Player Matchup

Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Set
Set
Gold III
 
Set
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
francociccale
Achilles
Masters
Level 128
God Stats
29W - 48L
1,416 SR
Queue Stats
521W - 510L
2,871 MMR
Solo
Eset
Eset
Platinum II
ŋεℓℓiεℓ
Eset
Platinum II
Level 160
God Stats
3W - 3L
1,305 SR
Queue Stats
351W - 352L
1,852 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,444 SR
1,844 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,646 SR
1,776 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
BoyRanked
Medusa
Diamond IV
Level 73
God Stats
3W - 2L
1,737 SR
Queue Stats
290W - 295L
2,238 MMR
Party 2
Sylvanus
Sylvanus
Gold II
HinаAmano
Sylvanus
Gold II
Level 65
God Stats
6W - 1L
1,886 SR
Queue Stats
99W - 67L
1,797 MMR
Solo
Bellona
Bellona
Gold III
JoniTheWarrior
Bellona
Gold III
Level 113
God Stats
6W - 4L
1,608 SR
Queue Stats
224W - 210L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
0 / 3 / 1
3,121
624
774
3,443
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
 
Set
5
0 / 0 / 2
3,040
608
1,612
1,811
364
Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
2
0 / 1 / 0
2,552
510
460
1,012
342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
francociccale
Achilles
6
2 / 1 / 0
4,010
802
2,706
4,060
1,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 3 / 2
3,121
624
693
2,533
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KhepriSusanoGebHe Bo

VS

Bans
BastetArachneCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
3 / 1 / 2
4,080
816
2,288
1,975
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
6
3 / 1 / 1
3,870
774
1,408
2,801
637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
BoyRanked
Medusa
6
0 / 0 / 1
3,645
729
1,479
2,419
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
HinаAmano
Sylvanus
6
1 / 0 / 2
3,779
756
1,001
3,007
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 1
3,659
732
1,958
2,641
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
2
Kills
8
8
Deaths
2
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
L
Set
 
Set
0
0
2
1
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Thoth
 
Thoth
3
1
2
4
W
Nemesis
 
Nemesis
3
1
1
3.5
W
Medusa
BoyRanked
Medusa
0
0
1
0.5
W
Sylvanus
HinаAmano
Sylvanus
1
0
2
2
W
1
0
1
1.5
L
Achilles
francociccale
Achilles
2
1
0
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,245
Damage
8,134
12,859
Taken
12,843
3,515
Mitigated
4,236
2,103
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
774
283
0
135
3,443
747
0
256
3,187
0
8,796
L
Set
 
Set
1,612
464
0
565
1,811
364
0
233
1,578
0
9,538
L
Cabrakan
 
Cabrakan
460
0
0
24
1,012
342
0
240
772
2,576
0
W
Thoth
 
Thoth
2,288
41
0
500
1,975
424
0
201
1,746
17,432
0
W
Nemesis
 
Nemesis
1,408
526
0
493
2,801
637
0
492
2,237
0
12,498
W
Medusa
BoyRanked
Medusa
1,479
746
0
1,161
2,419
609
527
177
2,242
0
15,831
W
Sylvanus
HinаAmano
Sylvanus
1,001
377
432
2,130
3,007
1,285
392
283
2,724
11,405
4,817
W
1,958
763
0
1,751
2,641
1,281
0
0
2,452
0
14,061
L
Achilles
francociccale
Achilles
2,706
849
0
1,233
4,060
1,528
0
776
3,284
0
11,822
L
693
45
0
146
2,533
534
0
1,603
930
10,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,844
Gold Earned
19,033
98
Minions Killed
165
0
Camps Cleared
0
428,938
Distance Traveled
500,102
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,121
624
27
5
0
114,632
1
L
Set
3,040
608
9
2
0
95,458
1
L
Cabrakan
2,552
510
8
2
0
22,177
0
W
Thoth
4,080
816
36
7
0
106,987
1
W
Nemesis
3,870
774
33
7
0
104,659
2
W
Medusa
3,645
729
33
7
0
92,349
1
W
Sylvanus
3,779
756
35
7
0
81,648
1
W
Bellona
3,659
732
28
6
0
114,459
0
L
Achilles
4,010
802
34
7
0
105,036
2
L
Eset
3,121
624
20
4
0
91,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role