Player Matchup

Chaac
Chaac
AchyDrip
Chaac
Level 152
God Stats
3W - 2L
1,543 SR
Queue Stats
64W - 82L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeastModeGods
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,383 SR
Queue Stats
100W - 108L
1,409 Elo+
Solo
Janus
Janus
Cubexic
Janus
Level 22
God Stats
4W - 1L
1,864 SR
Queue Stats
138W - 171L
1,491 Elo+
Party 2
Atlas
Atlas
HuggieWuggie178
Atlas
Level 18
God Stats
9W - 7L
1,624 SR
Queue Stats
124W - 164L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
SilverTinsel
Nu Wa
Level 124
God Stats
5W - 2L
1,445 SR
Queue Stats
7W - 8L
1,349 Elo+
Solo
Team Averages
Level 81
1,572 SR
1,461 Elo+

VS

Team Averages
Level 13
1,580 SR
1,473 Elo+
Sun Wukong
Sun Wukong
Hennzy2
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,621 Elo+
Solo
Guan Yu
Guan Yu
King Reese6961
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Tenzua
Izanami
Level 18
God Stats
5W - 1L
1,954 SR
Queue Stats
30W - 20L
1,590 Elo+
Party 1
Anubis
Anubis
ZipZopZ
Anubis
Level 24
God Stats
6W - 9L
1,445 SR
Queue Stats
60W - 49L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
whaleuwu
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AchyDrip
Chaac
20
3 / 5 / 9
13,831
692
6,879
22,126
23,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
BeastModeGods
Ah Muzen Cab
20
3 / 2 / 11
14,582
729
18,611
14,639
5,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Cubexic
Janus
20
5 / 9 / 12
14,733
737
20,524
21,642
7,014
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 13
16,163
808
18,776
30,871
44,690
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 1 / 8
14,504
725
20,749
6,734
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hennzy2
Sun Wukong
16
0 / 2 / 4
10,877
544
1,429
8,141
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 4 / 1
10,338
517
802
9,010
2,659
Izanami
Tenzua
Izanami
20
5 / 5 / 6
14,661
733
21,085
21,392
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ZipZopZ
Anubis
20
13 / 7 / 6
16,541
827
32,005
35,556
16,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
whaleuwu
Nu Wa
20
2 / 3 / 9
13,046
652
17,961
20,342
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
21
Kills
20
20
Deaths
21
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
AchyDrip
Chaac
3
5
9
1.5
W
Ah Muzen Cab
BeastModeGods
Ah Muzen Cab
3
2
11
4.25
W
Janus
Cubexic
Janus
5
9
12
1.22
L
Sun Wukong
Hennzy2
Sun Wukong
0
2
4
1
W
6
3
13
4.17
L
0
4
1
0.13
W
4
1
8
8
L
Izanami
Tenzua
Izanami
5
5
6
1.6
L
Anubis
ZipZopZ
Anubis
13
7
6
2.29
L
Nu Wa
whaleuwu
Nu Wa
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,539
Damage
73,282
96,012
Taken
94,441
83,054
Mitigated
36,072
21,924
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AchyDrip
Chaac
6,879
312
0
6,540
22,126
23,189
2,177
8,570
13,311
934
39,413
W
Ah Muzen Cab
BeastModeGods
Ah Muzen Cab
18,611
5,332
0
3,134
14,639
5,951
2,321
8,727
5,636
0
60,471
W
Janus
Cubexic
Janus
20,524
2,753
118
4,996
21,642
7,014
1,223
14,245
7,106
77,065
0
L
Sun Wukong
Hennzy2
Sun Wukong
1,429
91
0
659
8,141
4,111
0
6,222
1,919
0
4,441
W
18,776
6,920
1,135
6,001
30,871
44,690
724
11,443
18,100
45,147
0
L
802
101
150
140
9,010
2,659
0
6,728
2,282
0
2,148
W
20,749
4,478
0
0
6,734
2,210
2,813
5,428
1,154
61,624
0
L
Izanami
Tenzua
Izanami
21,085
15,936
253
2,471
21,392
6,955
0
13,685
7,707
0
83,116
L
Anubis
ZipZopZ
Anubis
32,005
284
0
18,437
35,556
16,685
0
21,333
14,223
113,388
0
L
Nu Wa
whaleuwu
Nu Wa
17,961
4,648
77
1,388
20,342
5,662
0
12,986
7,356
44,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,813
Gold Earned
65,463
385
Minions Killed
351
0
Camps Cleared
0
1,843,893
Distance Traveled
1,220,798
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,831
692
75
4
0
380,709
4
W
Ah Muzen Cab
14,582
729
93
5
0
370,311
0
W
Janus
14,733
737
99
5
0
358,698
2
L
Sun Wukong
10,877
544
8
0
0
111,357
1
W
Atlas
16,163
808
32
2
0
390,983
0
L
Guan Yu
10,338
517
0
0
0
83,658
0
W
Nu Wa
14,504
725
86
4
0
343,192
1
L
Izanami
14,661
733
130
7
0
353,640
2
L
Anubis
16,541
827
157
8
0
338,871
2
L
Nu Wa
13,046
652
56
3
0
333,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role