Player Matchup

Guan Yu
Guan Yu
Calivax
Guan Yu
Level 29
God Stats
41W - 9L
1,920 SR
Queue Stats
146W - 68L
1,729 Elo+
Party 2
Anubis
Anubis
Seddaim
Anubis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,142 Elo+
Solo
Neith
Neith
Sharlais
Neith
Level 142
God Stats
6W - 5L
1,619 SR
Queue Stats
107W - 50L
1,687 Elo+
Party 2
Team Averages
Level 69
1,680 SR
1,519 Elo+

VS

Team Averages
Level 126
1,446 SR
1,571 Elo+
Scylla
Scylla
Anisauara2
Scylla
Level 126
God Stats
0W - 3L
1,621 SR
Queue Stats
126W - 83L
1,652 Elo+
Party 1
Achilles
Achilles
Bacoterr
Achilles
Level 102
God Stats
2W - 4L
1,482 SR
Queue Stats
85W - 65L
1,612 Elo+
Party 1
Izanami
Izanami
KaasWorst8
Izanami
Level 149
God Stats
2W - 6L
1,236 SR
Queue Stats
62W - 71L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Calivax
Guan Yu
16
2 / 1 / 15
11,105
694
11,596
18,245
21,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Seddaim
Anubis
16
2 / 6 / 10
10,732
671
4,267
13,612
5,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Sharlais
Neith
18
11 / 3 / 3
12,845
803
16,120
13,574
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anisauara2
Scylla
15
6 / 5 / 3
10,957
685
18,886
10,832
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Bacoterr
Achilles
13
0 / 6 / 7
9,140
571
7,078
14,977
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
KaasWorst8
Izanami
15
4 / 6 / 6
10,536
659
7,976
15,109
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
15
Kills
10
10
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anisauara2
Scylla
6
5
3
1.5
L
Achilles
Bacoterr
Achilles
0
6
7
0.58
W
Guan Yu
Calivax
Guan Yu
2
1
15
9.5
L
Izanami
KaasWorst8
Izanami
4
6
6
1.17
W
Anubis
Seddaim
Anubis
2
6
10
1.17
W
Neith
Sharlais
Neith
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
33,940
45,431
Taken
40,918
31,953
Mitigated
23,380
19,454
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anisauara2
Scylla
18,886
1,534
0
750
10,832
3,052
0
1,329
9,354
52,403
0
L
Achilles
Bacoterr
Achilles
7,078
923
189
2,505
14,977
16,805
11
2,774
11,782
0
24,303
W
Guan Yu
Calivax
Guan Yu
11,596
893
4,299
6,607
18,245
21,020
0
5,445
12,424
695
32,545
L
Izanami
KaasWorst8
Izanami
7,976
4,819
0
2,313
15,109
3,523
30
1,172
13,639
0
39,671
W
Anubis
Seddaim
Anubis
4,267
93
456
2,868
13,612
5,736
267
7,420
6,034
19,213
0
W
Neith
Sharlais
Neith
16,120
5,650
0
5,224
13,574
5,197
2,657
6,420
6,977
0
62,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
30,633
168
Minions Killed
182
3
Camps Cleared
10
851,810
Distance Traveled
737,734
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,957
685
74
5
2
251,610
1
L
Achilles
9,140
571
39
2
2
248,638
2
W
Guan Yu
11,105
694
49
3
0
322,137
3
L
Izanami
10,536
659
69
4
6
237,486
3
W
Anubis
10,732
671
45
3
1
254,291
0
W
Neith
12,845
803
74
5
2
275,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role