Player Matchup

Bellona
Bellona
HitokiriYudea
Bellona
Level 141
God Stats
1W - 1L
1,667 SR
Queue Stats
50W - 38L
1,478 Elo+
Party 1
Izanami
Izanami
iTzChristianG
Izanami
Level 72
God Stats
1W - 2L
1,434 SR
Queue Stats
74W - 41L
1,538 Elo+
Party 1
Hel
Hel
itzcodyl
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 30L
1,555 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,524 Elo+

VS

Team Averages
Level 129
1,642 SR
1,697 Elo+
Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GtG2000spartan
Atlas
Level 148
God Stats
52W - 3L
2,226 SR
Queue Stats
508W - 37L
2,166 Elo+
Solo
Neith
Neith
HatingNoHands
Neith
Level 99
God Stats
1W - 1L
1,201 SR
Queue Stats
32W - 51L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 8 / 2
6,288
699
4,667
11,462
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
10
2 / 7 / 0
6,364
707
6,744
8,307
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 6 / 2
5,538
615
3,120
7,381
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 1 / 14
7,855
873
7,142
4,772
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 1 / 10
8,946
994
8,205
13,124
12,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
7 / 1 / 11
8,033
893
8,354
6,139
2,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
21
21
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
14
11
W
10
1
10
15
W
7
1
11
12.5
L
Bellona
1
8
2
0.25
L
Izanami
2
7
0
0.29
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,531
Damage
23,701
27,150
Taken
24,035
14,609
Mitigated
16,852
3,660
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,142
695
0
417
4,772
1,575
727
115
4,531
26,313
0
W
8,205
3,538
908
2,368
13,124
12,883
0
2,659
9,854
17,413
0
W
8,354
3,370
0
1,028
6,139
2,394
1,907
292
5,693
0
26,204
L
Bellona
4,667
1,478
0
676
11,462
9,959
0
5,602
5,860
0
9,868
L
Izanami
6,744
4,462
0
410
8,307
2,272
0
5,149
3,158
0
22,627
L
3,120
647
1,446
1,128
7,381
2,378
0
4,714
2,667
6,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,190
Gold Earned
24,834
55
Minions Killed
99
1
Camps Cleared
6
402,610
Distance Traveled
507,989
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,855
873
44
5
1
173,269
1
W
Atlas
8,946
994
20
2
2
185,015
4
W
Neith
8,033
893
35
4
3
149,705
2
L
Bellona
6,288
699
13
1
0
134,048
3
L
Izanami
6,364
707
33
4
1
128,173
0
L
Hel
5,538
615
9
1
0
140,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role