Player Matchup

Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
DastanSK
Chaac
Platinum V
Level 157
God Stats
3W - 4L
1,416 SR
Queue Stats
184W - 180L
1,648 MMR
Solo
Ares
Ares
Platinum IV
Dogeman04
Ares
Platinum IV
Level 110
God Stats
7W - 4L
1,482 SR
Queue Stats
214W - 211L
1,644 MMR
Solo
Kali
Kali
Silver I
ItIsYeGerbil
Kali
Silver I
Level 31
God Stats
12W - 0L
1,851 SR
Queue Stats
16W - 7L
1,695 MMR
Solo
Medusa
Medusa
Gold III
Oneline69
Medusa
Gold III
Level 116
God Stats
12W - 8L
1,711 SR
Queue Stats
130W - 123L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,592 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,565 SR
1,629 MMR
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold II
Fistyk
Camazotz
Gold II
Level 160
God Stats
43W - 27L
1,697 SR
Queue Stats
1,073W - 1,085L
1,621 MMR
Solo
Cerberus
Cerberus
Gold II
Odrengen
Cerberus
Gold II
Level 149
God Stats
4W - 6L
1,730 SR
Queue Stats
196W - 196L
1,654 MMR
Solo
Kukulkan
Kukulkan
Gold II
halflin
Kukulkan
Gold II
Level 129
God Stats
25W - 19L
1,647 SR
Queue Stats
159W - 160L
1,717 MMR
Solo
Hou Yi
Hou Yi
Gold I
unpHabulOus
Hou Yi
Gold I
Level 111
God Stats
2W - 3L
1,251 SR
Queue Stats
153W - 146L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 3 / 4
9,625
535
4,470
7,928
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
DastanSK
Chaac
15
7 / 1 / 12
10,518
584
11,530
19,590
16,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
13
4 / 3 / 12
9,149
508
11,760
18,268
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
18 / 2 / 6
12,500
694
26,729
23,920
10,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Oneline69
Medusa
17
2 / 3 / 5
10,550
586
8,592
12,561
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ThothPersephoneBastetShiva

VS

Bans
ArachneLokiFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 7 / 3
8,040
447
5,191
17,034
13,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
Fistyk
Camazotz
15
3 / 8 / 3
9,480
527
13,625
21,025
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Odrengen
Cerberus
13
2 / 8 / 1
8,257
459
6,788
18,994
17,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
halflin
Kukulkan
13
2 / 5 / 2
8,136
452
11,625
9,018
3,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
15
3 / 5 / 1
9,166
509
9,077
14,823
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
33
Kills
12
12
Deaths
33
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
3
4
1.33
L
Atlas
 
Atlas
2
7
3
0.5
W
Chaac
DastanSK
Chaac
7
1
12
13
W
Ares
4
3
12
3.33
L
Camazotz
Fistyk
Camazotz
3
8
3
0.56
W
18
2
6
10.5
L
Cerberus
Odrengen
Cerberus
2
8
1
0.31
W
Medusa
Oneline69
Medusa
2
3
5
1.5
L
Kukulkan
halflin
Kukulkan
2
5
2
0.6
L
Hou Yi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,081
Damage
46,306
82,267
Taken
80,894
51,064
Mitigated
44,481
29,554
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,470
333
0
2,147
7,928
4,480
99
2,013
5,915
57,780
0
L
Atlas
 
Atlas
5,191
1,769
0
961
17,034
13,675
0
5,105
11,854
14,102
0
W
Chaac
DastanSK
Chaac
11,530
3,251
0
7,555
19,590
16,476
58
5,034
14,556
0
55,357
W
Ares
11,760
1,573
0
1,943
18,268
15,166
358
8,738
9,530
27,884
0
L
Camazotz
Fistyk
Camazotz
13,625
4,334
0
7,529
21,025
6,406
0
3,546
17,377
0
73,745
W
26,729
17,010
0
13,131
23,920
10,920
1,168
6,249
17,671
0
98,997
L
Cerberus
Odrengen
Cerberus
6,788
530
0
5,171
18,994
17,023
0
2,379
15,936
48,027
0
W
Medusa
Oneline69
Medusa
8,592
3,377
0
4,778
12,561
4,022
0
1,570
10,991
0
92,995
L
Kukulkan
halflin
Kukulkan
11,625
224
0
500
9,018
3,362
0
4,384
4,601
56,556
0
L
Hou Yi
9,077
4,350
0
3,599
14,823
4,015
0
1,245
13,578
0
67,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
43,079
498
Minions Killed
473
0
Camps Cleared
0
1,843,547
Distance Traveled
1,668,335
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,625
535
128
7
0
314,416
7
L
Atlas
8,040
447
13
1
0
338,420
15
W
Chaac
10,518
584
93
5
0
386,339
7
W
Ares
9,149
508
11
1
0
376,952
5
L
Camazotz
9,480
527
98
5
0
362,080
0
W
Kali
12,500
694
119
7
0
424,214
3
L
Cerberus
8,257
459
129
7
0
316,991
4
W
Medusa
10,550
586
147
8
0
341,626
11
L
Kukulkan
8,136
452
110
6
0
340,916
5
L
Hou Yi
9,166
509
123
7
0
309,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role