Player Matchup

Cliodhna
Cliodhna
CrAz3Ym0NkEyKiDD
Cliodhna
Level 126
God Stats
1W - 2L
1,315 SR
Queue Stats
301W - 297L
1,464 Elo+
Party 3
Ymir
Ymir
HeyItsCaboose
Ymir
Level 89
God Stats
13W - 7L
1,623 SR
Queue Stats
96W - 91L
1,489 Elo+
Party 2
Mulan
Mulan
I-Snipezz_daily
Mulan
Level 68
God Stats
1W - 0L
1,296 SR
Queue Stats
107W - 104L
1,446 Elo+
Party 3
Agni
Agni
Pandorazv
Agni
Level 57
God Stats
7W - 2L
1,870 SR
Queue Stats
101W - 95L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
death_riot_
Danzaburou
Level 146
God Stats
4W - 4L
1,563 SR
Queue Stats
400W - 391L
1,456 Elo+
Party 3
Team Averages
Level 97
1,533 SR
1,469 Elo+

VS

Team Averages
Level 73
1,585 SR
1,566 Elo+
Baron Samedi
Baron Samedi
CreepyBook6694
Baron Samedi
Level 108
God Stats
5W - 5L
1,641 SR
Queue Stats
242W - 228L
1,632 Elo+
Solo
Achilles
Achilles
Fenzoh
Achilles
Level 66
God Stats
9W - 9L
1,574 SR
Queue Stats
100W - 101L
1,419 Elo+
Party 1
Fenrir
Fenrir
K ROCK 9
Fenrir
Level 65
God Stats
4W - 3L
1,514 SR
Queue Stats
45W - 52L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
OgHarrison
Hou Yi
Level 68
God Stats
4W - 4L
1,541 SR
Queue Stats
4W - 8L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
WillyCheese12
Cthulhu
Level 57
God Stats
2W - 2L
1,658 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
8,733
624
8,273
10,175
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 3 / 8
8,746
625
5,397
11,784
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 3
8,184
585
6,390
8,300
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
14
5 / 0 / 6
8,506
608
10,306
4,047
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
death_riot_
Danzaburou
15
11 / 3 / 7
10,272
734
15,759
11,714
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreepyBook6694
Baron Samedi
12
2 / 5 / 2
7,202
514
7,069
10,805
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Fenzoh
Achilles
12
2 / 4 / 3
7,010
501
4,275
12,787
9,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
K ROCK 9
Fenrir
10
0 / 6 / 3
6,409
458
4,416
13,126
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
OgHarrison
Hou Yi
12
7 / 6 / 4
8,370
598
10,533
10,311
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
9
2 / 7 / 2
5,736
410
4,935
11,790
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
28
Kills
13
13
Deaths
28
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Baron Samedi
CreepyBook6694
Baron Samedi
2
5
2
0.6
L
Achilles
Fenzoh
Achilles
2
4
3
0.88
W
6
3
8
3.33
W
2
3
3
1.17
L
Fenrir
K ROCK 9
Fenrir
0
6
3
0.25
L
Hou Yi
OgHarrison
Hou Yi
7
6
4
1.5
W
Agni
5
0
6
8
L
Cthulhu
2
7
2
0.43
W
Danzaburou
death_riot_
Danzaburou
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
31,228
46,020
Taken
58,819
27,682
Mitigated
29,071
14,791
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,273
1,105
0
3,692
10,175
3,509
818
2,727
7,448
0
55,379
L
Baron Samedi
CreepyBook6694
Baron Samedi
7,069
938
286
2,933
10,805
3,465
0
5,695
5,070
42,329
0
L
Achilles
Fenzoh
Achilles
4,275
1,412
0
2,216
12,787
9,160
0
2,968
9,367
0
28,156
W
5,397
1,183
201
1,540
11,784
9,837
210
3,228
7,912
19,815
2,117
W
6,390
632
0
2,694
8,300
7,912
384
855
7,445
0
34,854
L
Fenrir
K ROCK 9
Fenrir
4,416
776
0
4,934
13,126
4,621
0
2,122
10,975
0
34,433
L
Hou Yi
OgHarrison
Hou Yi
10,533
4,274
0
1,677
10,311
2,297
0
1,833
8,478
0
31,048
W
Agni
10,306
850
0
1,548
4,047
1,250
0
1,739
2,247
47,825
0
L
Cthulhu
4,935
196
384
665
11,790
9,528
0
2,864
8,926
13,188
0
W
Danzaburou
death_riot_
Danzaburou
15,759
9,608
0
5,116
11,714
5,174
4,354
2,967
8,253
0
64,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,441
Gold Earned
34,727
415
Minions Killed
267
0
Camps Cleared
0
1,377,228
Distance Traveled
1,284,134
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,733
624
103
7
0
291,439
2
L
Baron Samedi
7,202
514
75
5
0
232,938
0
L
Achilles
7,010
501
56
4
0
267,834
5
W
Ymir
8,746
625
36
3
0
284,683
8
W
Mulan
8,184
585
85
6
0
257,051
4
L
Fenrir
6,409
458
66
5
0
275,250
4
L
Hou Yi
8,370
598
55
4
0
244,677
1
W
Agni
8,506
608
76
5
0
289,687
5
L
Cthulhu
5,736
410
15
1
0
263,435
0
W
Danzaburou
10,272
734
115
8
0
254,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role