Player Matchup

Danzaburou
Danzaburou
Silver II
Adri14py
Danzaburou
Silver II
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 84L
1,410 MMR
Solo
Persephone
Persephone
Gold IV
Cristian_TV96
Persephone
Gold IV
Level 128
God Stats
1W - 1L
1,470 SR
Queue Stats
199W - 198L
1,379 MMR
Party 3
Ao Kuang
Ao Kuang
Gold II
Guti1497
Ao Kuang
Gold II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 158L
1,472 MMR
Party 3
Horus
Horus
Bronze IV
Shan_ks88
Horus
Bronze IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,409 MMR
Party 1
Ravana
Ravana
Silver III
sxu-p
Ravana
Silver III
Level 129
God Stats
0W - 2L
1,357 SR
Queue Stats
37W - 30L
1,319 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,465 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,590 SR
1,396 MMR
Chronos
Chronos
Silver I
Battingtrout41
Chronos
Silver I
Level 123
God Stats
32W - 28L
1,551 SR
Queue Stats
49W - 56L
1,276 MMR
Party 2
Mulan
Mulan
Silver I
ITzGodly8292
Mulan
Silver I
Level 69
God Stats
17W - 13L
1,318 SR
Queue Stats
109W - 115L
1,284 MMR
Solo
Scylla
Scylla
Gold V
KegOfTetley
Scylla
Gold V
Level 124
God Stats
22W - 21L
1,500 SR
Queue Stats
82W - 65L
1,460 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
StormSniper_3333
Gilgamesh
Gold V
Level 109
God Stats
4W - 6L
1,785 SR
Queue Stats
68W - 79L
1,597 MMR
Party 2
Camazotz
Camazotz
Silver II
ZGoldKinGG
Camazotz
Silver II
Level 126
God Stats
2W - 0L
1,798 SR
Queue Stats
49W - 35L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adri14py
Danzaburou
17
5 / 5 / 4
10,890
545
10,792
13,992
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Cristian_TV96
Persephone
15
0 / 8 / 3
9,453
473
8,090
12,606
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Guti1497
Ao Kuang
16
8 / 5 / 2
10,209
510
9,015
18,755
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Shan_ks88
Horus
13
2 / 7 / 9
9,206
460
5,575
18,725
16,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
sxu-p
Ravana
17
1 / 3 / 2
10,299
515
8,822
11,847
6,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetKhepriThothIzanami

VS

Bans
KaliAtlasShivaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 2
11,208
560
6,122
13,374
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 19
10,773
539
13,634
23,210
23,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
19
9 / 1 / 10
12,667
633
17,153
11,284
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
18
9 / 4 / 9
11,612
581
14,598
14,624
10,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
ZGoldKinGG
Camazotz
17
3 / 1 / 11
10,948
547
6,102
13,102
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
16
Kills
28
28
Deaths
16
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adri14py
Danzaburou
5
5
4
1.4
W
3
6
2
0.67
L
Persephone
Cristian_TV96
Persephone
0
8
3
0.19
L
Ao Kuang
Guti1497
Ao Kuang
8
5
2
1.8
W
4
4
19
3.38
W
Scylla
9
1
10
14
L
Horus
Shan_ks88
Horus
2
7
9
0.93
W
Gilgamesh
9
4
9
3.38
W
Camazotz
ZGoldKinGG
Camazotz
3
1
11
8.5
L
Ravana
sxu-p
Ravana
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,294
Damage
57,609
75,925
Taken
75,594
38,271
Mitigated
51,021
19,583
Healing
22,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adri14py
Danzaburou
10,792
4,062
0
4,392
13,992
3,592
270
6,864
7,084
0
77,326
W
6,122
1,247
0
2,856
13,374
2,729
2,370
575
12,799
71,596
0
L
Persephone
Cristian_TV96
Persephone
8,090
543
0
1,335
12,606
4,087
0
3,608
8,876
69,678
0
L
Ao Kuang
Guti1497
Ao Kuang
9,015
2,002
0
6,524
18,755
6,797
0
4,552
14,128
60,947
36
W
13,634
2,068
573
3,362
23,210
23,849
401
5,016
18,194
0
46,616
W
Scylla
17,153
1,867
0
4,485
11,284
4,206
1,067
3,556
7,728
92,634
0
L
Horus
Shan_ks88
Horus
5,575
2,646
1,573
3,627
18,725
16,951
128
4,816
13,742
0
21,210
W
Gilgamesh
14,598
4,837
0
3,921
14,624
10,049
0
4,369
10,255
0
64,233
W
Camazotz
ZGoldKinGG
Camazotz
6,102
1,098
0
7,796
13,102
10,188
1,322
3,553
9,549
0
62,120
L
Ravana
sxu-p
Ravana
8,822
1,361
0
2,132
11,847
6,844
0
3,433
8,184
0
75,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,057
Gold Earned
57,208
546
Minions Killed
565
0
Camps Cleared
0
1,926,196
Distance Traveled
2,006,605
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,890
545
129
6
0
363,145
8
W
Chronos
11,208
560
150
8
0
379,934
1
L
Persephone
9,453
473
130
7
0
346,873
2
L
Ao Kuang
10,209
510
96
5
0
405,664
5
W
Mulan
10,773
539
50
3
0
376,121
4
W
Scylla
12,667
633
158
8
0
413,570
4
L
Horus
9,206
460
38
2
0
396,265
3
W
Gilgamesh
11,612
581
88
4
0
432,829
3
W
Camazotz
10,948
547
119
6
0
404,151
3
L
Ravana
10,299
515
153
8
0
414,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role