Player Matchup

Achilles
Achilles
Bronze I
 
Achilles
Bronze I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
Kamui1903
Danzaburou
Silver III
Level 102
God Stats
14W - 18L
1,454 SR
Queue Stats
83W - 102L
840 MMR
Party 1
Ymir
Ymir
Bronze I
bertokno
Ymir
Bronze I
Level 69
God Stats
1W - 3L
1,581 SR
Queue Stats
15W - 41L
638 MMR
Party 3
Chaac
Chaac
Bronze I
kilorenpro
Chaac
Bronze I
Level 98
God Stats
3W - 2L
1,728 SR
Queue Stats
13W - 23L
1,033 MMR
Party 3
Agni
Agni
Silver V
shakurspeare
Agni
Silver V
Level 125
God Stats
4W - 3L
1,595 SR
Queue Stats
35W - 63L
607 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,572 SR
923 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,457 SR
1,110 MMR
Hou Yi
Hou Yi
Bronze V
 
Hou Yi
Bronze V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
 
Erlang Shen
Bronze I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze I
fscottb
Bacchus
Bronze I
Level 131
God Stats
1W - 4L
1,437 SR
Queue Stats
41W - 70L
524 MMR
Solo
Da Ji
Da Ji
Bronze I
l_CatS_l
Da Ji
Bronze I
Level 68
God Stats
1W - 7L
1,367 SR
Queue Stats
17W - 38L
982 MMR
Party 2
Tiamat
Tiamat
Silver II
spitfirelouis56
Tiamat
Silver II
Level 122
God Stats
6W - 6L
1,482 SR
Queue Stats
306W - 309L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 0 / 3
5,480
548
2,199
5,373
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Kamui1903
Danzaburou
10
2 / 2 / 0
5,651
565
3,204
4,855
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 1 / 1
5,131
513
1,999
4,899
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
11
2 / 0 / 0
6,359
636
2,867
3,480
1,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 1
5,908
591
2,619
3,165
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothBastetAtlasArachne

VS

Bans
ShivaBaron SamediLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 0 / 0
4,900
490
912
4,298
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
 
Erlang Shen
9
0 / 1 / 0
4,365
437
777
3,976
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
fscottb
Bacchus
8
1 / 0 / 1
4,847
485
2,029
4,913
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
l_CatS_l
Da Ji
6
1 / 2 / 1
4,430
443
1,276
3,969
1,077
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,882
488
2,929
5,271
2,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
3
2.5
L
Hou Yi
 
Hou Yi
1
0
0
1
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Danzaburou
Kamui1903
Danzaburou
2
2
0
1
W
Ymir
0
1
1
0.5
L
Bacchus
fscottb
Bacchus
1
0
1
1.5
W
Chaac
2
0
0
2
L
Da Ji
l_CatS_l
Da Ji
1
2
1
0.75
W
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
7,923
21,772
Taken
22,427
9,117
Mitigated
9,999
8,025
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,199
145
0
1,619
5,373
3,526
32
1,176
4,197
0
15,631
L
Hou Yi
 
Hou Yi
912
472
0
0
4,298
1,202
0
407
3,891
0
24,914
L
Erlang Shen
 
Erlang Shen
777
190
0
1,091
3,976
2,991
0
606
3,370
0
15,801
W
Danzaburou
Kamui1903
Danzaburou
3,204
852
0
2,041
4,855
1,367
1,195
1,634
3,221
0
30,765
W
Ymir
1,999
331
0
2,472
4,899
1,929
292
632
4,267
25,062
0
L
Bacchus
fscottb
Bacchus
2,029
78
0
1,677
4,913
2,335
0
198
4,710
10,662
0
W
Chaac
2,867
558
0
1,328
3,480
1,324
0
0
3,480
0
38,730
L
Da Ji
l_CatS_l
Da Ji
1,276
129
0
361
3,969
1,077
0
1,344
2,565
0
11,168
W
2,619
266
0
565
3,165
971
0
1,516
1,649
30,843
0
L
2,929
305
0
1,307
5,271
2,394
64
1,811
3,273
26,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
23,424
308
Minions Killed
184
0
Camps Cleared
0
975,802
Distance Traveled
843,803
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,480
548
26
3
0
209,591
2
L
Hou Yi
4,900
490
57
6
0
186,292
3
L
Erlang Shen
4,365
437
33
3
0
143,941
1
W
Danzaburou
5,651
565
53
5
0
181,936
2
W
Ymir
5,131
513
45
5
0
184,971
0
L
Bacchus
4,847
485
22
2
0
198,472
4
W
Chaac
6,359
636
102
10
0
193,209
6
L
Da Ji
4,430
443
26
3
0
142,825
0
W
Agni
5,908
591
82
8
0
206,095
8
L
Tiamat
4,882
488
46
5
0
172,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role