Player Matchup

Izanami
Izanami
Blackbot87
Izanami
Level 78
God Stats
9W - 5L
1,530 SR
Queue Stats
17W - 9L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
kendo-loco25
Jormungandr
Level 129
God Stats
6W - 4L
1,599 SR
Queue Stats
246W - 189L
1,674 Elo+
Party 2
Tsukuyomi
Tsukuyomi
neo-tau
Tsukuyomi
Level 128
God Stats
11W - 5L
1,609 SR
Queue Stats
252W - 198L
1,688 Elo+
Party 2
Team Averages
Level 112
1,579 SR
1,623 Elo+

VS

Team Averages
Level 102
1,512 SR
1,300 Elo+
Ares
Ares
JohnRandom87
Ares
Level 119
God Stats
11W - 17L
1,524 SR
Queue Stats
20W - 55L
1,281 Elo+
Party 1
Bastet
Bastet
Kevinfr54
Bastet
Level 60
God Stats
145W - 131L
1,512 SR
Queue Stats
593W - 575L
1,535 Elo+
Solo
Ah Puch
Ah Puch
maly__no_raczej
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 28L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackbot87
Izanami
18
3 / 2 / 7
12,793
753
9,717
10,992
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
kendo-loco25
Jormungandr
16
1 / 4 / 7
11,745
691
14,268
21,465
28,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
neo-tau
Tsukuyomi
18
9 / 5 / 4
12,947
762
22,987
18,996
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
11,636
684
9,620
19,353
20,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Kevinfr54
Bastet
16
4 / 2 / 7
11,544
679
20,309
21,579
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 3
10,883
640
7,938
14,173
6,490
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
13
Kills
11
11
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blackbot87
Izanami
3
2
7
3.25
L
4
4
6
1.75
L
Bastet
Kevinfr54
Bastet
4
2
7
3.75
W
Jormungandr
kendo-loco25
Jormungandr
1
4
7
1.13
L
3
7
3
0.64
W
Tsukuyomi
neo-tau
Tsukuyomi
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
37,867
51,453
Taken
55,105
43,086
Mitigated
38,449
14,853
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blackbot87
Izanami
9,717
5,076
0
1,540
10,992
5,400
1,578
3,426
7,341
0
64,918
L
9,620
1,064
0
3,427
19,353
20,739
0
4,606
14,375
22,875
0
L
Bastet
Kevinfr54
Bastet
20,309
4,129
0
4,907
21,579
11,220
0
6,085
15,117
0
43,227
W
Jormungandr
kendo-loco25
Jormungandr
14,268
3,771
196
6,269
21,465
28,186
167
7,170
13,640
44,941
0
L
7,938
316
0
1,667
14,173
6,490
0
3,797
9,901
38,382
0
W
Tsukuyomi
neo-tau
Tsukuyomi
22,987
7,346
0
6,848
18,996
9,500
286
7,528
10,913
0
50,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
34,063
289
Minions Killed
132
12
Camps Cleared
2
927,905
Distance Traveled
974,682
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,793
753
146
9
6
307,433
1
L
Ares
11,636
684
18
1
0
317,314
3
L
Bastet
11,544
679
38
2
1
393,749
4
W
Jormungandr
11,745
691
83
5
2
286,386
0
L
Ah Puch
10,883
640
76
4
1
263,619
0
W
Tsukuyomi
12,947
762
60
4
4
334,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role