Player Matchup

Loki
Loki
BenchpressBilly
Loki
Level 67
God Stats
1W - 0L
1,807 SR
Queue Stats
4W - 0L
1,893 Elo+
Party 1
Eset
Eset
ChegaChemist
Eset
Level 87
God Stats
1W - 0L
1,732 SR
Queue Stats
18W - 17L
1,476 Elo+
Solo
Nike
Nike
IxEmpyrean
Nike
Level 137
God Stats
1W - 1L
1,082 SR
Queue Stats
30W - 40L
1,436 Elo+
Solo
Danzaburou
Danzaburou
KorvinKorr
Danzaburou
Level 67
God Stats
11W - 6L
1,636 SR
Queue Stats
26W - 17L
1,514 Elo+
Solo
Bacchus
Bacchus
SuBíx
Bacchus
Level 47
God Stats
1W - 0L
1,406 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,564 Elo+

VS

Team Averages
Level 88
1,511 SR
1,512 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Piratejack_sparo
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
TORRES_du68
Bacchus
Level 147
God Stats
83W - 76L
1,530 SR
Queue Stats
233W - 235L
1,518 Elo+
Solo
Ratatoskr
Ratatoskr
anildalpk
Ratatoskr
Level 28
God Stats
1W - 2L
1,742 SR
Queue Stats
13W - 20L
1,421 Elo+
Solo
Hades
Hades
perranotorious
Hades
Level 155
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 2L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 7
10,600
964
14,390
9,213
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 14
8,603
782
8,180
9,660
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 9
9,464
860
8,065
8,484
6,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
KorvinKorr
Danzaburou
15
4 / 4 / 9
9,134
830
9,910
10,990
4,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SuBíx
Bacchus
15
1 / 3 / 17
9,227
839
7,011
13,875
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 2 / 10
9,430
857
7,083
10,306
3,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 7 / 3
9,176
834
6,721
9,963
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TORRES_du68
Bacchus
15
2 / 2 / 4
8,563
778
6,060
11,215
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
anildalpk
Ratatoskr
16
4 / 7 / 3
9,516
865
7,600
10,873
7,496
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 6 / 2
9,024
820
9,550
12,833
7,058
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
24
Kills
15
15
Deaths
24
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
10
2.5
W
13
2
7
8.25
W
1
5
14
1.6
W
5
1
9
9.5
W
Danzaburou
KorvinKorr
Danzaburou
4
4
9
2.13
L
3
7
3
0.64
W
Bacchus
SuBíx
Bacchus
1
3
17
3.17
L
Bacchus
TORRES_du68
Bacchus
2
2
4
2
L
Ratatoskr
anildalpk
Ratatoskr
4
7
3
0.79
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
37,014
52,222
Taken
55,190
34,675
Mitigated
32,022
9,316
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,083
2,411
1,087
2,702
10,306
3,108
162
1,746
8,426
0
25,311
W
14,390
3,985
0
1,524
9,213
4,507
0
2,383
6,605
0
41,632
W
8,180
881
1,711
1,427
9,660
3,698
1,586
5,257
4,177
22,445
0
W
8,065
886
0
230
8,484
6,528
507
3,928
4,306
0
39,572
W
Danzaburou
KorvinKorr
Danzaburou
9,910
4,135
0
2,640
10,990
4,197
1,712
4,356
6,433
0
27,419
L
6,721
828
72
946
9,963
3,303
140
3,484
6,301
25,016
0
W
Bacchus
SuBíx
Bacchus
7,011
1,059
52
1,732
13,875
15,745
1,180
5,700
7,823
16,441
0
L
Bacchus
TORRES_du68
Bacchus
6,060
577
0
2,418
11,215
11,057
0
3,854
7,135
17,593
0
L
Ratatoskr
anildalpk
Ratatoskr
7,600
1,334
0
358
10,873
7,496
0
2,539
8,240
0
23,688
L
9,550
378
211
2,742
12,833
7,058
248
2,812
9,897
27,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,028
Gold Earned
45,709
212
Minions Killed
220
0
Camps Cleared
0
1,139,904
Distance Traveled
1,124,762
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,430
857
47
4
0
221,861
9
W
Loki
10,600
964
68
6
0
242,330
0
W
Eset
8,603
782
32
3
0
192,194
3
W
Nike
9,464
860
60
5
0
243,087
1
W
Danzaburou
9,134
830
39
4
0
226,978
4
L
Eset
9,176
834
52
5
0
206,373
1
W
Bacchus
9,227
839
13
1
0
235,315
0
L
Bacchus
8,563
778
30
3
0
234,122
3
L
Ratatoskr
9,516
865
39
4
0
233,109
1
L
Hades
9,024
820
52
5
0
229,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role