Player Matchup

Medusa
Medusa
ArmedSOULGOLD
Medusa
Level 155
God Stats
8W - 17L
1,535 SR
Queue Stats
458W - 440L
1,477 Elo+
Solo
Cliodhna
Cliodhna
LittleKuro
Cliodhna
Level 152
God Stats
9W - 7L
1,818 SR
Queue Stats
508W - 514L
1,492 Elo+
Solo
Horus
Horus
XoxSabreWulfxoX
Horus
Level 123
God Stats
18W - 21L
1,415 SR
Queue Stats
328W - 316L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
iG Clown
Baron Samedi
Level 137
God Stats
1W - 1L
1,828 SR
Queue Stats
64W - 61L
1,622 Elo+
Solo
Sobek
Sobek
丨温酒斩华雄丨
Sobek
Level 157
God Stats
0W - 4L
1,581 SR
Queue Stats
62W - 67L
1,485 Elo+
Solo
Team Averages
Level 145
1,635 SR
1,523 Elo+

VS

Team Averages
Level 98
1,717 SR
1,668 Elo+
Chaac
Chaac
BliggyBly
Chaac
Level 160
God Stats
1W - 0L
1,669 SR
Queue Stats
89W - 41L
1,778 Elo+
Party 2
Jing Wei
Jing Wei
CaptainAllMight
Jing Wei
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 0L
1,726 Elo+
Party 2
Bacchus
Bacchus
OBSCURE-WARRIOR-
Bacchus
Level 106
God Stats
6W - 1L
1,841 SR
Queue Stats
18W - 19L
1,495 Elo+
Party 1
Khepri
Khepri
Octizy
Khepri
Level 80
God Stats
2W - 0L
1,844 SR
Queue Stats
143W - 65L
1,804 Elo+
Party 2
Merlin
Merlin
dropdeadrx
Merlin
Level 138
God Stats
4W - 1L
1,732 SR
Queue Stats
30W - 30L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,708
512
9,172
11,639
3,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
LittleKuro
Cliodhna
14
2 / 6 / 4
8,560
504
10,579
16,095
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 2
7,562
445
6,398
18,926
17,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
iG Clown
Baron Samedi
15
4 / 7 / 4
9,434
555
7,269
12,528
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 5
8,185
481
7,583
18,123
20,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BliggyBly
Chaac
16
3 / 1 / 8
10,019
589
22,632
20,040
16,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
18
9 / 2 / 3
11,335
667
16,705
16,241
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
4 / 4 / 5
8,842
520
4,227
14,566
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Octizy
Khepri
16
6 / 4 / 7
9,845
579
7,678
14,212
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Merlin
dropdeadrx
Merlin
16
5 / 3 / 4
9,819
578
10,510
7,971
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
13
Kills
27
27
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Chaac
BliggyBly
Chaac
3
1
8
7
W
Jing Wei
9
2
3
5.25
L
Cliodhna
LittleKuro
Cliodhna
2
6
4
0.67
W
4
4
5
1.63
W
Khepri
Octizy
Khepri
6
4
7
2.38
L
1
4
2
0.5
W
Merlin
dropdeadrx
Merlin
5
3
4
2.33
L
Baron Samedi
iG Clown
Baron Samedi
4
7
4
0.86
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,001
Damage
61,752
77,311
Taken
73,030
53,107
Mitigated
45,989
19,646
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,172
3,479
0
1,461
11,639
3,915
0
1,980
9,659
0
64,065
W
Chaac
BliggyBly
Chaac
22,632
3,764
0
12,713
20,040
16,293
1,000
2,799
17,141
0
86,243
W
Jing Wei
16,705
12,375
0
6,826
16,241
6,082
4,540
2,980
13,221
0
95,764
L
Cliodhna
LittleKuro
Cliodhna
10,579
1,548
0
4,278
16,095
6,117
0
4,787
11,308
0
52,764
W
4,227
535
0
2,929
14,566
14,774
34
3,004
11,520
17,577
0
W
Khepri
Octizy
Khepri
7,678
1,490
0
1,775
14,212
6,229
0
3,096
11,062
58,728
0
L
6,398
3,519
984
5,752
18,926
17,305
0
3,646
15,280
0
39,199
W
Merlin
dropdeadrx
Merlin
10,510
305
0
250
7,971
2,611
68
3,086
4,636
65,523
0
L
Baron Samedi
iG Clown
Baron Samedi
7,269
623
340
2,763
12,528
5,067
38
7,841
4,687
49,532
0
L
7,583
1,122
0
4,068
18,123
20,703
0
4,161
13,962
21,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
49,860
403
Minions Killed
591
0
Camps Cleared
0
1,535,127
Distance Traveled
1,649,189
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,708
512
107
6
0
303,405
2
W
Chaac
10,019
589
163
10
0
339,160
1
W
Jing Wei
11,335
667
184
11
0
316,137
0
L
Cliodhna
8,560
504
89
5
0
336,212
5
W
Bacchus
8,842
520
26
2
0
330,218
6
W
Khepri
9,845
579
90
5
0
356,735
0
L
Horus
7,562
445
79
5
0
320,512
1
W
Merlin
9,819
578
128
8
0
306,939
10
L
Baron Samedi
9,434
555
96
6
0
274,905
4
L
Sobek
8,185
481
32
2
0
300,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role