Player Matchup

Baron Samedi
Baron Samedi
FTG_Backline
Baron Samedi
Level 106
God Stats
2W - 5L
1,539 SR
Queue Stats
143W - 143L
1,365 Elo+
Solo
Neith
Neith
Foxy_Xela
Neith
Level 32
God Stats
2W - 7L
1,578 SR
Queue Stats
10W - 24L
1,140 Elo+
Party 2
Hades
Hades
Maico Angst
Hades
Level 111
God Stats
23W - 27L
1,480 SR
Queue Stats
67W - 89L
1,278 Elo+
Solo
Erlang Shen
Erlang Shen
Mit on Xbox
Erlang Shen
Level 59
God Stats
7W - 5L
1,641 SR
Queue Stats
485W - 509L
1,320 Elo+
Solo
Ymir
Ymir
x Raclaw x
Ymir
Level 16
God Stats
0W - 2L
1,536 SR
Queue Stats
2W - 4L
1,312 Elo+
Party 2
Team Averages
Level 65
1,555 SR
1,283 Elo+

VS

Team Averages
Level 91
1,521 SR
1,417 Elo+
Loki
Loki
Asthmaticbee
Loki
Level 112
God Stats
2W - 1L
1,271 SR
Queue Stats
6W - 4L
1,539 Elo+
Solo
Artio
Artio
Hoteisho
Artio
Level 47
God Stats
3W - 1L
1,595 SR
Queue Stats
147W - 143L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
Saladin709
Erlang Shen
Level 129
God Stats
6W - 4L
1,838 SR
Queue Stats
349W - 393L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
chrom26
Jing Wei
Level 59
God Stats
5W - 9L
1,284 SR
Queue Stats
111W - 125L
1,272 Elo+
Party 1
Sol
Sol
kavishe_family
Sol
Level 108
God Stats
21W - 21L
1,617 SR
Queue Stats
527W - 528L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FTG_Backline
Baron Samedi
11
2 / 4 / 1
6,160
616
2,120
5,650
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Foxy_Xela
Neith
9
1 / 1 / 1
5,133
513
7,354
5,278
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
1,917
192
0
0
0
Erlang Shen
Mit on Xbox
Erlang Shen
9
3 / 3 / 0
5,751
575
1,701
5,816
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 2
5,035
504
3,110
6,550
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,978
698
3,693
6,503
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Hoteisho
Artio
9
0 / 1 / 1
5,430
543
2,900
8,615
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Saladin709
Erlang Shen
11
2 / 1 / 2
6,692
669
2,065
3,654
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
chrom26
Jing Wei
9
1 / 2 / 0
5,233
523
3,615
5,874
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 4
6,301
630
2,696
4,021
1,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
8
8
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Baron Samedi
FTG_Backline
Baron Samedi
2
4
1
0.63
L
Neith
Foxy_Xela
Neith
1
1
1
1.5
W
Artio
Hoteisho
Artio
0
1
1
0.5
L
0
0
0
0
L
Erlang Shen
Mit on Xbox
Erlang Shen
3
3
0
1
W
Erlang Shen
Saladin709
Erlang Shen
2
1
2
3
W
Jing Wei
chrom26
Jing Wei
1
2
0
0.5
W
1
1
4
3
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
14,969
23,294
Taken
28,667
8,997
Mitigated
12,511
5,895
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,693
870
0
3,423
6,503
1,819
0
399
6,056
0
35,677
L
Baron Samedi
FTG_Backline
Baron Samedi
2,120
226
34
891
5,650
2,104
0
2,208
3,442
30,553
0
L
Neith
Foxy_Xela
Neith
7,354
5,057
0
1,928
5,278
1,327
0
1,195
4,083
0
31,972
W
Artio
Hoteisho
Artio
2,900
250
1,047
2,957
8,615
5,976
0
2,094
6,521
16,197
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Mit on Xbox
Erlang Shen
1,701
919
211
1,243
5,816
2,591
0
488
5,328
0
27,516
W
Erlang Shen
Saladin709
Erlang Shen
2,065
1,107
0
1,773
3,654
2,035
0
252
3,392
0
32,782
W
Jing Wei
chrom26
Jing Wei
3,615
2,251
0
1,104
5,874
1,658
0
905
4,969
0
23,411
W
2,696
741
28
948
4,021
1,023
1,206
1,392
2,499
29,607
0
L
3,110
1,186
0
1,588
6,550
2,975
0
1,705
4,845
6,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
30,634
204
Minions Killed
305
0
Camps Cleared
0
761,823
Distance Traveled
1,013,010
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,978
698
88
9
0
212,053
0
L
Baron Samedi
6,160
616
82
8
0
180,381
4
L
Neith
5,133
513
58
6
0
172,708
0
W
Artio
5,430
543
19
2
0
217,172
4
L
Hades
1,917
192
0
0
0
0
0
L
Erlang Shen
5,751
575
59
6
0
217,914
3
W
Erlang Shen
6,692
669
85
9
0
186,584
3
W
Jing Wei
5,233
523
50
5
0
201,772
2
W
Sol
6,301
630
63
6
0
195,429
3
L
Ymir
5,035
504
5
1
0
190,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role