Player Matchup

Bacchus
Bacchus
BeAllMighty
Bacchus
Level 87
God Stats
1W - 1L
1,310 SR
Queue Stats
35W - 43L
1,457 Elo+
Solo
Danzaburou
Danzaburou
BradleyRJ
Danzaburou
Level 145
God Stats
1W - 1L
1,390 SR
Queue Stats
254W - 271L
1,502 Elo+
Solo
Da Ji
Da Ji
Fulvar
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Mr BRUTTICUS
Chang'e
Level 155
God Stats
2W - 2L
1,720 SR
Queue Stats
741W - 739L
1,445 Elo+
Solo
Loki
Loki
skullbreaker655
Loki
Level 30
God Stats
1W - 2L
1,313 SR
Queue Stats
166W - 179L
1,498 Elo+
Solo
Team Averages
Level 89
1,447 SR
1,480 Elo+

VS

Team Averages
Level 74
1,449 SR
1,547 Elo+
Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FenrirErreape
Hachiman
Level 115
God Stats
4W - 11L
1,131 SR
Queue Stats
354W - 357L
1,529 Elo+
Solo
Jing Wei
Jing Wei
Kasius4434
Jing Wei
Level 27
God Stats
1W - 7L
1,318 SR
Queue Stats
291W - 315L
1,560 Elo+
Solo
Ares
Ares
MunchieSlayer
Ares
Level 158
God Stats
23W - 21L
1,516 SR
Queue Stats
676W - 724L
1,475 Elo+
Solo
Tiamat
Tiamat
tokesat2am
Tiamat
Level 26
God Stats
2W - 1L
1,780 SR
Queue Stats
57W - 26L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeAllMighty
Bacchus
17
5 / 3 / 17
10,807
772
10,924
23,253
32,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
BradleyRJ
Danzaburou
18
2 / 2 / 15
10,384
742
10,304
7,849
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Fulvar
Da Ji
18
11 / 6 / 9
11,544
825
17,699
13,948
5,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Mr BRUTTICUS
Chang'e
18
1 / 0 / 19
10,260
733
7,534
8,762
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 11
10,233
731
14,197
11,552
4,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 7 / 5
7,870
562
5,442
11,994
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
FenrirErreape
Hachiman
18
5 / 3 / 8
10,584
756
4,706
9,827
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Kasius4434
Jing Wei
18
3 / 4 / 7
10,092
721
9,571
10,939
4,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 9
8,493
607
9,557
18,456
22,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
tokesat2am
Tiamat
17
5 / 6 / 7
9,931
709
18,655
14,938
10,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
24
Kills
15
15
Deaths
24
71
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
5
0.5
W
Bacchus
BeAllMighty
Bacchus
5
3
17
4.5
W
Danzaburou
BradleyRJ
Danzaburou
2
2
15
4.75
L
Hachiman
FenrirErreape
Hachiman
5
3
8
3
W
Da Ji
Fulvar
Da Ji
11
6
9
2.58
L
Jing Wei
Kasius4434
Jing Wei
3
4
7
1.63
W
Chang'e
Mr BRUTTICUS
Chang'e
1
0
19
10.5
L
1
4
9
1.38
W
5
4
11
2.63
L
Tiamat
tokesat2am
Tiamat
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,658
Damage
47,931
65,364
Taken
66,154
50,153
Mitigated
45,791
27,477
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,442
670
3,702
2,797
11,994
4,244
0
2,669
9,325
10,853
0
W
Bacchus
BeAllMighty
Bacchus
10,924
1,153
1,064
5,926
23,253
32,128
305
9,112
14,141
20,522
0
W
Danzaburou
BradleyRJ
Danzaburou
10,304
3,455
1,532
2,032
7,849
3,587
2,501
4,261
3,588
0
31,555
L
Hachiman
FenrirErreape
Hachiman
4,706
2,515
101
2,063
9,827
3,660
0
1,590
8,237
0
12,996
W
Da Ji
Fulvar
Da Ji
17,699
1,366
125
751
13,948
5,855
833
9,672
4,276
0
29,867
L
Jing Wei
Kasius4434
Jing Wei
9,571
5,519
874
1,733
10,939
4,913
0
4,624
6,315
0
30,305
W
Chang'e
Mr BRUTTICUS
Chang'e
7,534
507
8,409
5,215
8,762
3,895
1,446
5,094
3,668
20,414
0
L
9,557
372
76
875
18,456
22,504
13
4,648
13,808
15,733
0
W
14,197
2,856
971
1,452
11,552
4,688
695
5,515
6,037
0
28,981
L
Tiamat
tokesat2am
Tiamat
18,655
780
227
1,470
14,938
10,470
0
4,927
10,011
34,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
46,970
152
Minions Killed
119
0
Camps Cleared
0
1,303,187
Distance Traveled
1,198,438
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,870
562
9
1
0
212,247
2
W
Bacchus
10,807
772
14
1
0
269,480
4
W
Danzaburou
10,384
742
43
3
0
240,238
0
L
Hachiman
10,584
756
25
2
0
257,521
0
W
Da Ji
11,544
825
33
2
0
250,014
0
L
Jing Wei
10,092
721
53
4
0
233,868
3
W
Chang'e
10,260
733
38
3
0
276,769
0
L
Ares
8,493
607
4
0
0
254,042
4
W
Loki
10,233
731
24
2
0
266,686
0
L
Tiamat
9,931
709
28
2
0
240,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role