Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Lionhartt
Mulan
Level 157
God Stats
6W - 4L
1,256 SR
Queue Stats
125W - 137L
1,325 Elo+
Solo
King Arthur
King Arthur
Necropsique
King Arthur
Level 125
God Stats
10W - 16L
1,357 SR
Queue Stats
90W - 106L
1,418 Elo+
Solo
Chernobog
Chernobog
mng80
Chernobog
Level 62
God Stats
24W - 22L
1,543 SR
Queue Stats
548W - 567L
1,469 Elo+
Solo
Team Averages
Level 118
1,431 SR
1,442 Elo+

VS

Team Averages
Level 60
1,500 SR
1,476 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Inflictes
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Set
Set
MeneerSpons
Set
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 217L
1,380 Elo+
Party 2
Ne Zha
Ne Zha
m1chael
Ne Zha
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 8
7,901
608
6,407
7,907
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
 
He Bo
13
0 / 0 / 2
7,280
560
1,840
4,197
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
Lionhartt
Mulan
13
5 / 0 / 1
7,360
566
5,824
8,192
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Necropsique
King Arthur
13
1 / 0 / 3
7,328
564
5,575
5,758
4,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
mng80
Chernobog
13
8 / 1 / 6
7,983
614
8,838
6,869
3,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 1 / 0
6,946
534
2,078
4,933
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
8
0 / 4 / 0
5,207
401
1,840
10,832
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Inflictes
Izanami
7
0 / 7 / 0
4,845
373
3,192
6,730
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 3 / 0
6,369
490
1,597
8,289
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
m1chael
Ne Zha
10
0 / 3 / 0
5,884
453
2,828
10,351
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
18
Kills
0
1
Deaths
18
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
8
8
W
He Bo
 
He Bo
0
0
2
1
L
Poseidon
 
Poseidon
0
1
0
0
L
Ares
 
Ares
0
4
0
0
L
Izanami
Inflictes
Izanami
0
7
0
0
W
Mulan
Lionhartt
Mulan
5
0
1
5.5
L
0
3
0
0
W
King Arthur
Necropsique
King Arthur
1
0
3
2.5
L
Ne Zha
m1chael
Ne Zha
0
3
0
0
W
Chernobog
mng80
Chernobog
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
11,535
32,923
Taken
41,135
21,005
Mitigated
16,414
11,831
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,407
1,310
0
2,629
7,907
8,506
178
1,019
6,888
22,529
0
W
He Bo
 
He Bo
1,840
44
0
1,482
4,197
1,177
394
365
3,832
51,598
0
L
Poseidon
 
Poseidon
2,078
357
0
879
4,933
1,299
0
827
4,106
54,643
0
L
Ares
 
Ares
1,840
393
0
1,765
10,832
4,667
0
3,926
6,906
14,482
0
L
Izanami
Inflictes
Izanami
3,192
2,519
462
719
6,730
1,399
0
2,341
4,389
0
17,028
W
Mulan
Lionhartt
Mulan
5,824
457
0
5,373
8,192
3,389
0
1,893
6,299
0
39,932
L
1,597
686
0
2,792
8,289
6,286
0
0
8,289
0
37,683
W
King Arthur
Necropsique
King Arthur
5,575
396
0
741
5,758
4,626
0
0
5,758
0
45,133
L
Ne Zha
m1chael
Ne Zha
2,828
1,447
0
2,449
10,351
2,763
0
1,153
9,198
0
34,936
W
Chernobog
mng80
Chernobog
8,838
5,706
0
1,606
6,869
3,307
434
641
6,228
0
56,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
29,251
386
Minions Killed
318
0
Camps Cleared
0
1,311,972
Distance Traveled
1,244,073
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,901
608
24
2
0
269,112
3
W
He Bo
7,280
560
96
7
0
247,448
3
L
Poseidon
6,946
534
119
9
0
292,044
4
L
Ares
5,207
401
21
2
0
243,413
7
L
Izanami
4,845
373
36
3
0
208,572
0
W
Mulan
7,360
566
82
6
0
289,912
3
L
Set
6,369
490
72
6
0
225,910
4
W
King Arthur
7,328
564
78
6
0
259,313
4
L
Ne Zha
5,884
453
70
5
0
274,134
1
W
Chernobog
7,983
614
106
8
0
246,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role