Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ManlikeBear
Horus
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,707 Elo+
Solo
Ullr
Ullr
Níghtfury
Ullr
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 2L
1,955 Elo+
Party 1
Cthulhu
Cthulhu
OMG1stBLOOD
Cthulhu
Level 61
God Stats
3W - 4L
1,551 SR
Queue Stats
41W - 45L
1,473 Elo+
Solo
Team Averages
Level 121
1,510 SR
1,627 Elo+

VS

Team Averages
Level 140
1,467 SR
1,541 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MemorySan
Izanami
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,611 Elo+
Party 2
Rama
Rama
TeskeSan
Rama
Level 128
God Stats
1W - 4L
1,142 SR
Queue Stats
27W - 20L
1,508 Elo+
Party 2
Scylla
Scylla
gigabanger
Scylla
Level 145
God Stats
24W - 21L
1,691 SR
Queue Stats
426W - 475L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 0 / 11
10,839
1,084
7,822
6,147
5,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Vulcan
 
Vulcan
16
1 / 0 / 8
10,572
1,057
12,890
3,361
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 11
10,517
1,052
4,866
9,823
12,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
11 / 0 / 5
11,299
1,130
18,480
7,918
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
OMG1stBLOOD
Cthulhu
16
1 / 2 / 14
10,188
1,019
11,370
9,459
10,261
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

295

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 3 / 1
9,584
958
6,796
13,971
4,132
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
15
0 / 1 / 1
9,309
931
6,894
5,849
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MemorySan
Izanami
14
0 / 9 / 2
8,889
889
2,773
14,735
3,770
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
14
0 / 3 / 1
8,973
897
5,384
15,178
4,036
Scylla
gigabanger
Scylla
15
1 / 3 / 1
9,571
957
8,369
7,334
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
19
Kills
2
2
Deaths
19
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
11
9.5
W
Vulcan
 
Vulcan
1
0
8
5
L
Hachiman
 
Hachiman
1
3
1
0.5
L
Merlin
 
Merlin
0
1
1
0.5
W
2
0
11
7.5
L
Izanami
MemorySan
Izanami
0
9
2
0.11
W
11
0
5
13.5
W
Cthulhu
OMG1stBLOOD
Cthulhu
1
2
14
4
L
Rama
0
3
1
0.17
L
Scylla
gigabanger
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,428
Damage
30,216
36,708
Taken
57,067
32,268
Mitigated
15,386
7,343
Healing
2,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,822
821
0
1,066
6,147
5,100
0
2,422
3,725
0
16,182
W
Vulcan
 
Vulcan
12,890
3,757
0
0
3,361
1,536
0
1,122
2,239
50,723
0
L
Hachiman
 
Hachiman
6,796
3,183
0
480
13,971
4,132
0
8,566
5,405
0
21,784
L
Merlin
 
Merlin
6,894
45
0
43
5,849
1,827
0
1,835
4,014
34,403
0
W
4,866
1,469
1,993
2,448
9,823
12,045
0
4,642
5,181
757
9,517
L
Izanami
MemorySan
Izanami
2,773
1,652
160
118
14,735
3,770
0
5,169
9,566
0
8,709
W
18,480
5,170
0
0
7,918
3,326
0
3,932
3,986
0
38,913
W
Cthulhu
OMG1stBLOOD
Cthulhu
11,370
301
1,046
790
9,459
10,261
0
3,145
6,314
24,671
0
L
Rama
5,384
3,861
216
1,166
15,178
4,036
0
7,151
8,027
0
11,122
L
Scylla
gigabanger
Scylla
8,369
150
0
0
7,334
1,621
0
1,653
5,681
35,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,415
Gold Earned
46,326
215
Minions Killed
211
8
Camps Cleared
5
1,077,956
Distance Traveled
891,680
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,839
1,084
11
1
2
205,797
1
W
Vulcan
10,572
1,057
110
11
3
226,182
1
L
Hachiman
9,584
958
33
3
2
187,078
1
L
Merlin
9,309
931
61
6
0
158,414
0
W
Horus
10,517
1,052
9
1
2
203,346
0
L
Izanami
8,889
889
18
2
2
164,894
1
W
Ullr
11,299
1,130
57
6
0
225,578
3
W
Cthulhu
10,188
1,019
28
3
1
217,053
5
L
Rama
8,973
897
18
2
0
174,475
1
L
Scylla
9,571
957
81
8
1
206,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role