Player Matchup

King Arthur
King Arthur
JarlDShady
King Arthur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
MrUltimateBro
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,658 Elo+
Solo
Zeus
Zeus
MurderOnTheMove
Zeus
Level 86
God Stats
1W - 0L
1,756 SR
Queue Stats
47W - 41L
1,517 Elo+
Party 1
Fafnir
Fafnir
Taylor王
Fafnir
Level 119
God Stats
3W - 0L
1,720 SR
Queue Stats
39W - 54L
1,448 Elo+
Solo
Artemis
Artemis
gujjar4
Artemis
Level 44
God Stats
3W - 3L
1,446 SR
Queue Stats
91W - 95L
1,383 Elo+
Solo
Team Averages
Level 70
1,584 SR
1,506 Elo+

VS

Team Averages
Level 115
1,421 SR
1,527 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Reaper3933
Cabrakan
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 19L
1,646 Elo+
Solo
Jing Wei
Jing Wei
Sytech
Jing Wei
Level 152
God Stats
0W - 3L
1,258 SR
Queue Stats
206W - 222L
1,484 Elo+
Solo
Chronos
Chronos
UbuNtu1910
Chronos
Level 105
God Stats
1W - 2L
1,347 SR
Queue Stats
32W - 39L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JarlDShady
King Arthur
15
2 / 4 / 18
9,498
731
6,209
14,997
12,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
13 / 2 / 12
11,572
890
13,797
11,122
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
11 / 3 / 11
11,675
898
28,329
7,275
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Taylor王
Fafnir
18
3 / 3 / 22
11,217
863
8,841
15,412
22,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
gujjar4
Artemis
17
4 / 4 / 18
10,341
795
15,793
11,555
5,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
8 / 7 / 6
11,285
868
12,306
18,158
23,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sol
 
Sol
18
1 / 4 / 8
9,653
743
10,692
14,165
5,402
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Reaper3933
Cabrakan
17
5 / 6 / 8
9,977
767
8,025
15,682
22,482
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Sytech
Jing Wei
15
2 / 8 / 9
9,444
726
9,283
17,172
6,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
UbuNtu1910
Chronos
14
0 / 8 / 4
8,363
643
6,803
14,020
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
33
Kills
16
16
Deaths
33
81
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
8
7
6
1.57
L
Sol
 
Sol
1
4
8
1.25
W
King Arthur
JarlDShady
King Arthur
2
4
18
2.75
W
13
2
12
9.5
W
11
3
11
5.5
L
Cabrakan
Reaper3933
Cabrakan
5
6
8
1.5
L
Jing Wei
Sytech
Jing Wei
2
8
9
0.81
W
Fafnir
Taylor王
Fafnir
3
3
22
4.67
L
Chronos
UbuNtu1910
Chronos
0
8
4
0.25
W
Artemis
gujjar4
Artemis
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,969
Damage
47,109
60,361
Taken
79,197
50,106
Mitigated
62,925
25,742
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,306
2,153
950
2,196
18,158
23,616
45
5,544
12,275
20,344
0
L
Sol
 
Sol
10,692
3,534
1,632
6,757
14,165
5,402
1,008
6,630
7,352
32,589
0
W
King Arthur
JarlDShady
King Arthur
6,209
971
961
4,349
14,997
12,818
290
9,926
5,071
0
13,126
W
13,797
6,978
1,903
4,501
11,122
5,358
3,133
8,395
2,727
0
30,231
W
28,329
1,458
3,012
1,227
7,275
3,488
795
4,377
2,898
58,619
0
L
Cabrakan
Reaper3933
Cabrakan
8,025
820
2,350
1,521
15,682
22,482
272
7,546
8,092
10,551
0
L
Jing Wei
Sytech
Jing Wei
9,283
6,766
677
4,398
17,172
6,190
1,299
9,485
7,571
0
20,813
W
Fafnir
Taylor王
Fafnir
8,841
1,641
1,826
4,740
15,412
22,911
298
7,694
7,718
19,716
0
L
Chronos
UbuNtu1910
Chronos
6,803
1,507
1,712
1,359
14,020
5,235
784
7,965
6,055
17,219
0
W
Artemis
gujjar4
Artemis
15,793
6,677
802
2,421
11,555
5,531
2,008
7,434
4,121
0
36,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,303
Gold Earned
48,722
186
Minions Killed
117
0
Camps Cleared
0
1,180,301
Distance Traveled
1,060,088
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,285
868
10
1
0
218,762
0
L
Sol
9,653
743
57
4
0
207,248
0
W
King Arthur
9,498
731
4
0
0
218,400
3
W
Hou Yi
11,572
890
39
3
0
238,134
0
W
Zeus
11,675
898
58
4
0
242,829
1
L
Cabrakan
9,977
767
6
0
0
211,574
0
L
Jing Wei
9,444
726
27
2
0
197,638
0
W
Fafnir
11,217
863
26
2
0
261,771
1
L
Chronos
8,363
643
17
1
0
224,866
0
W
Artemis
10,341
795
59
5
0
219,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role