Player Matchup

Cliodhna
Cliodhna
CRUNCHYN00DI
Cliodhna
Level 152
God Stats
0W - 4L
1,300 SR
Queue Stats
132W - 143L
1,511 Elo+
Party 1
Ymir
Ymir
DEICIED4Hanibal
Ymir
Level 137
God Stats
12W - 12L
1,495 SR
Queue Stats
128W - 171L
1,402 Elo+
Party 1
Sol
Sol
GemGenerator199
Sol
Level 24
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 4L
1,650 Elo+
Party 3
Ares
Ares
Kapoohpooh
Ares
Level 28
God Stats
2W - 1L
1,630 SR
Queue Stats
46W - 48L
1,481 Elo+
Party 1
Izanami
Izanami
TwiceAsNice5410
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,288 Elo+
Party 3
Team Averages
Level 70
1,519 SR
1,467 Elo+

VS

Team Averages
Level 83
1,608 SR
1,548 Elo+
Artio
Artio
EsteEsPablitoad
Artio
Level 41
God Stats
40W - 27L
1,620 SR
Queue Stats
186W - 182L
1,548 Elo+
Party 4
Hercules
Hercules
McPhakitson
Hercules
Level 78
God Stats
34W - 33L
1,554 SR
Queue Stats
319W - 329L
1,555 Elo+
Party 4
Medusa
Medusa
SmackYoMamaAgain
Medusa
Level 28
God Stats
7W - 3L
1,577 SR
Queue Stats
11W - 13L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
WarriorStar
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,532 Elo+
Party 2
Serqet
Serqet
dekirante
Serqet
Level 158
God Stats
1W - 0L
1,787 SR
Queue Stats
20W - 21L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CRUNCHYN00DI
Cliodhna
13
2 / 3 / 1
7,102
710
7,704
7,801
2,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 4
7,054
705
7,344
11,926
8,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 6 / 4
7,251
725
7,975
12,666
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 5 / 3
7,330
733
9,974
13,178
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 7 / 3
7,217
722
3,639
9,523
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 16
7,454
745
7,258
12,210
9,635
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
McPhakitson
Hercules
13
3 / 2 / 14
7,533
753
7,812
9,693
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 2 / 10
9,249
925
11,622
8,297
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
WarriorStar
Baron Samedi
16
10 / 0 / 10
8,944
894
14,993
6,936
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
dekirante
Serqet
14
4 / 2 / 10
7,791
779
4,068
7,199
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
7
Kills
26
26
Deaths
7
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CRUNCHYN00DI
Cliodhna
2
3
1
0.83
L
2
5
4
0.8
W
2
1
16
10
L
1
6
4
0.5
L
2
5
3
0.7
W
Hercules
McPhakitson
Hercules
3
2
14
5
W
7
2
10
6
L
0
7
3
0.21
W
Baron Samedi
WarriorStar
Baron Samedi
10
0
10
15
W
Serqet
dekirante
Serqet
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,636
Damage
45,753
55,094
Taken
44,335
30,071
Mitigated
28,466
9,229
Healing
17,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CRUNCHYN00DI
Cliodhna
7,704
202
192
518
7,801
2,921
0
3,785
3,961
0
16,813
L
7,344
1,751
330
2,107
11,926
8,429
0
6,484
5,068
15,263
0
W
7,258
485
1,416
4,125
12,210
9,635
0
7,164
5,046
14,019
0
L
7,975
1,661
0
3,879
12,666
4,314
818
4,040
8,519
27,207
0
L
9,974
458
182
1,318
13,178
11,283
0
6,167
6,379
15,609
0
W
Hercules
McPhakitson
Hercules
7,812
1,099
0
2,957
9,693
8,149
0
5,901
3,792
0
13,465
W
11,622
4,298
0
1,073
8,297
3,416
480
5,109
3,188
0
41,947
L
3,639
1,368
0
703
9,523
3,124
2,312
1,775
7,168
0
26,040
W
Baron Samedi
WarriorStar
Baron Samedi
14,993
1,087
4,495
2,963
6,936
3,227
743
3,365
3,571
34,100
0
W
Serqet
dekirante
Serqet
4,068
753
0
355
7,199
4,039
0
3,754
3,445
0
11,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
40,971
151
Minions Killed
187
0
Camps Cleared
0
871,592
Distance Traveled
1,118,896
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,102
710
20
2
0
182,731
1
L
Ymir
7,054
705
21
2
0
169,336
0
W
Artio
7,454
745
12
1
0
226,840
1
L
Sol
7,251
725
52
5
0
181,312
3
L
Ares
7,330
733
13
1
0
190,034
0
W
Hercules
7,533
753
13
1
0
224,323
1
W
Medusa
9,249
925
77
8
0
226,710
0
L
Izanami
7,217
722
45
5
0
148,179
2
W
Baron Samedi
8,944
894
60
6
0
203,432
2
W
Serqet
7,791
779
25
3
0
237,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role