Player Matchup

Ymir
Ymir
Dark_Navas
Ymir
Level 107
God Stats
3W - 9L
1,238 SR
Queue Stats
509W - 542L
1,452 Elo+
Solo
The Morrigan
The Morrigan
Kasesir_2714
The Morrigan
Level 85
God Stats
3W - 4L
1,429 SR
Queue Stats
25W - 31L
1,412 Elo+
Solo
Cernunnos
Cernunnos
Kurios0810
Cernunnos
Level 122
God Stats
3W - 5L
1,224 SR
Queue Stats
166W - 181L
1,419 Elo+
Solo
Bakasura
Bakasura
Nico291005
Bakasura
Level 65
God Stats
6W - 5L
1,500 SR
Queue Stats
77W - 91L
1,180 Elo+
Solo
Nu Wa
Nu Wa
sergiofoller
Nu Wa
Level 122
God Stats
6W - 5L
1,723 SR
Queue Stats
163W - 154L
1,522 Elo+
Solo
Team Averages
Level 100
1,423 SR
1,397 Elo+

VS

Team Averages
Level 107
1,565 SR
1,484 Elo+
Geb
Geb
BalGuy90
Geb
Level 107
God Stats
29W - 15L
1,697 SR
Queue Stats
74W - 64L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
RAGEbroTHER_T
Erlang Shen
Level 107
God Stats
18W - 25L
1,433 SR
Queue Stats
441W - 427L
1,472 Elo+
Solo
Merlin
Merlin
SasoRi--_CuSH
Merlin
Level 104
God Stats
2W - 0L
1,818 SR
Queue Stats
171W - 169L
1,483 Elo+
Solo
Neith
Neith
StinkyLi
Neith
Level 80
God Stats
10W - 11L
1,451 SR
Queue Stats
135W - 138L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
o0-mAgicLoBu-0o
Ao Kuang
Level 138
God Stats
5W - 3L
1,429 SR
Queue Stats
124W - 141L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
7,567
473
4,328
6,994
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Kasesir_2714
The Morrigan
13
0 / 5 / 0
7,826
489
6,283
9,166
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Kurios0810
Cernunnos
15
4 / 0 / 4
8,888
556
9,743
8,995
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Nico291005
Bakasura
12
2 / 3 / 4
7,544
472
3,368
11,170
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 0
8,244
515
10,818
8,088
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,086
443
4,089
12,365
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
RAGEbroTHER_T
Erlang Shen
17
2 / 0 / 4
9,490
593
8,673
13,099
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 2
8,117
507
4,777
6,692
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
StinkyLi
Neith
11
0 / 4 / 0
6,755
422
2,608
7,570
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
15
7 / 2 / 0
8,866
554
8,772
17,170
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
9
9
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
2
0
6
5
L
The Morrigan
Kasesir_2714
The Morrigan
0
5
0
0
L
Cernunnos
Kurios0810
Cernunnos
4
0
4
6
L
Bakasura
Nico291005
Bakasura
2
3
4
1.33
W
Erlang Shen
RAGEbroTHER_T
Erlang Shen
2
0
4
4
W
0
2
2
0.5
W
Neith
StinkyLi
Neith
0
4
0
0
W
Ao Kuang
7
2
0
3.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,540
Damage
28,919
44,413
Taken
56,896
18,618
Mitigated
24,674
12,534
Healing
24,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,089
185
296
3,396
12,365
7,762
348
3,806
8,263
19,300
6,400
L
4,328
981
115
3,853
6,994
4,880
26
3,428
3,566
15,901
0
L
The Morrigan
Kasesir_2714
The Morrigan
6,283
1,950
0
740
9,166
3,408
0
1,626
7,540
52,903
1,020
L
Cernunnos
Kurios0810
Cernunnos
9,743
5,017
0
3,815
8,995
3,511
885
3,194
5,801
0
65,478
L
Bakasura
Nico291005
Bakasura
3,368
2,053
0
2,139
11,170
3,797
423
3,808
7,362
0
39,087
W
Erlang Shen
RAGEbroTHER_T
Erlang Shen
8,673
3,408
0
7,074
13,099
9,355
1,678
6,693
6,406
0
66,142
W
4,777
39
0
782
6,692
1,507
1,812
4,202
2,490
59,648
0
W
Neith
StinkyLi
Neith
2,608
688
0
1,850
7,570
1,568
0
2,114
5,456
0
39,338
W
Ao Kuang
8,772
1,819
0
10,991
17,170
4,482
74
4,345
12,523
51,937
0
L
10,818
3,221
185
1,687
8,088
3,022
0
5,144
2,944
65,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
40,314
416
Minions Killed
462
0
Camps Cleared
0
1,422,251
Distance Traveled
1,485,353
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,086
443
41
3
0
333,118
6
L
Ymir
7,567
473
21
1
0
256,920
1
L
The Morrigan
7,826
489
112
7
0
264,924
2
L
Cernunnos
8,888
556
111
7
0
326,896
3
L
Bakasura
7,544
472
79
5
0
294,662
4
W
Erlang Shen
9,490
593
135
8
0
303,149
5
W
Merlin
8,117
507
111
7
0
267,341
2
W
Neith
6,755
422
86
5
0
233,718
1
W
Ao Kuang
8,866
554
89
6
0
348,027
1
L
Nu Wa
8,244
515
93
6
0
278,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role