Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FaceTat
Da Ji
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,595 Elo+
Party 1
Bacchus
Bacchus
PyBroo
Bacchus
Level 29
God Stats
7W - 1L
1,769 SR
Queue Stats
89W - 74L
1,675 Elo+
Party 1
Tiamat
Tiamat
mikespies
Tiamat
Level 147
God Stats
41W - 18L
1,728 SR
Queue Stats
386W - 279L
1,715 Elo+
Party 1
Team Averages
Level 116
1,599 SR
1,597 Elo+

VS

Team Averages
Level 100
1,515 SR
1,534 Elo+
Osiris
Osiris
 
Osiris
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BruceWoolf
Xbalanque
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 247L
1,594 Elo+
Solo
Ganesha
Ganesha
NerdyAJ
Ganesha
Level 102
God Stats
25W - 29L
1,576 SR
Queue Stats
49W - 63L
1,532 Elo+
Solo
Agni
Agni
YmirFreezy
Agni
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 187L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
10 / 3 / 6
12,061
670
14,016
9,084
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 3 / 5
11,435
635
11,285
13,497
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
FaceTat
Da Ji
16
4 / 4 / 5
10,368
576
11,453
17,766
11,729
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PyBroo
Bacchus
14
2 / 2 / 9
9,235
513
6,236
17,584
19,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
mikespies
Tiamat
15
7 / 4 / 5
10,264
570
12,097
10,510
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
5 / 6 / 3
10,536
585
11,566
18,619
14,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
 
Cliodhna
17
7 / 8 / 3
10,393
577
13,526
18,924
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
BruceWoolf
Xbalanque
14
2 / 5 / 1
8,903
495
6,259
10,074
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
NerdyAJ
Ganesha
12
0 / 4 / 7
8,015
445
4,161
15,343
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
2 / 6 / 4
9,202
511
8,350
10,795
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
29
Kills
16
16
Deaths
29
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
3
6
4.33
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
5
2.83
L
Osiris
 
Osiris
5
6
3
1.08
L
Cliodhna
 
Cliodhna
7
8
3
1.06
L
Xbalanque
BruceWoolf
Xbalanque
2
5
1
0.5
W
Da Ji
FaceTat
Da Ji
4
4
5
1.63
L
Ganesha
NerdyAJ
Ganesha
0
4
7
0.88
W
Bacchus
PyBroo
Bacchus
2
2
9
3.25
L
2
6
4
0.67
W
Tiamat
mikespies
Tiamat
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,087
Damage
43,862
68,441
Taken
73,755
44,973
Mitigated
38,799
19,334
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,016
1,396
0
4,108
9,084
2,967
1,158
1,675
7,409
99,066
0
W
Ah Muzen Cab
 
Ah Muzen Cab
11,285
5,120
0
4,592
13,497
4,580
0
2,174
11,323
0
105,909
L
Osiris
 
Osiris
11,566
4,515
0
2,255
18,619
14,784
616
4,943
13,440
0
61,286
L
Cliodhna
 
Cliodhna
13,526
1,160
0
7,070
18,924
6,344
0
10,776
8,032
0
71,069
L
Xbalanque
BruceWoolf
Xbalanque
6,259
1,048
0
2,002
10,074
2,381
378
3,567
6,476
0
59,570
W
Da Ji
FaceTat
Da Ji
11,453
3,018
0
3,783
17,766
11,729
146
1,349
16,417
0
62,538
L
Ganesha
NerdyAJ
Ganesha
4,161
466
0
2,550
15,343
12,601
0
7,352
7,845
18,956
0
W
Bacchus
PyBroo
Bacchus
6,236
927
545
3,556
17,584
19,780
213
3,898
13,686
24,832
0
L
8,350
439
217
1,245
10,795
2,689
0
4,934
5,613
52,350
0
W
Tiamat
mikespies
Tiamat
12,097
887
0
2,750
10,510
5,917
894
3,415
7,095
56,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,363
Gold Earned
47,049
571
Minions Killed
498
0
Camps Cleared
0
1,745,159
Distance Traveled
1,705,467
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,061
670
159
9
0
383,117
1
W
Ah Muzen Cab
11,435
635
159
9
0
349,544
5
L
Osiris
10,536
585
121
7
0
331,091
2
L
Cliodhna
10,393
577
115
6
0
378,669
1
L
Xbalanque
8,903
495
139
8
0
321,604
6
W
Da Ji
10,368
576
126
7
0
302,972
3
L
Ganesha
8,015
445
19
1
0
337,031
6
W
Bacchus
9,235
513
32
2
0
375,971
1
L
Agni
9,202
511
104
6
0
337,072
2
W
Tiamat
10,264
570
95
5
0
333,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role