Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DarthPattyCakes
Eset
Level 129
God Stats
8W - 3L
1,665 SR
Queue Stats
337W - 281L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
Pdog_16
Sylvanus
Level 126
God Stats
5W - 0L
1,909 SR
Queue Stats
120W - 108L
1,598 Elo+
Party 1
Vulcan
Vulcan
PeenSlaperr
Vulcan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,574 Elo+
Party 1
Camazotz
Camazotz
PuceAbyss973476
Camazotz
Level 159
God Stats
2W - 2L
1,702 SR
Queue Stats
281W - 261L
1,610 Elo+
Solo
Team Averages
Level 141
1,655 SR
1,570 Elo+

VS

Team Averages
Level 123
1,587 SR
1,490 Elo+
He Bo
He Bo
 
He Bo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CorruptedxChara
Ra
Level 144
God Stats
4W - 5L
1,660 SR
Queue Stats
342W - 288L
1,542 Elo+
Solo
Zeus
Zeus
EnviousDoll-
Zeus
Level 138
God Stats
1W - 3L
1,715 SR
Queue Stats
198W - 211L
1,520 Elo+
Solo
Achilles
Achilles
KickingYou
Achilles
Level 160
God Stats
13W - 14L
1,559 SR
Queue Stats
759W - 811L
1,374 Elo+
Solo
Nemesis
Nemesis
Xykadelic
Nemesis
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
233W - 234L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
6 / 1 / 9
9,852
821
7,206
13,260
13,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 8
9,368
781
5,401
8,022
3,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
Pdog_16
Sylvanus
15
4 / 1 / 8
10,125
844
1,820
9,423
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
17
2 / 1 / 11
9,811
818
11,617
7,137
2,826
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
15
3 / 2 / 12
9,513
793
10,249
14,744
9,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 3 / 2
8,311
693
6,222
7,683
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 4
9,200
767
8,783
6,374
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 7 / 1
8,957
746
8,795
9,654
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
KickingYou
Achilles
7
0 / 1 / 1
6,278
523
1,059
4,953
2,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Xykadelic
Nemesis
12
2 / 5 / 3
8,043
670
6,120
12,022
8,665
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
17
Kills
7
8
Deaths
17
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
1
9
10.5
L
He Bo
 
He Bo
1
3
2
0.67
L
2
1
4
4
W
2
3
8
2
L
2
7
1
0.36
L
Achilles
KickingYou
Achilles
0
1
1
0.5
W
Sylvanus
Pdog_16
Sylvanus
4
1
8
8
W
Vulcan
2
1
11
7.5
W
Camazotz
3
2
12
4.5
L
Nemesis
Xykadelic
Nemesis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
30,979
52,586
Taken
40,686
39,566
Mitigated
20,458
27,647
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,206
1,059
1,635
2,594
13,260
13,646
895
5,416
7,844
21,971
0
L
He Bo
 
He Bo
6,222
643
439
1,117
7,683
2,815
0
5,043
2,640
22,576
0
L
8,783
418
3,916
3,561
6,374
2,709
0
5,089
1,285
29,868
0
W
5,401
779
2,178
1,155
8,022
3,003
1,982
4,411
3,611
20,836
0
L
8,795
464
68
507
9,654
3,342
0
5,602
4,052
25,529
0
L
Achilles
KickingYou
Achilles
1,059
174
24
1,622
4,953
2,927
0
3,434
1,519
0
1,652
W
Sylvanus
Pdog_16
Sylvanus
1,820
603
9,261
3,660
9,423
10,137
1,057
3,471
5,952
2,740
0
W
Vulcan
11,617
1,793
491
692
7,137
2,826
460
5,330
1,807
35,809
0
W
Camazotz
10,249
3,032
394
5,587
14,744
9,954
1,599
5,172
9,572
0
20,728
L
Nemesis
Xykadelic
Nemesis
6,120
1,415
0
2,385
12,022
8,665
0
6,876
5,146
0
9,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
40,789
134
Minions Killed
126
0
Camps Cleared
0
1,189,609
Distance Traveled
849,951
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,852
821
19
2
0
248,087
3
L
He Bo
8,311
693
36
3
0
221,476
0
L
Ra
9,200
767
43
4
0
213,413
3
W
Eset
9,368
781
55
5
0
231,518
2
L
Zeus
8,957
746
35
3
0
185,727
0
L
Achilles
6,278
523
2
0
0
50,964
0
W
Sylvanus
10,125
844
6
1
0
217,744
0
W
Vulcan
9,811
818
41
3
0
251,915
1
W
Camazotz
9,513
793
13
1
0
240,345
4
L
Nemesis
8,043
670
10
1
0
178,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role