Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FrXn Alii
Cerberus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 20L
1,867 Elo+
Party 1
Camazotz
Camazotz
Stirmas Bole
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 7L
1,961 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,776 Elo+

VS

Team Averages
Level 95
1,610 SR
1,639 Elo+
Izanami
Izanami
Saxarba
Izanami
Level 101
God Stats
1W - 1L
1,489 SR
Queue Stats
3W - 3L
1,485 Elo+
Solo
Atlas
Atlas
Vividrainz
Atlas
Level 27
God Stats
41W - 14L
1,761 SR
Queue Stats
476W - 277L
1,733 Elo+
Party 2
Chang'e
Chang'e
thedonfoe
Chang'e
Level 157
God Stats
26W - 12L
1,579 SR
Queue Stats
513W - 311L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 2 / 5
7,813
781
7,568
4,456
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
FrXn Alii
Cerberus
12
5 / 0 / 7
7,835
784
10,002
6,823
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Stirmas Bole
Camazotz
12
2 / 1 / 7
7,287
729
4,623
5,700
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Saxarba
Izanami
10
2 / 4 / 1
6,726
673
1,999
7,434
1,637
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
9
1 / 5 / 2
6,611
661
4,582
10,194
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
thedonfoe
Chang'e
9
0 / 3 / 3
6,022
602
5,289
7,717
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
5
3.75
W
Cerberus
FrXn Alii
Cerberus
5
0
7
8.5
L
Izanami
Saxarba
Izanami
2
4
1
0.63
W
Camazotz
Stirmas Bole
Camazotz
2
1
7
5.5
L
Atlas
1
5
2
0.4
L
Chang'e
thedonfoe
Chang'e
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
11,870
16,979
Taken
25,345
7,200
Mitigated
9,212
5,376
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,568
1,887
0
1,127
4,456
1,986
789
3,283
1,173
21,372
1,460
W
Cerberus
FrXn Alii
Cerberus
10,002
182
0
1,883
6,823
2,774
14
3,734
3,089
26,786
0
L
Izanami
Saxarba
Izanami
1,999
1,468
0
1,386
7,434
1,637
0
4,883
2,551
0
17,476
W
Camazotz
Stirmas Bole
Camazotz
4,623
1,228
0
2,366
5,700
2,440
1,042
3,431
2,269
0
20,075
L
Atlas
4,582
2,018
0
1,210
10,194
5,646
0
7,203
2,991
11,273
0
L
Chang'e
thedonfoe
Chang'e
5,289
125
919
2,628
7,717
1,929
0
5,129
2,588
15,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,935
Gold Earned
19,359
125
Minions Killed
85
8
Camps Cleared
1
527,945
Distance Traveled
461,221
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,813
781
36
4
3
156,753
1
W
Cerberus
7,835
784
53
5
2
187,814
0
L
Izanami
6,726
673
49
5
1
154,913
7
W
Camazotz
7,287
729
36
4
3
183,378
2
L
Atlas
6,611
661
4
0
0
130,946
1
L
Chang'e
6,022
602
32
3
0
175,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role