Player Matchup

Erlang Shen
Erlang Shen
CHAMOISITO
Erlang Shen
Level 123
God Stats
7W - 4L
1,647 SR
Queue Stats
148W - 139L
1,563 Elo+
Solo
Fenrir
Fenrir
Gs Kmyk
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,627 Elo+
Solo
Chiron
Chiron
ImOnKrack
Chiron
Level 157
God Stats
7W - 7L
1,587 SR
Queue Stats
830W - 932L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Natechtech
Nu Wa
Level 159
God Stats
46W - 24L
1,739 SR
Queue Stats
882W - 851L
1,516 Elo+
Solo
Achilles
Achilles
woodsheder
Achilles
Level 109
God Stats
4W - 6L
1,556 SR
Queue Stats
73W - 60L
1,623 Elo+
Solo
Team Averages
Level 131
1,606 SR
1,561 Elo+

VS

Team Averages
Level 107
1,492 SR
1,527 Elo+
Hera
Hera
DoctorDiddle
Hera
Level 140
God Stats
23W - 21L
1,523 SR
Queue Stats
370W - 296L
1,594 Elo+
Solo
Aphrodite
Aphrodite
Foxer151511
Aphrodite
Level 59
God Stats
6W - 8L
1,497 SR
Queue Stats
206W - 221L
1,455 Elo+
Solo
Ne Zha
Ne Zha
JmackAttack604
Ne Zha
Level 156
God Stats
17W - 20L
1,362 SR
Queue Stats
751W - 800L
1,572 Elo+
Solo
Ullr
Ullr
Louie_LIt
Ullr
Level 125
God Stats
9W - 10L
1,462 SR
Queue Stats
150W - 169L
1,447 Elo+
Solo
Artio
Artio
MappoTofu
Artio
Level 54
God Stats
45W - 39L
1,616 SR
Queue Stats
160W - 149L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHAMOISITO
Erlang Shen
20
0 / 4 / 7
14,121
941
12,018
27,219
20,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Gs Kmyk
Fenrir
18
0 / 6 / 5
12,259
817
3,643
7,681
2,428
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ImOnKrack
Chiron
18
3 / 5 / 6
13,848
923
12,964
10,217
2,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
19
4 / 5 / 7
14,860
991
31,732
18,226
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
woodsheder
Achilles
20
7 / 11 / 6
16,201
1,080
28,642
42,516
72,019
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 17
16,301
1,087
28,681
14,087
4,819
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Foxer151511
Aphrodite
20
2 / 6 / 16
14,396
960
11,089
24,686
14,480
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 15
17,442
1,163
26,194
16,226
10,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
20
7 / 4 / 17
16,064
1,071
20,892
21,894
9,627
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
MappoTofu
Artio
20
1 / 1 / 21
15,017
1,001
12,403
20,293
30,499
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
14
Kills
31
31
Deaths
14
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CHAMOISITO
Erlang Shen
0
4
7
0.88
W
8
1
17
16.5
W
Aphrodite
Foxer151511
Aphrodite
2
6
16
1.67
L
Fenrir
Gs Kmyk
Fenrir
0
6
5
0.42
L
Chiron
ImOnKrack
Chiron
3
5
6
1.2
W
13
2
15
10.25
W
Ullr
7
4
17
3.88
W
Artio
MappoTofu
Artio
1
1
21
11.5
L
Nu Wa
4
5
7
1.5
L
Achilles
woodsheder
Achilles
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,999
Damage
99,259
105,859
Taken
97,186
102,819
Mitigated
69,851
9,060
Healing
42,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CHAMOISITO
Erlang Shen
12,018
2,975
0
1,893
27,219
20,551
0
14,903
12,110
0
57,392
W
28,681
6,609
0
452
14,087
4,819
0
5,663
8,152
61,322
0
W
Aphrodite
Foxer151511
Aphrodite
11,089
1,718
8,055
11,531
24,686
14,480
0
6,157
17,993
42,790
0
L
Fenrir
Gs Kmyk
Fenrir
3,643
834
0
0
7,681
2,428
0
3,581
3,996
0
7,407
L
Chiron
ImOnKrack
Chiron
12,964
2,924
732
1,076
10,217
2,912
0
3,506
6,647
0
29,864
W
26,194
5,988
0
2,751
16,226
10,426
0
4,471
11,459
0
70,495
W
Ullr
20,892
11,970
0
2,558
21,894
9,627
0
6,638
14,791
0
50,194
W
Artio
MappoTofu
Artio
12,403
807
6,453
10,995
20,293
30,499
0
8,803
10,671
20,960
0
L
Nu Wa
31,732
4,519
0
600
18,226
4,909
0
7,532
10,530
57,630
0
L
Achilles
woodsheder
Achilles
28,642
7,154
0
4,759
42,516
72,019
0
21,357
20,403
0
49,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,289
Gold Earned
79,220
246
Minions Killed
327
6
Camps Cleared
13
1,130,870
Distance Traveled
1,554,857
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,121
941
92
6
1
293,301
0
W
Hera
16,301
1,087
83
6
5
337,583
1
W
Aphrodite
14,396
960
82
5
1
268,571
0
L
Fenrir
12,259
817
5
0
0
77,684
1
L
Chiron
13,848
923
39
3
2
178,458
0
W
Ne Zha
17,442
1,163
80
5
6
303,601
0
W
Ullr
16,064
1,071
71
5
0
272,174
0
W
Artio
15,017
1,001
11
1
1
372,928
9
L
Nu Wa
14,860
991
65
4
2
286,399
1
L
Achilles
16,201
1,080
45
3
1
295,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role