Player Matchup

Cthulhu
Cthulhu
Kerdrecan
Cthulhu
Level 48
God Stats
11W - 9L
1,878 SR
Queue Stats
205W - 229L
1,471 Elo+
Party 1
Olorun
Olorun
PaddingtonFr
Olorun
Level 123
God Stats
10W - 6L
1,875 SR
Queue Stats
225W - 251L
1,421 Elo+
Party 1
Horus
Horus
Sinay51
Horus
Level 114
God Stats
11W - 7L
1,634 SR
Queue Stats
53W - 54L
1,579 Elo+
Party 1
Team Averages
Level 95
1,796 SR
1,490 Elo+

VS

Team Averages
Level 130
1,503 SR
1,487 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Escadiax
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
Kyasai
Hachiman
Level 106
God Stats
2W - 2L
1,510 SR
Queue Stats
236W - 250L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kerdrecan
Cthulhu
13
6 / 0 / 6
8,941
813
6,133
6,261
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
11
3 / 4 / 6
7,589
690
7,244
9,853
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Sinay51
Horus
12
4 / 0 / 9
8,253
750
7,965
10,334
7,512
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 5 / 2
6,673
607
6,727
10,480
3,637
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
Escadiax
He Bo
10
0 / 7 / 2
6,527
593
6,243
7,278
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kyasai
Hachiman
13
3 / 1 / 0
7,584
689
8,024
6,750
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
2
0.4
L
He Bo
Escadiax
He Bo
0
7
2
0.14
W
Cthulhu
Kerdrecan
Cthulhu
6
0
6
9
L
Hachiman
Kyasai
Hachiman
3
1
0
3
W
Olorun
3
4
6
1.5
W
Horus
Sinay51
Horus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
20,994
26,448
Taken
24,508
17,215
Mitigated
8,011
9,019
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,727
892
0
2,296
10,480
3,637
0
5,259
5,221
0
14,434
L
He Bo
Escadiax
He Bo
6,243
420
0
250
7,278
1,937
0
3,912
3,366
17,008
0
W
Cthulhu
Kerdrecan
Cthulhu
6,133
628
0
1,837
6,261
5,073
210
1,314
4,947
24,991
0
L
Hachiman
Kyasai
Hachiman
8,024
3,255
0
668
6,750
2,437
0
3,516
3,234
0
34,738
W
Olorun
7,244
3,940
361
2,062
9,853
4,630
1,357
2,000
7,853
17,804
2,705
W
Horus
Sinay51
Horus
7,965
2,829
2,105
2,654
10,334
7,512
0
3,177
7,157
0
15,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,783
Gold Earned
20,784
84
Minions Killed
109
3
Camps Cleared
6
614,361
Distance Traveled
534,782
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,673
607
12
1
1
171,621
4
L
He Bo
6,527
593
26
2
2
174,491
0
W
Cthulhu
8,941
813
29
3
1
213,655
0
L
Hachiman
7,584
689
71
6
3
188,670
2
W
Olorun
7,589
690
34
3
1
175,121
4
W
Horus
8,253
750
21
2
1
225,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role