Player Matchup

Serqet
Serqet
Lil_PDubs_03
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ScorpionRicky69
Amaterasu
Level 56
God Stats
0W - 3L
1,150 SR
Queue Stats
47W - 61L
1,361 Elo+
Party 2
Heimdallr
Heimdallr
Squad_Leader_Jay
Heimdallr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
TitanHunterxRage
Atlas
Level 20
God Stats
0W - 2L
1,183 SR
Queue Stats
1W - 7L
1,100 Elo+
Party 2
Kukulkan
Kukulkan
itsrocklee
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,367 SR
1,392 Elo+

VS

Team Averages
Level 49
1,462 SR
1,459 Elo+
Neith
Neith
GIRTHY_VIKING
Neith
Level 21
God Stats
2W - 1L
1,326 SR
Queue Stats
66W - 48L
1,515 Elo+
Party 3
Loki
Loki
LEGOYOBOMA
Loki
Level 100
God Stats
13W - 13L
1,481 SR
Queue Stats
229W - 228L
1,493 Elo+
Party 3
Janus
Janus
LubedToast
Janus
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 161L
1,362 Elo+
Solo
Chaac
Chaac
RabidKoala69222
Chaac
Level 39
God Stats
7W - 4L
1,500 SR
Queue Stats
245W - 209L
1,524 Elo+
Party 1
Fenrir
Fenrir
dannykyp
Fenrir
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 76L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
0 / 13 / 1
6,095
339
1,684
15,512
8,380
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
ScorpionRicky69
Amaterasu
11
0 / 7 / 1
6,834
380
5,657
13,649
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
11
1 / 9 / 1
7,277
404
2,720
12,426
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 6 / 1
7,834
435
7,574
18,957
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
itsrocklee
Kukulkan
12
1 / 8 / 1
7,695
428
4,549
9,751
3,341
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 8
11,600
644
17,628
11,261
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
12 / 3 / 3
10,638
591
10,158
11,849
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
5 / 0 / 3
10,981
610
2,734
6,388
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 0 / 4
11,179
621
15,987
14,669
13,177
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
dannykyp
Fenrir
13
2 / 0 / 15
9,638
535
8,817
11,883
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
4
Kills
41
43
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
W
12
3
3
4.5
L
Serqet
0
13
1
0.04
W
Janus
5
0
3
6.5
W
9
0
4
11
L
Amaterasu
ScorpionRicky69
Amaterasu
0
7
1
0.07
L
Heimdallr
1
9
1
0.17
L
2
6
1
0.42
W
Fenrir
dannykyp
Fenrir
2
0
15
9.5
L
Kukulkan
itsrocklee
Kukulkan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
55,324
70,295
Taken
56,050
36,518
Mitigated
38,665
6,374
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,628
9,601
0
5,637
11,261
5,618
7,216
3,684
7,385
0
77,838
W
10,158
4,369
0
4,642
11,849
4,640
1,795
606
11,243
0
54,791
L
Serqet
1,684
275
0
230
15,512
8,380
0
591
14,921
0
15,913
W
Janus
2,734
313
0
1,250
6,388
2,205
4,233
655
5,733
75,665
0
W
15,987
4,721
0
5,265
14,669
13,177
214
4,509
10,160
0
76,060
L
Amaterasu
ScorpionRicky69
Amaterasu
5,657
2,596
0
2,029
13,649
6,694
0
551
13,098
0
35,743
L
Heimdallr
2,720
1,924
0
898
12,426
3,414
0
994
11,432
68
18,768
L
7,574
2,888
0
2,417
18,957
14,689
0
100
18,857
27,393
0
W
Fenrir
dannykyp
Fenrir
8,817
837
0
2,864
11,883
13,025
482
2,737
8,939
0
25,433
L
Kukulkan
itsrocklee
Kukulkan
4,549
581
0
800
9,751
3,341
0
498
9,253
32,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
54,036
205
Minions Killed
522
0
Camps Cleared
0
1,596,432
Distance Traveled
1,709,361
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,600
644
131
7
0
310,738
0
W
Loki
10,638
591
85
5
0
424,631
1
L
Serqet
6,095
339
25
1
0
338,801
0
W
Janus
10,981
610
135
8
0
317,385
0
W
Chaac
11,179
621
145
8
0
264,460
2
L
Amaterasu
6,834
380
59
3
0
339,290
4
L
Heimdallr
7,277
404
33
2
0
264,437
4
L
Atlas
7,834
435
27
2
0
333,876
3
W
Fenrir
9,638
535
26
1
0
392,147
5
L
Kukulkan
7,695
428
61
3
0
320,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role