Player Matchup

Eset
Eset
Timoun42
Eset
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 211L
1,454 Elo+
Solo
Neith
Neith
iambrillyant
Neith
Level 102
God Stats
58W - 87L
1,301 SR
Queue Stats
258W - 346L
1,480 Elo+
Solo
Ymir
Ymir
soil__0
Ymir
Level 109
God Stats
4W - 5L
1,571 SR
Queue Stats
80W - 78L
1,561 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,498 Elo+

VS

Team Averages
Level 102
1,355 SR
1,447 Elo+
Bellona
Bellona
MoOonLexx
Bellona
Level 101
God Stats
12W - 29L
1,411 SR
Queue Stats
61W - 108L
1,321 Elo+
Party 1
Hel
Hel
jowel26
Hel
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 188L
1,719 Elo+
Solo
Cthulhu
Cthulhu
xL3nn4rt_
Cthulhu
Level 46
God Stats
1W - 2L
1,154 SR
Queue Stats
29W - 46L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 5 / 1
11,180
658
12,254
18,060
8,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
8,057
474
0
214
183
Ymir
soil__0
Ymir
18
4 / 3 / 3
11,753
691
11,234
24,964
29,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MoOonLexx
Bellona
15
0 / 2 / 6
10,485
617
8,984
17,391
17,257
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
19
6 / 4 / 1
13,050
768
15,893
15,442
8,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
xL3nn4rt_
Cthulhu
17
2 / 2 / 5
11,347
667
10,473
17,878
17,976
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
8
8
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
MoOonLexx
Bellona
0
2
6
1.5
L
Eset
3
5
1
0.7
L
0
0
0
0
W
Hel
6
4
1
1.63
L
Ymir
soil__0
Ymir
4
3
3
1.83
W
Cthulhu
xL3nn4rt_
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
35,350
43,238
Taken
50,711
37,999
Mitigated
44,221
7,214
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
MoOonLexx
Bellona
8,984
1,520
851
2,308
17,391
17,257
344
6,912
10,479
0
25,652
L
Eset
12,254
1,763
749
3,401
18,060
8,093
1,291
13,356
4,704
46,057
0
L
0
0
0
0
214
183
0
214
0
0
0
W
Hel
15,893
1,778
10,605
9,189
15,442
8,988
1,567
10,751
4,691
70,587
0
L
Ymir
soil__0
Ymir
11,234
817
0
3,064
24,964
29,723
0
13,093
11,871
54,358
0
W
Cthulhu
xL3nn4rt_
Cthulhu
10,473
602
558
494
17,878
17,976
654
6,331
11,547
36,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
34,882
159
Minions Killed
182
3
Camps Cleared
9
558,592
Distance Traveled
966,590
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,485
617
21
1
0
331,447
1
L
Eset
11,180
658
74
4
1
279,781
1
L
Neith
8,057
474
0
0
0
0
0
W
Hel
13,050
768
114
7
9
314,397
4
L
Ymir
11,753
691
85
5
2
278,811
1
W
Cthulhu
11,347
667
47
3
0
320,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role