Player Matchup

Bacchus
Bacchus
DustyTheOrc2078
Bacchus
Level 26
God Stats
0W - 1L
1,813 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Ragnartjie
Zeus
Level 107
God Stats
0W - 3L
1,434 SR
Queue Stats
4W - 7L
1,232 Elo+
Party 1
Medusa
Medusa
pseudo5
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,107 Elo+
Party 1
Team Averages
Level 80
1,582 SR
1,279 Elo+

VS

Team Averages
Level 104
1,531 SR
1,394 Elo+
Scylla
Scylla
BarberCortes7
Scylla
Level 93
God Stats
8W - 9L
1,361 SR
Queue Stats
36W - 43L
1,414 Elo+
Party 2
Medusa
Medusa
diana143
Medusa
Level 111
God Stats
1W - 0L
1,509 SR
Queue Stats
19W - 26L
1,361 Elo+
Solo
Atlas
Atlas
laForma
Atlas
Level 108
God Stats
1W - 2L
1,724 SR
Queue Stats
45W - 53L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,698
580
2,950
11,502
11,233
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 8 / 2
8,637
576
12,829
10,163
2,988
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
pseudo5
Medusa
14
3 / 10 / 1
10,632
709
12,616
14,068
4,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
11,862
791
10,729
8,117
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
diana143
Medusa
16
11 / 1 / 11
11,906
794
11,004
9,846
3,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
laForma
Atlas
17
7 / 2 / 15
12,438
829
10,395
18,437
24,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
25
25
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
1
7
1
0.21
L
0
8
2
0.13
W
Medusa
diana143
Medusa
11
1
11
16.5
W
Atlas
laForma
Atlas
7
2
15
7.25
L
Medusa
pseudo5
Medusa
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
32,128
35,733
Taken
36,400
18,376
Mitigated
29,589
1,833
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,729
283
132
1,942
8,117
2,043
1,026
2,961
4,656
45,664
0
L
2,950
458
0
46
11,502
11,233
0
5,829
5,518
6,909
0
L
12,829
1,420
0
500
10,163
2,988
0
7,034
2,961
39,921
0
W
Medusa
diana143
Medusa
11,004
4,117
0
2,281
9,846
3,308
1,209
4,175
5,671
0
42,907
W
Atlas
laForma
Atlas
10,395
3,690
0
5,435
18,437
24,238
102
9,330
9,107
35,049
0
L
Medusa
pseudo5
Medusa
12,616
5,143
0
1,287
14,068
4,155
0
7,758
6,018
0
39,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
36,206
129
Minions Killed
182
2
Camps Cleared
11
729,121
Distance Traveled
815,350
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,862
791
83
6
5
267,792
3
L
Bacchus
8,698
580
4
0
0
240,118
4
L
Zeus
8,637
576
60
4
1
245,715
4
W
Medusa
11,906
794
56
4
4
281,703
3
W
Atlas
12,438
829
43
3
2
265,855
0
L
Medusa
10,632
709
65
4
1
243,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role