463
656
10
1
0
347,838
0
L
Cernunnos
11,807
621
51
3
0
374,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role