Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
KillerUnicorn120
Zeus
Masters
Level 140
God Stats
4W - 9L
1,695 SR
Queue Stats
312W - 287L
2,845 MMR
Solo
Achilles
Achilles
Gold III
MMMigu
Achilles
Gold III
Level 56
God Stats
3W - 5L
1,696 SR
Queue Stats
39W - 40L
1,655 MMR
Solo
Mercury
Mercury
Gold V
zPureLove
Mercury
Gold V
Level 127
God Stats
11W - 12L
1,499 SR
Queue Stats
163W - 185L
1,384 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,578 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,719 SR
1,965 MMR
Ymir
Ymir
Platinum IV
EnriqueG65
Ymir
Platinum IV
Level 160
God Stats
13W - 6L
1,573 SR
Queue Stats
555W - 570L
1,917 MMR
Solo
Mulan
Mulan
Diamond IV
Pupuson
Mulan
Diamond IV
Level 160
God Stats
35W - 19L
1,777 SR
Queue Stats
130W - 121L
2,119 MMR
Solo
Hou Yi
Hou Yi
Diamond II
SecondoW
Hou Yi
Diamond II
Level 157
God Stats
83W - 50L
1,722 SR
Queue Stats
119W - 108L
2,535 MMR
Solo
Cliodhna
Cliodhna
Platinum II
ShaKeis47
Cliodhna
Platinum II
Level 141
God Stats
22W - 9L
1,940 SR
Queue Stats
277W - 273L
1,946 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
reeet420
Morgan Le Fay
Bronze III
Level 86
God Stats
3W - 1L
1,582 SR
Queue Stats
5W - 7L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 2 / 0
3,819
546
2,368
3,678
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
6
0 / 4 / 1
3,782
540
2,277
6,993
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,660
666
3,155
3,703
911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MMMigu
Achilles
8
0 / 1 / 0
4,077
582
3,364
6,684
2,301
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
zPureLove
Mercury
5
0 / 3 / 1
3,664
523
260
4,209
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArtioThothKaliShiva

VS

Bans
AgniArachneAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 5
4,559
651
1,971
5,365
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Pupuson
Mulan
9
0 / 0 / 2
4,919
703
4,271
6,479
3,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
SecondoW
Hou Yi
9
7 / 0 / 0
5,556
794
5,845
3,391
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
ShaKeis47
Cliodhna
8
3 / 1 / 2
4,866
695
2,526
4,272
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
reeet420
Morgan Le Fay
8
1 / 0 / 2
4,654
665
2,636
1,838
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
0
1
5
2.5
L
2
1
0
2
L
Achilles
MMMigu
Achilles
0
1
0
0
W
Mulan
Pupuson
Mulan
0
0
2
1
W
Hou Yi
SecondoW
Hou Yi
7
0
0
7
W
Cliodhna
ShaKeis47
Cliodhna
3
1
2
4
W
Morgan Le Fay
reeet420
Morgan Le Fay
1
0
2
2
L
Mercury
zPureLove
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
17,249
25,267
Taken
21,345
7,551
Mitigated
8,396
7,089
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,368
1,498
0
1,164
3,678
790
0
731
2,947
0
14,851
L
Sylvanus
 
Sylvanus
2,277
1,043
466
1,330
6,993
2,717
0
1,599
5,394
9,654
0
W
1,971
853
0
1,713
5,365
2,459
0
1,910
3,455
10,927
1,649
L
3,155
834
0
907
3,703
911
0
1,502
2,201
24,796
0
L
Achilles
MMMigu
Achilles
3,364
781
0
2,942
6,684
2,301
0
0
6,684
0
18,730
W
Mulan
Pupuson
Mulan
4,271
656
0
3,367
6,479
3,388
0
108
6,371
0
27,440
W
Hou Yi
SecondoW
Hou Yi
5,845
3,135
0
1,463
3,391
872
0
1,160
2,231
0
27,633
W
Cliodhna
ShaKeis47
Cliodhna
2,526
574
0
2,232
4,272
1,163
0
1,181
3,091
0
17,990
W
Morgan Le Fay
reeet420
Morgan Le Fay
2,636
349
0
410
1,838
514
0
1,073
765
20,163
0
L
Mercury
zPureLove
Mercury
260
151
0
280
4,209
832
0
663
3,546
0
13,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,002
Gold Earned
24,554
180
Minions Killed
234
0
Camps Cleared
0
705,403
Distance Traveled
754,509
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,819
546
38
5
0
136,261
4
L
Sylvanus
3,782
540
15
2
0
148,353
3
W
Ymir
4,559
651
22
3
0
138,678
1
L
Zeus
4,660
666
53
8
0
147,478
2
L
Achilles
4,077
582
42
6
0
156,083
2
W
Mulan
4,919
703
68
10
0
141,072
2
W
Hou Yi
5,556
794
61
9
0
137,561
2
W
Cliodhna
4,866
695
41
6
0
181,043
2
W
Morgan Le Fay
4,654
665
42
6
0
156,155
3
L
Mercury
3,664
523
32
5
0
117,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role