Player Matchup

Mercury
Mercury
Platinum II
Dαmien
Mercury
Platinum II
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 42L
2,394 MMR
Solo
Atlas
Atlas
Diamond III
K33N4N
Atlas
Diamond III
Level 151
God Stats
23W - 22L
1,661 SR
Queue Stats
88W - 74L
2,260 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
MagePrime
Erlang Shen
Platinum I
Level 83
God Stats
2W - 1L
1,759 SR
Queue Stats
119W - 98L
1,944 MMR
Solo
Ullr
Ullr
Diamond V
Thorín
Ullr
Diamond V
Level 160
God Stats
2W - 4L
1,406 SR
Queue Stats
554W - 549L
2,050 MMR
Solo
Ra
Ra
Platinum I
royEX123
Ra
Platinum I
Level 152
God Stats
14W - 19L
1,675 SR
Queue Stats
241W - 234L
2,093 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,600 SR
2,148 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,618 SR
1,966 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
Equalizer
Chiron
Diamond V
Level 160
God Stats
4W - 1L
1,695 SR
Queue Stats
32W - 15L
2,139 MMR
Party 1
Bellona
Bellona
Diamond IV
OGPaul
Bellona
Diamond IV
Level 160
God Stats
6W - 2L
1,889 SR
Queue Stats
169W - 127L
2,325 MMR
Party 1
Geb
Geb
Platinum I
SlayKingx
Geb
Platinum I
Level 148
God Stats
5W - 2L
1,740 SR
Queue Stats
123W - 99L
1,996 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
aboodsmart
Baron Samedi
Gold I
Level 127
God Stats
1W - 0L
1,266 SR
Queue Stats
8W - 6L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dαmien
Mercury
12
1 / 6 / 0
7,452
438
4,366
14,392
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
K33N4N
Atlas
12
1 / 4 / 5
8,205
483
10,022
20,379
19,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
MagePrime
Erlang Shen
15
1 / 3 / 1
9,038
532
11,165
15,646
13,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Thorín
Ullr
13
3 / 8 / 2
8,398
494
9,889
15,892
4,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 10 / 2
8,249
485
7,125
13,597
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothBastetCliodhnaKali

VS

Bans
LokiShivaAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 1 / 6
10,878
640
11,641
19,513
16,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Equalizer
Chiron
18
11 / 2 / 7
11,909
701
22,491
14,164
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
OGPaul
Bellona
19
11 / 0 / 9
11,775
693
13,211
16,113
16,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 15
10,197
600
8,182
16,825
16,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
aboodsmart
Baron Samedi
16
3 / 3 / 5
10,516
619
9,787
10,998
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
8
Kills
30
31
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
6
5
L
Mercury
Dαmien
Mercury
1
6
0
0.17
W
Chiron
Equalizer
Chiron
11
2
7
7.25
L
Atlas
K33N4N
Atlas
1
4
5
0.88
L
Erlang Shen
MagePrime
Erlang Shen
1
3
1
0.5
W
Bellona
OGPaul
Bellona
11
0
9
15.5
W
3
2
15
5.25
L
Ullr
Thorín
Ullr
3
8
2
0.5
W
Baron Samedi
aboodsmart
Baron Samedi
3
3
5
1.83
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,567
Damage
65,312
79,906
Taken
77,613
47,003
Mitigated
59,988
15,055
Healing
30,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,641
8,459
0
11,637
19,513
16,476
4,560
136
19,377
0
48,174
L
Mercury
Dαmien
Mercury
4,366
1,236
0
565
14,392
4,301
0
3,804
10,463
0
50,307
W
Chiron
Equalizer
Chiron
22,491
11,375
755
4,152
14,164
5,491
4,395
3,557
10,607
0
100,907
L
Atlas
K33N4N
Atlas
10,022
3,100
1,722
2,419
20,379
19,101
0
6,957
13,142
30,154
2,002
L
Erlang Shen
MagePrime
Erlang Shen
11,165
7,001
0
6,237
15,646
13,890
98
498
12,920
0
67,834
W
Bellona
OGPaul
Bellona
13,211
5,278
0
3,635
16,113
16,172
1,833
3,130
12,983
0
84,146
W
8,182
691
2,696
3,064
16,825
16,144
403
5,333
11,492
23,924
0
L
Ullr
Thorín
Ullr
9,889
3,014
0
565
15,892
4,454
0
2,033
13,649
0
50,466
W
Baron Samedi
aboodsmart
Baron Samedi
9,787
463
928
3,490
10,998
5,705
2,147
4,501
6,497
75,303
0
L
7,125
397
1,566
1,981
13,597
5,257
0
4,677
8,850
50,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
55,275
437
Minions Killed
589
0
Camps Cleared
0
1,659,152
Distance Traveled
1,813,546
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,878
640
140
8
0
400,217
2
L
Mercury
7,452
438
86
5
0
382,653
2
W
Chiron
11,909
701
150
9
0
329,738
1
L
Atlas
8,205
483
24
1
0
329,030
4
L
Erlang Shen
9,038
532
130
8
0
339,120
4
W
Bellona
11,775
693
145
9
0
418,705
4
W
Geb
10,197
600
15
1
0
355,110
2
L
Ullr
8,398
494
91
5
0
301,931
3
W
Baron Samedi
10,516
619
139
8
0
309,776
4
L
Ra
8,249
485
106
6
0
306,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role