Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AndyMar161
Ymir
Level 45
God Stats
4W - 6L
1,153 SR
Queue Stats
486W - 507L
1,380 Elo+
Solo
King Arthur
King Arthur
SASUKE_Uchihaxm
King Arthur
Level 12
God Stats
7W - 6L
1,265 SR
Queue Stats
21W - 29L
1,407 Elo+
Party 1
Horus
Horus
Shi_no_Tetsugaku
Horus
Level 108
God Stats
6W - 4L
1,463 SR
Queue Stats
23W - 28L
1,450 Elo+
Party 2
Medusa
Medusa
konstant_urlaub
Medusa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,450 Elo+
Party 2
Team Averages
Level 47
1,376 SR
1,437 Elo+

VS

Team Averages
Level 70
1,465 SR
1,402 Elo+
Ao Kuang
Ao Kuang
DreadedFANG
Ao Kuang
Level 39
God Stats
1W - 3L
1,374 SR
Queue Stats
166W - 206L
1,437 Elo+
Party 3
Cabrakan
Cabrakan
God_Noah-2
Cabrakan
Level 69
God Stats
17W - 20L
1,590 SR
Queue Stats
281W - 325L
1,462 Elo+
Party 3
Artemis
Artemis
MeerBogen295160
Artemis
Level 84
God Stats
5W - 1L
1,688 SR
Queue Stats
664W - 672L
1,375 Elo+
Solo
Serqet
Serqet
StruckPopcorn90
Serqet
Level 45
God Stats
0W - 8L
1,175 SR
Queue Stats
29W - 64L
1,215 Elo+
Solo
Artio
Artio
TorkRunner07c
Artio
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 145L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 8 / 7
10,797
514
12,825
13,260
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 6 / 6
10,924
520
11,448
18,600
11,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
SASUKE_Uchihaxm
King Arthur
20
6 / 2 / 4
12,412
591
14,407
28,084
16,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 1 / 7
11,315
539
6,452
16,987
20,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
9 / 0 / 9
12,652
602
15,994
16,666
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DreadedFANG
Ao Kuang
15
4 / 6 / 1
9,628
458
9,279
15,298
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
God_Noah-2
Cabrakan
15
2 / 6 / 7
9,585
456
11,690
18,339
10,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 7 / 0
9,268
441
11,092
17,563
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 0
8,529
406
3,262
10,915
3,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 5 / 1
11,423
544
28,564
30,780
27,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
31
Kills
17
17
Deaths
31
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
8
7
0.81
W
8
6
6
1.83
L
Ao Kuang
DreadedFANG
Ao Kuang
4
6
1
0.75
L
Cabrakan
God_Noah-2
Cabrakan
2
6
7
0.92
L
1
7
0
0.14
W
King Arthur
SASUKE_Uchihaxm
King Arthur
6
2
4
4
W
5
1
7
8.5
L
0
7
0
0
L
10
5
1
2.1
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,126
Damage
63,887
93,597
Taken
92,895
61,107
Mitigated
51,577
33,889
Healing
29,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,825
2,091
0
1,245
13,260
5,451
1,435
10,428
2,832
47,715
0
W
11,448
3,613
0
2,280
18,600
11,626
88
10,956
7,644
48,384
0
L
Ao Kuang
DreadedFANG
Ao Kuang
9,279
2,905
0
3,838
15,298
4,835
1,540
5,377
9,921
48,198
0
L
Cabrakan
God_Noah-2
Cabrakan
11,690
2,221
0
5,154
18,339
10,337
273
6,811
11,528
60,624
0
L
11,092
5,661
0
7,414
17,563
5,686
2,300
2,557
15,006
0
63,030
W
King Arthur
SASUKE_Uchihaxm
King Arthur
14,407
1,311
0
14,257
28,084
16,425
0
19,959
7,948
0
87,317
W
6,452
2,140
1,227
3,266
16,987
20,590
155
5,078
11,159
0
28,319
L
3,262
84
0
0
10,915
3,636
586
1,525
9,390
0
38,652
L
28,564
2,643
444
12,670
30,780
27,083
191
8,003
22,777
86,058
0
W
15,994
8,276
0
11,614
16,666
7,015
3,591
3,258
13,408
0
129,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,100
Gold Earned
48,433
553
Minions Killed
494
0
Camps Cleared
0
1,931,180
Distance Traveled
1,829,542
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,797
514
87
4
0
351,643
0
W
Ymir
10,924
520
70
3
0
365,267
0
L
Ao Kuang
9,628
458
83
4
0
385,935
0
L
Cabrakan
9,585
456
102
5
0
362,916
0
L
Artemis
9,268
441
103
5
0
268,687
2
W
King Arthur
12,412
591
173
8
0
409,314
0
W
Horus
11,315
539
40
2
0
405,574
4
L
Serqet
8,529
406
68
3
0
430,993
1
L
Artio
11,423
544
138
7
0
381,011
1
W
Medusa
12,652
602
183
9
0
399,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role