Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ButchSteeL
Chaac
Level 68
God Stats
6W - 2L
1,520 SR
Queue Stats
17W - 12L
1,525 Elo+
Party 1
Merlin
Merlin
GodfatherToast
Merlin
Level 124
God Stats
7W - 6L
1,745 SR
Queue Stats
200W - 136L
1,601 Elo+
Party 1
Bacchus
Bacchus
MirageDeceiver
Bacchus
Level 104
God Stats
2W - 0L
1,547 SR
Queue Stats
68W - 44L
1,678 Elo+
Party 1
Mercury
Mercury
bakedpastries
Mercury
Level 23
God Stats
2W - 1L
1,644 SR
Queue Stats
25W - 9L
1,727 Elo+
Party 1
Team Averages
Level 90
1,591 SR
1,606 Elo+

VS

Team Averages
Level 73
1,638 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
PolePozition01
Baron Samedi
Level 48
God Stats
8W - 3L
1,787 SR
Queue Stats
64W - 64L
1,535 Elo+
Party 2
Ullr
Ullr
TherealBoobooski
Ullr
Level 88
God Stats
3W - 4L
1,576 SR
Queue Stats
58W - 69L
1,396 Elo+
Solo
Athena
Athena
WilderLama0
Athena
Level 120
God Stats
6W - 6L
1,825 SR
Queue Stats
253W - 277L
1,566 Elo+
Solo
Ravana
Ravana
oJUNTAOo
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 1 / 12
8,427
843
7,868
6,059
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
2 / 2 / 9
8,019
802
8,451
9,443
7,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 10
8,260
826
9,185
6,310
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 7
8,344
834
9,992
8,792
4,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
15
6 / 1 / 9
8,169
817
8,168
6,781
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 7 / 3
8,110
811
6,108
10,147
4,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PolePozition01
Baron Samedi
14
3 / 6 / 2
7,758
776
6,982
9,619
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
6,877
688
2,783
10,163
3,217
Heavy Mace

Heavy Mace

+30
Physical Power

Athena
14
1 / 3 / 4
7,582
758
3,343
10,584
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
oJUNTAOo
Ravana
13
0 / 2 / 2
6,823
682
5,904
7,790
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
22
Kills
9
9
Deaths
22
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
12
9
L
Anubis
 
Anubis
4
7
3
0.79
W
Chaac
2
2
9
3.25
W
4
1
10
9
W
7
4
7
2.63
L
Baron Samedi
PolePozition01
Baron Samedi
3
6
2
0.67
L
1
4
1
0.38
L
Athena
1
3
4
1
W
Mercury
6
1
9
10.5
L
Ravana
oJUNTAOo
Ravana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,664
Damage
25,120
37,385
Taken
48,303
18,543
Mitigated
22,550
9,081
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,868
2,735
0
1,681
6,059
2,252
1,479
3,061
2,892
0
24,642
L
Anubis
 
Anubis
6,108
558
127
1,950
10,147
4,495
170
3,318
6,829
19,509
0
W
Chaac
8,451
3,120
410
3,551
9,443
7,109
74
3,664
5,599
0
32,848
W
9,185
666
0
1,440
6,310
2,246
138
3,369
2,941
31,223
0
W
9,992
1,228
0
137
8,792
4,715
0
2,796
5,843
20,690
0
L
Baron Samedi
PolePozition01
Baron Samedi
6,982
473
878
1,402
9,619
4,303
525
5,272
4,347
17,546
0
L
2,783
780
0
729
10,163
3,217
0
3,256
6,907
0
8,839
L
Athena
3,343
790
0
1,018
10,584
7,230
0
4,401
6,183
10,787
0
W
Mercury
8,168
3,666
0
1,862
6,781
2,221
659
3,543
3,214
0
16,283
L
Ravana
oJUNTAOo
Ravana
5,904
1,162
0
1,762
7,790
3,305
53
2,930
4,860
0
18,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,219
Gold Earned
37,150
203
Minions Killed
120
0
Camps Cleared
0
1,080,833
Distance Traveled
1,010,511
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,427
843
49
5
0
207,289
0
L
Anubis
8,110
811
25
3
0
174,768
3
W
Chaac
8,019
802
52
5
0
219,253
0
W
Merlin
8,260
826
58
6
0
200,881
0
W
Bacchus
8,344
834
25
3
0
193,106
2
L
Baron Samedi
7,758
776
33
3
0
193,027
2
L
Ullr
6,877
688
13
1
0
200,071
1
L
Athena
7,582
758
17
2
0
218,813
2
W
Mercury
8,169
817
19
2
0
260,304
1
L
Ravana
6,823
682
32
3
0
223,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role