Player Matchup

Medusa
Medusa
BlackCross25
Medusa
Level 106
God Stats
3W - 1L
1,354 SR
Queue Stats
99W - 117L
1,513 Elo+
Party 1
Cupid
Cupid
BrollyLSSJ87
Cupid
Level 68
God Stats
204W - 181L
1,488 SR
Queue Stats
335W - 318L
1,419 Elo+
Solo
Ne Zha
Ne Zha
NaupaSONIC
Ne Zha
Level 134
God Stats
6W - 8L
1,500 SR
Queue Stats
322W - 302L
1,518 Elo+
Party 1
Hera
Hera
Tianshi07
Hera
Level 86
God Stats
32W - 19L
1,615 SR
Queue Stats
514W - 509L
1,377 Elo+
Solo
Amaterasu
Amaterasu
Zero6188
Amaterasu
Level 47
God Stats
3W - 3L
1,181 SR
Queue Stats
148W - 196L
1,385 Elo+
Party 1
Team Averages
Level 88
1,428 SR
1,443 Elo+

VS

Team Averages
Level 109
1,447 SR
1,440 Elo+
Hel
Hel
IputThisRandomly
Hel
Level 97
God Stats
24W - 16L
1,326 SR
Queue Stats
194W - 198L
1,443 Elo+
Solo
Neith
Neith
JACKP0TBANDIT
Neith
Level 127
God Stats
23W - 19L
1,524 SR
Queue Stats
139W - 140L
1,450 Elo+
Solo
Chaac
Chaac
Khunda_Chi
Chaac
Level 46
God Stats
23W - 24L
1,327 SR
Queue Stats
118W - 140L
1,294 Elo+
Solo
Bacchus
Bacchus
Mighty Bomber
Bacchus
Level 157
God Stats
6W - 2L
1,537 SR
Queue Stats
291W - 302L
1,515 Elo+
Solo
Arachne
Arachne
iNfOrEdShOtS
Arachne
Level 117
God Stats
15W - 16L
1,523 SR
Queue Stats
23W - 28L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 5 / 0
4,060
406
2,118
9,033
2,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,927
493
1,303
7,065
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
NaupaSONIC
Ne Zha
8
0 / 4 / 0
4,564
456
1,904
6,472
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
5
0 / 5 / 0
3,883
388
2,076
3,896
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Zero6188
Amaterasu
7
0 / 4 / 0
4,274
427
3,065
7,162
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 0 / 4
6,461
646
7,641
4,559
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 0 / 4
6,259
626
5,453
4,328
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
5 / 0 / 0
6,460
646
5,767
6,036
3,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
10
2 / 0 / 7
5,949
595
4,019
4,877
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
iNfOrEdShOtS
Arachne
9
2 / 0 / 5
5,764
576
2,723
6,939
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
22
22
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
0
0
L
0
4
0
0
W
9
0
4
11
W
4
0
4
6
W
Chaac
5
0
0
5
W
Bacchus
2
0
7
5.5
L
Ne Zha
NaupaSONIC
Ne Zha
0
4
0
0
L
Hera
0
5
0
0
L
Amaterasu
Zero6188
Amaterasu
0
4
0
0
W
Arachne
iNfOrEdShOtS
Arachne
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,466
Damage
25,603
33,628
Taken
26,739
13,468
Mitigated
13,668
6,010
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,118
649
15
948
9,033
2,696
0
4,803
4,035
0
13,243
L
1,303
579
63
2,732
7,065
1,537
0
1,789
5,193
0
24,029
W
7,641
330
1,382
3,147
4,559
1,118
619
621
3,804
25,449
0
W
5,453
1,884
0
2,126
4,328
1,328
886
72
4,256
0
39,491
W
Chaac
5,767
1,062
0
1,368
6,036
3,781
51
0
5,684
0
29,050
W
Bacchus
4,019
409
0
1,320
4,877
4,764
31
66
4,775
15,038
0
L
Ne Zha
NaupaSONIC
Ne Zha
1,904
464
0
646
6,472
1,746
0
1,850
4,430
0
19,650
L
Hera
2,076
374
0
0
3,896
990
0
2,555
1,148
8,385
0
L
Amaterasu
Zero6188
Amaterasu
3,065
1,694
0
1,606
7,162
6,499
0
0
7,162
0
13,922
W
Arachne
iNfOrEdShOtS
Arachne
2,723
1,326
0
2,787
6,939
2,677
876
1,033
5,764
0
30,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
30,893
168
Minions Killed
263
0
Camps Cleared
0
843,432
Distance Traveled
959,414
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,060
406
14
1
0
176,186
0
L
Cupid
4,927
493
59
6
0
178,393
1
W
Hel
6,461
646
45
5
0
189,871
2
W
Neith
6,259
626
77
8
0
169,258
2
W
Chaac
6,460
646
62
6
0
166,157
0
W
Bacchus
5,949
595
14
1
0
202,769
3
L
Ne Zha
4,564
456
40
4
0
160,386
2
L
Hera
3,883
388
27
3
0
134,758
2
L
Amaterasu
4,274
427
28
3
0
193,709
4
W
Arachne
5,764
576
65
7
0
231,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role