Player Matchup

Ne Zha
Ne Zha
NaorCrusher10
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,300 Elo+
Party 1
Vulcan
Vulcan
Onyx11
Vulcan
Level 51
God Stats
11W - 10L
1,355 SR
Queue Stats
69W - 104L
1,284 Elo+
Party 1
Jormungandr
Jormungandr
YAHELR123456
Jormungandr
Level 27
God Stats
4W - 7L
1,291 SR
Queue Stats
25W - 59L
1,245 Elo+
Party 1
Team Averages
Level 41
1,382 SR
1,276 Elo+

VS

Team Averages
Level 45
1,530 SR
1,438 Elo+
Ganesha
Ganesha
ArseniyNikitin
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
OFparasite
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Izanami
Izanami
inik01764
Izanami
Level 67
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 15
10,277
791
14,781
11,000
2,833
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Onyx11
Vulcan
16
9 / 4 / 13
11,030
848
12,184
7,250
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
YAHELR123456
Jormungandr
16
10 / 1 / 11
11,156
858
10,198
10,553
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 7
7,827
602
5,389
15,523
9,011
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
OFparasite
Merlin
13
5 / 7 / 4
10,279
791
10,316
11,281
2,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
inik01764
Izanami
15
4 / 8 / 5
10,125
779
6,956
13,549
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
25
Kills
9
9
Deaths
25
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
W
6
4
15
3.38
L
Merlin
OFparasite
Merlin
5
7
4
1
W
Vulcan
Onyx11
Vulcan
9
4
13
3.88
W
Jormungandr
YAHELR123456
Jormungandr
10
1
11
15.5
L
Izanami
inik01764
Izanami
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
22,661
28,803
Taken
40,353
7,476
Mitigated
15,300
2,651
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,389
737
84
755
15,523
9,011
0
8,860
6,351
10,270
0
W
14,781
4,739
0
1,791
11,000
2,833
1,203
5,963
5,037
0
30,365
L
Merlin
OFparasite
Merlin
10,316
665
0
786
11,281
2,618
0
6,624
4,411
27,778
0
W
Vulcan
Onyx11
Vulcan
12,184
1,428
11
849
7,250
1,843
410
4,053
3,197
43,331
0
W
Jormungandr
YAHELR123456
Jormungandr
10,198
1,580
0
0
10,553
2,800
764
6,207
4,346
28,826
0
L
Izanami
inik01764
Izanami
6,956
4,498
0
1,230
13,549
3,671
0
6,194
7,129
198
35,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
28,231
122
Minions Killed
108
8
Camps Cleared
2
735,359
Distance Traveled
579,221
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,827
602
1
0
0
171,694
2
W
Ne Zha
10,277
791
14
1
2
227,845
2
L
Merlin
10,279
791
39
3
1
206,520
1
W
Vulcan
11,030
848
61
5
1
238,726
1
W
Jormungandr
11,156
858
47
4
5
268,788
5
L
Izanami
10,125
779
68
5
1
201,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role