Player Matchup

Ymir
Ymir
Mr--Dinkleburg
Ymir
Level 20
God Stats
1W - 2L
1,382 SR
Queue Stats
1W - 2L
1,403 Elo+
Party 2
Hel
Hel
hyperfox2345
Hel
Level 17
God Stats
4W - 6L
1,438 SR
Queue Stats
9W - 19L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
jake123xyz
Danzaburou
Level 46
God Stats
1W - 1L
1,636 SR
Queue Stats
19W - 31L
1,282 Elo+
Party 2
Team Averages
Level 28
1,485 SR
1,362 Elo+

VS

Team Averages
Level 61
1,298 SR
1,313 Elo+
Zeus
Zeus
KuridonSaga
Zeus
Level 22
God Stats
2W - 5L
988 SR
Queue Stats
21W - 27L
1,235 Elo+
Party 1
Janus
Janus
Locholiday
Janus
Level 118
God Stats
14W - 13L
1,474 SR
Queue Stats
126W - 147L
1,450 Elo+
Solo
Horus
Horus
Nocreep123
Horus
Level 42
God Stats
5W - 4L
1,433 SR
Queue Stats
23W - 28L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
8,652
666
4,305
21,098
20,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 9 / 3
8,078
621
4,273
12,672
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
jake123xyz
Danzaburou
13
3 / 7 / 0
9,200
708
10,193
15,331
5,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 8
11,528
887
16,115
6,317
2,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
16
10 / 0 / 14
11,311
870
18,135
5,408
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
14
1 / 3 / 23
9,840
757
6,662
18,761
15,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
4
Kills
24
24
Deaths
5
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
W
Janus
10
0
14
17
L
1
8
2
0.25
W
Horus
1
3
23
4.17
L
0
9
3
0.17
L
Danzaburou
jake123xyz
Danzaburou
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
40,912
49,101
Taken
30,486
31,147
Mitigated
19,733
13,388
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,115
2,704
435
922
6,317
2,186
1,094
2,286
4,031
38,434
0
W
Janus
18,135
1,507
0
455
5,408
1,646
868
740
4,668
64,824
0
L
4,305
939
226
1,501
21,098
20,985
0
13,072
8,026
12,470
0
W
Horus
6,662
3,347
2,624
7,341
18,761
15,901
299
5,935
12,826
0
14,081
L
4,273
143
6,298
3,883
12,672
5,132
0
9,592
3,080
20,210
0
L
Danzaburou
jake123xyz
Danzaburou
10,193
5,221
0
1,480
15,331
5,030
0
11,690
3,641
0
36,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
32,679
90
Minions Killed
163
2
Camps Cleared
8
620,586
Distance Traveled
744,630
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,528
887
43
3
3
218,735
0
W
Janus
11,311
870
110
8
4
278,608
2
L
Ymir
8,652
666
8
1
0
203,169
0
W
Horus
9,840
757
10
1
1
247,287
0
L
Hel
8,078
621
39
3
1
216,134
0
L
Danzaburou
9,200
708
43
3
1
201,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role