Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Sickho
Hachiman
Level 43
God Stats
4W - 2L
1,391 SR
Queue Stats
122W - 123L
1,394 Elo+
Solo
Discordia
Discordia
TeraN2
Discordia
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,772 Elo+
Party 2
Artemis
Artemis
catnipfields
Artemis
Level 124
God Stats
9W - 1L
1,823 SR
Queue Stats
40W - 45L
1,528 Elo+
Solo
Athena
Athena
kasqa
Athena
Level 42
God Stats
3W - 2L
1,632 SR
Queue Stats
20W - 19L
1,528 Elo+
Party 2
Team Averages
Level 68
1,569 SR
1,545 Elo+

VS

Team Averages
Level 55
1,478 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
Daffdevil
Morgan Le Fay
Level 27
God Stats
221W - 272L
1,433 SR
Queue Stats
562W - 641L
1,376 Elo+
Party 3
Cupid
Cupid
Luigik77
Cupid
Level 122
God Stats
7W - 8L
1,500 SR
Queue Stats
386W - 393L
1,488 Elo+
Solo
Horus
Horus
Lumeré
Horus
Level 63
God Stats
2W - 4L
1,397 SR
Queue Stats
49W - 53L
1,451 Elo+
Party 1
Hel
Hel
Swengo
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,381 Elo+
Party 1
Bacchus
Bacchus
UniTedNew
Bacchus
Level 47
God Stats
325W - 340L
1,560 SR
Queue Stats
750W - 817L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 0 / 19
11,923
1,084
22,858
8,459
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Sickho
Hachiman
18
11 / 2 / 11
13,193
1,199
14,635
6,435
1,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
TeraN2
Discordia
18
6 / 0 / 14
12,409
1,128
19,937
4,736
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
catnipfields
Artemis
18
1 / 2 / 19
11,324
1,029
15,163
8,235
2,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
kasqa
Athena
18
3 / 4 / 17
11,260
1,024
9,614
15,682
10,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

236

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daffdevil
Morgan Le Fay
16
2 / 2 / 6
10,896
991
16,713
11,605
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Luigik77
Cupid
16
4 / 3 / 2
11,460
1,042
9,078
11,511
4,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Lumeré
Horus
16
1 / 9 / 6
11,266
1,024
4,050
27,303
28,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
Swengo
Hel
16
0 / 7 / 7
10,441
949
4,186
16,244
7,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
UniTedNew
Bacchus
16
1 / 4 / 5
11,204
1,019
7,668
20,398
31,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
25
Kills
8
8
Deaths
25
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
19
13.5
L
Morgan Le Fay
Daffdevil
Morgan Le Fay
2
2
6
2.5
L
Cupid
Luigik77
Cupid
4
3
2
1.67
L
Horus
Lumeré
Horus
1
9
6
0.44
W
Hachiman
Sickho
Hachiman
11
2
11
8.25
L
Hel
Swengo
Hel
0
7
7
0.5
W
Discordia
TeraN2
Discordia
6
0
14
13
L
Bacchus
UniTedNew
Bacchus
1
4
5
0.88
W
Artemis
catnipfields
Artemis
1
2
19
5.25
W
Athena
kasqa
Athena
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,207
Damage
41,695
43,547
Taken
87,061
17,861
Mitigated
77,940
5,333
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,858
1,505
0
2,599
8,459
2,319
0
6,241
2,218
45,231
0
L
Morgan Le Fay
Daffdevil
Morgan Le Fay
16,713
617
0
261
11,605
5,353
0
7,859
3,746
31,503
0
L
Cupid
Luigik77
Cupid
9,078
4,225
1,333
2,387
11,511
4,954
0
7,376
4,135
0
46,896
L
Horus
Lumeré
Horus
4,050
1,346
2,340
3,393
27,303
28,635
0
14,323
12,980
0
12,788
W
Hachiman
Sickho
Hachiman
14,635
7,947
0
692
6,435
1,805
0
4,265
2,170
0
37,429
L
Hel
Swengo
Hel
4,186
286
4,422
4,202
16,244
7,463
0
9,715
6,529
27,046
0
W
Discordia
TeraN2
Discordia
19,937
960
0
0
4,736
1,472
0
3,239
1,497
41,658
0
L
Bacchus
UniTedNew
Bacchus
7,668
310
0
1,990
20,398
31,535
0
13,136
7,262
12,855
0
W
Artemis
catnipfields
Artemis
15,163
5,792
0
986
8,235
2,191
0
5,644
2,591
0
30,593
W
Athena
kasqa
Athena
9,614
2,239
0
1,056
15,682
10,074
0
9,178
6,504
11,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,109
Gold Earned
55,267
205
Minions Killed
226
10
Camps Cleared
4
1,050,253
Distance Traveled
1,031,173
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,923
1,084
50
5
0
222,584
0
L
Morgan Le Fay
10,896
991
28
3
1
201,162
0
L
Cupid
11,460
1,042
95
9
0
187,385
0
L
Horus
11,266
1,024
18
2
2
198,260
0
W
Hachiman
13,193
1,199
56
5
5
199,717
1
L
Hel
10,441
949
78
7
1
222,030
0
W
Discordia
12,409
1,128
52
5
0
211,980
0
L
Bacchus
11,204
1,019
7
1
0
222,336
1
W
Artemis
11,324
1,029
39
4
4
191,821
0
W
Athena
11,260
1,024
8
1
1
224,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role