Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
JuraZmaj
Eset
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,497 Elo+
Party 3
Sol
Sol
MadcroGaming
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,553 Elo+
Party 1
Ganesha
Ganesha
sporch100
Ganesha
Level 108
God Stats
2W - 3L
1,653 SR
Queue Stats
112W - 97L
1,592 Elo+
Party 1
Team Averages
Level 133
1,531 SR
1,528 Elo+

VS

Team Averages
Level 137
1,602 SR
1,496 Elo+
Atlas
Atlas
Haesik-nim
Atlas
Level 160
God Stats
27W - 17L
1,689 SR
Queue Stats
928W - 798L
1,501 Elo+
Party 4
Bellona
Bellona
JJCas
Bellona
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 125L
1,520 Elo+
Party 2
Raijin
Raijin
NIKSO31
Raijin
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 102L
1,531 Elo+
Party 4
Nox
Nox
Paspis
Nox
Level 105
God Stats
2W - 1L
1,815 SR
Queue Stats
25W - 25L
1,449 Elo+
Solo
Ares
Ares
zSkinz
Ares
Level 129
God Stats
6W - 1L
1,506 SR
Queue Stats
106W - 80L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 5 / 2
8,248
825
12,050
9,353
4,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
14
3 / 6 / 1
7,954
795
9,171
15,225
18,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
12
1 / 8 / 3
7,178
718
6,638
9,453
4,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 5
7,382
738
7,385
8,875
3,664
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
sporch100
Ganesha
14
0 / 6 / 7
7,806
781
4,615
14,506
16,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
3 / 1 / 24
9,847
985
12,057
15,300
17,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
JJCas
Bellona
15
8 / 4 / 14
9,548
955
9,987
13,788
16,521
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
NIKSO31
Raijin
15
8 / 2 / 15
9,575
958
13,769
9,734
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
Paspis
Nox
18
6 / 0 / 18
10,104
1,010
7,865
7,062
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
zSkinz
Ares
15
6 / 2 / 20
9,477
948
6,940
14,129
17,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
9
Kills
31
31
Deaths
9
18
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
2
1
L
Hercules
 
Hercules
3
6
1
0.58
W
Atlas
3
1
24
15
W
Bellona
JJCas
Bellona
8
4
14
3.75
L
Eset
1
8
3
0.31
L
1
6
5
0.58
W
Raijin
NIKSO31
Raijin
8
2
15
7.75
W
Nox
Paspis
Nox
6
0
18
15
L
Ganesha
sporch100
Ganesha
0
6
7
0.58
W
Ares
zSkinz
Ares
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
50,618
57,412
Taken
60,013
47,831
Mitigated
61,689
8,952
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,050
2,421
178
536
9,353
4,844
0
6,777
2,576
0
16,687
L
Hercules
 
Hercules
9,171
1,051
75
1,808
15,225
18,124
0
9,503
5,722
0
19,084
W
Atlas
12,057
4,385
3,240
3,802
15,300
17,400
676
5,191
10,109
21,785
0
W
Bellona
JJCas
Bellona
9,987
3,061
1,468
1,685
13,788
16,521
1,219
4,617
9,171
0
15,523
L
Eset
6,638
977
716
583
9,453
4,588
0
8,430
1,023
14,680
0
L
7,385
1,285
398
1,958
8,875
3,664
0
5,544
3,331
19,429
0
W
Raijin
NIKSO31
Raijin
13,769
1,788
1,356
1,676
9,734
5,702
1,567
2,480
7,254
25,017
0
W
Nox
Paspis
Nox
7,865
1,475
662
793
7,062
4,258
1,231
1,827
5,235
27,680
0
L
Ganesha
sporch100
Ganesha
4,615
181
552
2,148
14,506
16,611
0
10,377
4,129
11,348
0
W
Ares
zSkinz
Ares
6,940
560
0
1,521
14,129
17,808
293
4,523
9,606
9,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
48,551
86
Minions Killed
105
0
Camps Cleared
0
818,689
Distance Traveled
1,034,676
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,248
825
13
1
0
163,379
0
L
Hercules
7,954
795
20
2
0
152,451
1
W
Atlas
9,847
985
21
2
0
229,611
5
W
Bellona
9,548
955
4
0
0
206,491
1
L
Eset
7,178
718
20
2
0
157,221
2
L
Sol
7,382
738
32
3
0
167,334
1
W
Raijin
9,575
958
23
2
0
181,509
1
W
Nox
10,104
1,010
56
6
0
203,951
0
L
Ganesha
7,806
781
1
0
0
178,304
1
W
Ares
9,477
948
1
0
0
213,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role